Player Matchup

Sol
Sol
Cercio
Sol
Level 61
God Stats
2W - 6L
1,364 SR
Queue Stats
200W - 221L
1,505 Elo+
Solo
Tyr
Tyr
Goochey
Tyr
Level 67
God Stats
6W - 9L
1,541 SR
Queue Stats
27W - 28L
1,451 Elo+
Solo
Nu Wa
Nu Wa
OberynPond
Nu Wa
Level 125
God Stats
33W - 21L
1,505 SR
Queue Stats
185W - 172L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pittbull1999876
Tsukuyomi
Level 88
God Stats
2W - 4L
1,318 SR
Queue Stats
53W - 60L
1,476 Elo+
Solo
Geb
Geb
TipicZ
Geb
Level 74
God Stats
2W - 2L
1,622 SR
Queue Stats
29W - 26L
1,544 Elo+
Solo
Team Averages
Level 83
1,470 SR
1,500 Elo+

VS

Team Averages
Level 91
1,650 SR
1,526 Elo+
Charybdis
Charybdis
Eddinon
Charybdis
Level 68
God Stats
50W - 46L
1,607 SR
Queue Stats
347W - 353L
1,486 Elo+
Party 1
Rama
Rama
Garphil420
Rama
Level 60
God Stats
54W - 70L
1,475 SR
Queue Stats
267W - 268L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
VentingMammal97
Cthulhu
Level 79
God Stats
5W - 2L
1,898 SR
Queue Stats
100W - 83L
1,577 Elo+
Solo
Chang'e
Chang'e
kaiyuan
Chang'e
Level 105
God Stats
71W - 51L
1,619 SR
Queue Stats
468W - 497L
1,581 Elo+
Solo
Shiva
Shiva
southpawglitcher
Shiva
Level 143
God Stats
47W - 34L
1,652 SR
Queue Stats
151W - 149L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cercio
Sol
13
0 / 4 / 1
7,760
970
12,382
11,445
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
13
0 / 2 / 1
7,835
979
3,936
13,306
12,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
0 / 0 / 0
5,544
693
0
0
0
Tsukuyomi
Pittbull1999876
Tsukuyomi
13
1 / 0 / 0
8,084
1,011
8,805
14,955
8,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Geb
TipicZ
Geb
13
0 / 4 / 1
8,484
1,061
6,832
12,789
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

255

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eddinon
Charybdis
15
7 / 0 / 2
10,268
1,284
15,294
9,311
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,544
693
0
0
0
14
0 / 0 / 9
8,416
1,052
10,193
8,781
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
kaiyuan
Chang'e
14
3 / 1 / 5
8,836
1,105
12,352
6,995
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 10
8,571
1,071
11,647
11,460
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
10
10
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
Cercio
Sol
0
4
1
0.13
W
Charybdis
Eddinon
Charybdis
7
0
2
8
W
0
0
0
0
L
Tyr
0
2
1
0.25
L
Nu Wa
0
0
0
0
L
Tsukuyomi
Pittbull1999876
Tsukuyomi
1
0
0
1
L
Geb
TipicZ
Geb
0
4
1
0.13
W
0
0
9
4.5
W
Chang'e
kaiyuan
Chang'e
3
1
5
5.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
49,486
52,495
Taken
36,547
37,680
Mitigated
28,647
6,647
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Cercio
Sol
12,382
3,459
0
1,752
11,445
4,372
0
4,224
6,894
24,482
915
W
Charybdis
Eddinon
Charybdis
15,294
8,340
0
1,605
9,311
4,544
0
4,399
4,912
0
42,560
W
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
3,936
360
0
2,377
13,306
12,866
0
5,794
7,204
0
17,082
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Pittbull1999876
Tsukuyomi
8,805
2,556
0
1,341
14,955
8,235
0
5,797
8,550
0
24,883
L
Geb
TipicZ
Geb
6,832
230
0
1,177
12,789
12,207
0
5,504
6,947
18,241
0
W
10,193
443
428
1,072
8,781
9,903
0
4,984
3,797
17,499
2,254
W
Chang'e
kaiyuan
Chang'e
12,352
89
4,089
3,484
6,995
3,472
0
2,661
4,334
26,062
0
W
11,647
1,697
386
3,384
11,460
10,728
0
6,736
4,724
703
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
41,635
122
Minions Killed
167
3
Camps Cleared
9
664,532
Distance Traveled
656,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,760
970
31
4
1
137,561
0
W
Charybdis
10,268
1,284
57
7
6
147,407
0
W
Rama
5,544
693
0
0
0
0
0
L
Tyr
7,835
979
32
4
1
175,205
0
L
Nu Wa
5,544
693
0
0
0
0
0
L
Tsukuyomi
8,084
1,011
28
4
0
183,289
0
L
Geb
8,484
1,061
31
4
1
168,477
0
W
Cthulhu
8,416
1,052
37
5
0
167,385
0
W
Chang'e
8,836
1,105
36
5
2
167,903
0
W
Shiva
8,571
1,071
37
5
1
173,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role