Player Matchup

Fafnir
Fafnir
Edukarma
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,473 Elo+
Party 1
Bellona
Bellona
Tacisbell
Bellona
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 55L
1,501 Elo+
Party 1
Ra
Ra
WisdomCat21
Ra
Level 159
God Stats
2W - 3L
1,507 SR
Queue Stats
47W - 43L
1,489 Elo+
Solo
Anubis
Anubis
XIX_DEMIK_XCV
Anubis
Level 121
God Stats
4W - 6L
1,127 SR
Queue Stats
219W - 222L
1,534 Elo+
Solo
Neith
Neith
mike_mgsr
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,378 Elo+
Solo
Team Averages
Level 115
1,427 SR
1,475 Elo+

VS

Team Averages
Level 63
1,484 SR
1,456 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
dysursa05
Sylvanus
Level 14
God Stats
16W - 15L
1,584 SR
Queue Stats
16W - 18L
1,515 Elo+
Party 2
Eset
Eset
edogrebel11
Eset
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,435 Elo+
Party 2
Hachiman
Hachiman
tylerhAm24
Hachiman
Level 16
God Stats
2W - 2L
1,334 SR
Queue Stats
12W - 18L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Edukarma
Fafnir
8
0 / 1 / 0
4,402
440
1,937
6,773
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tacisbell
Bellona
9
2 / 0 / 0
5,123
512
2,592
4,634
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
5,147
515
3,157
8,159
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
5,503
550
3,019
6,857
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Neith
mike_mgsr
Neith
8
2 / 2 / 1
4,929
493
8,611
6,675
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 0 / 0
6,814
681
4,392
8,458
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
 
Tsukuyomi
10
4 / 1 / 0
5,945
595
5,074
6,962
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
dysursa05
Sylvanus
9
1 / 1 / 1
5,433
543
3,021
12,542
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 2
5,724
572
2,411
5,423
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tylerhAm24
Hachiman
8
0 / 2 / 1
4,472
447
4,083
6,388
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
7
7
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
Tsukuyomi
 
Tsukuyomi
4
1
0
4
L
Fafnir
Edukarma
Fafnir
0
1
0
0
L
Bellona
Tacisbell
Bellona
2
0
0
2
L
1
0
1
1.5
L
1
4
0
0.25
W
Sylvanus
dysursa05
Sylvanus
1
1
1
1.5
W
1
2
2
1
L
Neith
mike_mgsr
Neith
2
2
1
1.25
W
Hachiman
tylerhAm24
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
18,981
33,098
Taken
39,773
18,708
Mitigated
16,105
12,705
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,392
1,654
0
5,029
8,458
4,364
0
1,632
6,521
0
55,099
W
Tsukuyomi
 
Tsukuyomi
5,074
1,124
200
4,244
6,962
2,281
0
1,322
5,640
0
39,316
L
Fafnir
Edukarma
Fafnir
1,937
456
0
3,002
6,773
5,398
0
0
6,773
20,979
0
L
Bellona
Tacisbell
Bellona
2,592
825
0
952
4,634
2,830
0
181
4,453
0
24,620
L
3,157
657
1,268
3,814
8,159
5,299
0
2,083
6,076
22,280
0
L
3,019
138
0
2,603
6,857
2,931
0
2,230
4,627
38,261
422
W
Sylvanus
dysursa05
Sylvanus
3,021
938
1,836
6,212
12,542
5,722
0
1,337
11,205
19,982
0
W
2,411
92
116
678
5,423
1,711
37
1,927
3,496
37,194
0
L
Neith
mike_mgsr
Neith
8,611
4,458
69
997
6,675
2,250
0
938
5,737
0
26,469
W
Hachiman
tylerhAm24
Hachiman
4,083
1,586
0
1,000
6,388
2,027
69
1,560
4,828
0
25,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
28,388
195
Minions Killed
290
0
Camps Cleared
0
895,460
Distance Traveled
989,881
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,814
681
106
11
0
206,706
0
W
Tsukuyomi
5,945
595
62
6
0
223,641
3
L
Fafnir
4,402
440
23
2
0
165,074
2
L
Bellona
5,123
512
44
4
0
205,782
0
L
Ra
5,147
515
24
2
0
184,055
0
L
Anubis
5,503
550
71
7
0
170,992
4
W
Sylvanus
5,433
543
29
3
0
180,759
1
W
Eset
5,724
572
62
6
0
191,288
0
L
Neith
4,929
493
33
3
0
169,557
0
W
Hachiman
4,472
447
31
3
0
187,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role