Player Matchup

He Bo
He Bo
DrAdobo
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,733 Elo+
Party 1
Hel
Hel
ItsSpeedy_y
Hel
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
131W - 144L
1,356 Elo+
Party 2
Thanatos
Thanatos
darkman3435
Thanatos
Level 26
God Stats
0W - 5L
1,088 SR
Queue Stats
55W - 73L
1,374 Elo+
Party 2
Da Ji
Da Ji
snowbrezze
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,733 Elo+
Party 1
Ao Kuang
Ao Kuang
tylightx
Ao Kuang
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 144L
1,384 Elo+
Party 2
Team Averages
Level 53
1,461 SR
1,516 Elo+

VS

Team Averages
Level 27
1,395 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
LercKitty
Tsukuyomi
Level 44
God Stats
5W - 2L
1,456 SR
Queue Stats
421W - 383L
1,531 Elo+
Party 3
Atlas
Atlas
NextLatin88
Atlas
Level 28
God Stats
2W - 1L
1,239 SR
Queue Stats
35W - 38L
1,279 Elo+
Solo
Yemoja
Yemoja
UrSonsFather
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Solo
Ares
Ares
abandonwarehouse
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,234 Elo+
Solo
Chiron
Chiron
fluqz1e
Chiron
Level 17
God Stats
7W - 4L
1,282 SR
Queue Stats
255W - 237L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrAdobo
He Bo
13
0 / 7 / 3
6,506
651
6,646
11,667
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 2
6,849
685
3,915
10,498
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
darkman3435
Thanatos
9
0 / 5 / 1
5,992
599
3,328
6,944
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
14
3 / 5 / 1
7,403
740
7,847
10,537
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
tylightx
Ao Kuang
13
0 / 5 / 4
7,257
726
5,052
9,565
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LercKitty
Tsukuyomi
17
14 / 1 / 11
10,885
1,089
21,341
13,096
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 16
9,125
913
7,515
16,518
11,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
0 / 0 / 17
8,849
885
2,901
2,883
1,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
4 / 3 / 17
9,357
936
4,617
12,199
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
fluqz1e
Chiron
14
4 / 3 / 15
8,968
897
6,568
8,763
4,532
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
104
5
Kills
28
28
Deaths
8
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
He Bo
DrAdobo
He Bo
0
7
3
0.21
L
2
6
2
0.5
W
Tsukuyomi
LercKitty
Tsukuyomi
14
1
11
19.5
W
6
1
16
14
W
Yemoja
0
0
17
8.5
W
4
3
17
4.17
L
Thanatos
darkman3435
Thanatos
0
5
1
0.1
W
Chiron
fluqz1e
Chiron
4
3
15
3.83
L
Da Ji
3
5
1
0.7
L
Ao Kuang
tylightx
Ao Kuang
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
42,942
49,211
Taken
53,459
21,221
Mitigated
36,536
9,527
Healing
26,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DrAdobo
He Bo
6,646
318
379
1,699
11,667
4,133
0
4,169
7,498
15,185
0
L
3,915
735
1,491
1,882
10,498
4,052
0
3,494
7,004
11,366
329
W
Tsukuyomi
LercKitty
Tsukuyomi
21,341
3,356
2,315
4,592
13,096
6,385
2,363
3,662
9,374
0
40,932
W
7,515
2,892
173
5,387
16,518
11,204
303
3,829
12,591
16,471
0
W
Yemoja
2,901
491
8,019
747
2,883
1,729
1,277
820
2,063
6,221
0
W
4,617
851
147
1,671
12,199
12,686
950
4,845
7,086
7,963
0
L
Thanatos
darkman3435
Thanatos
3,328
307
103
1,249
6,944
2,580
0
1,604
5,340
0
6,470
W
Chiron
fluqz1e
Chiron
6,568
2,966
2,002
1,279
8,763
4,532
1,252
1,509
7,214
0
18,505
L
Da Ji
7,847
757
464
796
10,537
5,933
0
2,583
7,954
0
12,036
L
Ao Kuang
tylightx
Ao Kuang
5,052
1,965
225
1,239
9,565
4,523
0
3,183
6,382
10,117
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
47,184
62
Minions Killed
104
0
Camps Cleared
0
765,407
Distance Traveled
923,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,506
651
21
2
0
157,189
0
L
Hel
6,849
685
14
1
0
143,160
0
W
Tsukuyomi
10,885
1,089
47
5
0
237,301
0
W
Atlas
9,125
913
9
1
0
171,230
0
W
Yemoja
8,849
885
11
1
0
165,379
0
W
Ares
9,357
936
8
1
0
185,435
0
L
Thanatos
5,992
599
5
1
0
107,433
0
W
Chiron
8,968
897
29
3
0
164,580
0
L
Da Ji
7,403
740
10
1
0
176,898
0
L
Ao Kuang
7,257
726
12
1
0
180,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role