Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
AJxSTONER
Martichoras
Level 108
God Stats
4W - 3L
1,520 SR
Queue Stats
62W - 59L
1,550 Elo+
Party 1
Fenrir
Fenrir
Dopeskiz
Fenrir
Level 183
God Stats
0W - 3L
1,253 SR
Queue Stats
99W - 85L
1,579 Elo+
Party 1
Eset
Eset
Purpelrain760
Eset
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,533 Elo+
Party 1
Agni
Agni
iStratuz
Agni
Level 153
God Stats
1W - 1L
1,713 SR
Queue Stats
19W - 13L
1,592 Elo+
Party 1
Team Averages
Level 135
1,497 SR
1,551 Elo+

VS

Team Averages
Level 184
1,648 SR
1,848 Elo+
Athena
Athena
Baezil
Athena
Level 219
God Stats
4W - 1L
1,686 SR
Queue Stats
164W - 9L
2,075 Elo+
Party 2
Baba Yaga
Baba Yaga
LaFlamer
Baba Yaga
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,575 Elo+
Solo
Hachiman
Hachiman
Sparconix
Hachiman
Level 187
God Stats
2W - 0L
1,776 SR
Queue Stats
133W - 5L
2,111 Elo+
Party 2
Cupid
Cupid
average
Cupid
Level 202
God Stats
6W - 0L
1,996 SR
Queue Stats
193W - 34L
1,944 Elo+
Party 2
Maui
Maui
itsfrickintyler
Maui
Level 152
God Stats
1W - 2L
1,281 SR
Queue Stats
432W - 426L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 8 / 2
7,999
615
11,431
14,765
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Martichoras
AJxSTONER
Martichoras
17
1 / 6 / 2
9,170
705
13,276
15,667
8,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Dopeskiz
Fenrir
14
1 / 9 / 0
8,331
641
10,231
20,362
19,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 11 / 1
7,289
561
6,090
13,382
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
13
1 / 6 / 1
7,915
609
9,964
11,738
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Baezil
Athena
17
4 / 0 / 30
11,320
871
12,605
28,761
27,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
LaFlamer
Baba Yaga
18
7 / 0 / 25
10,693
823
13,270
6,334
3,657
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Sparconix
Hachiman
19
21 / 1 / 18
12,651
973
30,246
11,966
5,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cupid
average
Cupid
17
4 / 0 / 31
11,359
874
10,115
12,739
7,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
4 / 2 / 27
10,869
836
6,770
26,293
22,165
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
171
3
Kills
40
40
Deaths
3
6
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
2
0.13
L
Martichoras
AJxSTONER
Martichoras
1
6
2
0.33
W
Athena
Baezil
Athena
4
0
30
19
L
Fenrir
Dopeskiz
Fenrir
1
9
0
0.11
W
Baba Yaga
LaFlamer
Baba Yaga
7
0
25
19.5
L
0
11
1
0.05
W
Hachiman
Sparconix
Hachiman
21
1
18
30
W
Cupid
average
Cupid
4
0
31
19.5
L
Agni
1
6
1
0.25
W
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,992
Damage
73,006
75,914
Taken
86,093
45,618
Mitigated
66,665
13,928
Healing
59,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,431
2,336
527
2,556
14,765
6,309
0
5,453
9,312
20,476
0
L
Martichoras
AJxSTONER
Martichoras
13,276
4,004
322
2,907
15,667
8,610
0
7,654
8,013
0
37,453
W
Athena
Baezil
Athena
12,605
4,287
0
2,476
28,761
27,011
222
8,632
19,848
17,961
2,143
L
Fenrir
Dopeskiz
Fenrir
10,231
3,678
382
4,610
20,362
19,718
0
7,423
12,939
0
14,679
W
Baba Yaga
LaFlamer
Baba Yaga
13,270
1,555
366
2,105
6,334
3,657
1,840
2,203
4,091
28,673
0
L
6,090
802
349
248
13,382
5,769
0
5,521
7,861
9,840
0
W
Hachiman
Sparconix
Hachiman
30,246
16,653
0
1,261
11,966
5,859
3,162
6,152
5,646
0
62,783
W
Cupid
average
Cupid
10,115
4,154
30,370
9,856
12,739
7,973
1,105
4,483
8,144
0
22,060
L
Agni
9,964
758
0
2,027
11,738
5,212
0
5,569
6,169
18,447
0
W
6,770
660
3,267
9,730
26,293
22,165
777
5,414
20,879
11,082
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
56,892
116
Minions Killed
141
0
Camps Cleared
0
988,734
Distance Traveled
1,318,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,999
615
26
2
0
197,785
0
L
Martichoras
9,170
705
44
3
0
211,209
0
W
Athena
11,320
871
8
1
0
294,933
0
L
Fenrir
8,331
641
10
1
0
227,105
0
W
Baba Yaga
10,693
823
23
2
0
260,452
0
L
Eset
7,289
561
11
1
0
148,831
0
W
Hachiman
12,651
973
79
6
0
242,903
0
W
Cupid
11,359
874
25
2
0
272,327
0
L
Agni
7,915
609
25
2
0
203,804
0
W
Maui
10,869
836
6
0
0
248,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role