Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
HcK Poseidon
Charon
Silver III
Level 59
God Stats
12W - 10L
1,622 SR
Queue Stats
107W - 128L
1,476 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Phhiz
Tsukuyomi
Gold V
Level 146
God Stats
1W - 2L
1,529 SR
Queue Stats
58W - 64L
1,322 MMR
Party 2
Agni
Agni
Gold IV
tammys lover69
Agni
Gold IV
Level 152
God Stats
15W - 15L
1,717 SR
Queue Stats
46W - 50L
1,603 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,574 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,554 SR
1,466 MMR
Tyr
Tyr
Bronze III
Aurora Khaos
Tyr
Bronze III
Level 161
God Stats
21W - 25L
1,296 SR
Queue Stats
169W - 154L
1,500 MMR
Solo
Artio
Artio
Gold III
ChRiSss619
Artio
Gold III
Level 148
God Stats
3W - 4L
1,459 SR
Queue Stats
152W - 156L
1,435 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
DGsecondTHCWL
Ah Muzen Cab
Silver III
Level 136
God Stats
2W - 0L
1,747 SR
Queue Stats
21W - 26L
1,435 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Kieon8
Nu Wa
Gold V
Level 185
God Stats
5W - 3L
1,551 SR
Queue Stats
104W - 120L
1,445 MMR
Solo
Thor
Thor
Gold IV
Legan2001
Thor
Gold IV
Level 61
God Stats
16W - 6L
1,717 SR
Queue Stats
50W - 50L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 1 / 1
6,587
471
3,487
9,168
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
 
Amaterasu
10
0 / 1 / 1
6,298
450
3,943
11,300
7,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
10
0 / 5 / 0
6,532
467
3,998
10,612
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Phhiz
Tsukuyomi
13
2 / 3 / 1
6,719
480
7,633
13,790
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,595
471
2,981
8,076
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaThothNutHades

VS

Bans
DanzaburouBake KujiraBellonaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,177
656
8,072
11,504
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
12
2 / 1 / 5
7,561
540
6,118
10,031
8,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DGsecondTHCWL
Ah Muzen Cab
13
1 / 1 / 0
7,830
559
6,768
6,978
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kieon8
Nu Wa
13
4 / 1 / 3
8,116
580
11,543
5,403
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
0 / 0 / 1
6,937
496
4,218
10,575
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
1
1.5
L
Amaterasu
 
Amaterasu
0
1
1
0.5
W
6
0
3
7.5
W
Artio
2
1
5
4.5
W
Ah Muzen Cab
DGsecondTHCWL
Ah Muzen Cab
1
1
0
1
L
Charon
0
5
0
0
W
Nu Wa
Kieon8
Nu Wa
4
1
3
5.5
W
Thor
0
0
1
0.5
L
Tsukuyomi
Phhiz
Tsukuyomi
2
3
1
0.83
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
36,719
52,946
Taken
44,491
23,710
Mitigated
26,153
15,916
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,487
2,434
0
4,150
9,168
3,229
0
1,763
7,405
0
48,587
L
Amaterasu
 
Amaterasu
3,943
1,110
0
3,716
11,300
7,252
0
4,541
6,759
0
23,105
W
8,072
952
0
5,162
11,504
8,469
423
2,954
7,930
0
72,703
W
Artio
6,118
802
1,273
4,040
10,031
8,052
0
342
9,667
18,897
0
W
Ah Muzen Cab
DGsecondTHCWL
Ah Muzen Cab
6,768
1,817
0
635
6,978
2,726
752
0
6,978
0
73,897
L
Charon
3,998
578
0
2,157
10,612
5,646
0
1,851
8,761
34,322
2,766
W
Nu Wa
Kieon8
Nu Wa
11,543
3,523
0
2,010
5,403
2,054
439
2,041
3,340
61,591
0
W
Thor
4,218
1,249
0
720
10,575
4,852
0
219
10,356
0
67,566
L
Tsukuyomi
Phhiz
Tsukuyomi
7,633
1,617
0
5,264
13,790
5,038
0
4,006
9,784
0
52,385
L
2,981
255
0
629
8,076
2,545
0
5,500
2,576
57,440
2,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
39,621
407
Minions Killed
474
0
Camps Cleared
0
1,250,899
Distance Traveled
1,404,997
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,587
471
97
7
0
220,685
2
L
Amaterasu
6,298
450
20
1
0
273,616
0
W
Tyr
9,177
656
131
9
0
297,227
5
W
Artio
7,561
540
22
2
0
312,897
3
W
Ah Muzen Cab
7,830
559
115
8
0
257,423
0
L
Charon
6,532
467
68
5
0
209,349
0
W
Nu Wa
8,116
580
107
8
0
234,980
0
W
Thor
6,937
496
99
7
0
302,470
1
L
Tsukuyomi
6,719
480
81
6
0
266,552
0
L
Agni
6,595
471
141
10
0
280,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role