Player Matchup

Chang'e
Chang'e
BlickyBlow
Chang'e
Level 60
God Stats
97W - 79L
1,661 SR
Queue Stats
338W - 332L
1,514 Elo+
Solo
Arachne
Arachne
Dangwow
Arachne
Level 80
God Stats
22W - 16L
1,540 SR
Queue Stats
113W - 117L
1,487 Elo+
Solo
Ymir
Ymir
NEOTOXICO2510
Ymir
Level 61
God Stats
48W - 27L
1,500 SR
Queue Stats
211W - 199L
1,406 Elo+
Solo
Anhur
Anhur
Unassisted
Anhur
Level 28
God Stats
5W - 2L
1,663 SR
Queue Stats
71W - 72L
1,455 Elo+
Party 1
Surtr
Surtr
Vicdakidd123
Surtr
Level 65
God Stats
16W - 18L
1,431 SR
Queue Stats
125W - 115L
1,441 Elo+
Party 1
Team Averages
Level 59
1,559 SR
1,461 Elo+

VS

Team Averages
Level 79
1,511 SR
1,316 Elo+
Sol
Sol
Benski964
Sol
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 52L
1,173 Elo+
Party 2
Baron Samedi
Baron Samedi
D-TOWNBROWN9
Baron Samedi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 2
Nemesis
Nemesis
Haywoodx195
Nemesis
Level 64
God Stats
10W - 5L
1,737 SR
Queue Stats
220W - 214L
1,502 Elo+
Solo
Bacchus
Bacchus
Quackers52
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,495 Elo+
Solo
Izanami
Izanami
lark-daddyLGRW
Izanami
Level 79
God Stats
55W - 60L
1,318 SR
Queue Stats
111W - 93L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlickyBlow
Chang'e
13
2 / 1 / 4
7,949
611
6,876
9,745
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dangwow
Arachne
14
8 / 2 / 5
8,472
652
10,767
12,054
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 2 / 3
7,412
570
5,304
10,179
9,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
14
2 / 1 / 4
8,169
628
8,734
7,285
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 3
8,763
674
10,338
13,453
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,044
542
6,764
11,399
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
D-TOWNBROWN9
Baron Samedi
10
0 / 7 / 3
6,329
487
1,732
9,391
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Haywoodx195
Nemesis
12
3 / 2 / 1
6,860
528
8,259
11,828
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Quackers52
Bacchus
10
1 / 5 / 2
6,273
483
4,850
15,218
11,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 2
6,639
511
4,718
7,124
1,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
6
7
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Chang'e
BlickyBlow
Chang'e
2
1
4
4
L
Baron Samedi
D-TOWNBROWN9
Baron Samedi
0
7
3
0.21
W
Arachne
Dangwow
Arachne
8
2
5
5.25
L
Nemesis
Haywoodx195
Nemesis
3
2
1
1.75
W
6
2
3
3.75
L
Bacchus
Quackers52
Bacchus
1
5
2
0.4
W
Anhur
2
1
4
4
W
3
1
3
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,019
Damage
26,323
52,716
Taken
54,960
28,409
Mitigated
26,092
23,145
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,764
1,870
0
4,582
11,399
3,190
0
1,195
10,174
45,336
6,379
W
Chang'e
BlickyBlow
Chang'e
6,876
770
720
5,343
9,745
3,597
0
3,109
6,636
50,075
3,541
L
Baron Samedi
D-TOWNBROWN9
Baron Samedi
1,732
372
0
1,469
9,391
3,779
0
4,603
4,319
35,845
0
W
Arachne
Dangwow
Arachne
10,767
7,895
0
6,426
12,054
5,218
0
1,204
10,850
0
67,717
L
Nemesis
Haywoodx195
Nemesis
8,259
4,021
0
2,949
11,828
5,199
0
1,200
10,500
0
60,610
W
5,304
233
0
1,606
10,179
9,833
0
1,365
8,814
36,298
0
L
Bacchus
Quackers52
Bacchus
4,850
751
151
1,371
15,218
11,970
0
2,989
12,216
13,828
2,125
W
Anhur
8,734
3,929
0
2,643
7,285
3,039
3,393
1,592
5,693
0
57,347
W
10,338
3,582
0
6,407
13,453
6,722
1,483
5,013
8,440
1,008
63,691
L
4,718
2,673
0
996
7,124
1,954
646
1,685
5,411
0
55,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
33,145
437
Minions Killed
378
0
Camps Cleared
0
1,326,644
Distance Traveled
1,205,558
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,044
542
93
7
0
220,018
0
W
Chang'e
7,949
611
97
7
0
267,847
0
L
Baron Samedi
6,329
487
68
5
0
217,123
0
W
Arachne
8,472
652
100
8
0
288,801
2
L
Nemesis
6,860
528
104
8
0
278,090
0
W
Ymir
7,412
570
38
3
0
270,138
0
L
Bacchus
6,273
483
24
2
0
225,107
2
W
Anhur
8,169
628
100
8
0
239,920
0
W
Surtr
8,763
674
102
8
0
259,938
0
L
Izanami
6,639
511
89
7
0
265,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role