Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
CombatKill2134
Raijin
Platinum IV
Level 177
God Stats
2W - 0L
1,782 SR
Queue Stats
16W - 2L
2,020 MMR
Party 1
Bellona
Bellona
Platinum IV
Joqsan
Bellona
Platinum IV
Level 169
God Stats
2W - 0L
1,466 SR
Queue Stats
17W - 2L
2,020 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,583 SR
1,847 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,600 SR
1,433 MMR
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
WangelZz
Hera
Bronze III
Level 106
God Stats
0W - 2L
1,583 SR
Queue Stats
0W - 3L
1,498 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
warmChikenWater
Bake Kujira
Gold V
Level 69
God Stats
1W - 3L
1,715 SR
Queue Stats
92W - 144L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 1 / 11
9,746
812
11,165
11,459
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 12
9,630
803
15,535
10,840
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Joqsan
Bellona
16
10 / 1 / 6
10,802
900
14,366
19,411
19,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
KuzenboBastetBacchusKing ArthurAthena

VS

Bans
VulcanCharonGaneshaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 5 / 2
7,845
654
5,898
11,862
3,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
0 / 7 / 2
8,046
671
6,704
12,034
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
warmChikenWater
Bake Kujira
13
4 / 6 / 0
8,515
710
9,052
20,072
23,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
5
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
11
10.5
L
Artemis
 
Artemis
1
5
2
0.4
W
3
3
12
3
W
Bellona
Joqsan
Bellona
10
1
6
13
L
Hera
0
7
2
0.14
L
Bake Kujira
warmChikenWater
Bake Kujira
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
21,654
41,710
Taken
43,968
28,915
Mitigated
30,675
18,989
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,165
6,660
0
3,976
11,459
4,333
2,120
3,779
7,680
0
52,041
L
Artemis
 
Artemis
5,898
1,877
0
483
11,862
3,324
0
4,107
7,306
0
20,458
W
15,535
2,206
0
4,762
10,840
5,173
92
4,626
5,629
42,761
1,773
W
Bellona
Joqsan
Bellona
14,366
6,946
0
10,251
19,411
19,409
323
7,519
11,888
0
38,153
L
Hera
6,704
1,832
0
1,523
12,034
4,096
0
3,679
7,759
33,192
0
L
Bake Kujira
warmChikenWater
Bake Kujira
9,052
5,038
0
254
20,072
23,255
0
6,098
12,795
17,040
870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
24,406
169
Minions Killed
114
0
Camps Cleared
0
663,957
Distance Traveled
581,290
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,746
812
70
6
0
212,851
2
L
Artemis
7,845
654
25
2
0
177,384
0
W
Raijin
9,630
803
51
4
0
200,622
0
W
Bellona
10,802
900
48
4
0
250,484
0
L
Hera
8,046
671
71
6
0
189,403
0
L
Bake Kujira
8,515
710
18
2
0
214,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role