Player Matchup

Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Levitriss
Gilgamesh
Level 122
God Stats
13W - 5L
1,611 SR
Queue Stats
108W - 91L
1,615 Elo+
Party 2
Ymir
Ymir
MarkDayton
Ymir
Level 47
God Stats
19W - 10L
1,667 SR
Queue Stats
60W - 59L
1,515 Elo+
Party 2
Janus
Janus
SoulReaper Jose
Janus
Level 103
God Stats
11W - 8L
1,549 SR
Queue Stats
77W - 81L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThicccDaddy69
Ah Muzen Cab
Level 35
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 8L
1,913 Elo+
Party 2
Team Averages
Level 90
1,611 SR
1,596 Elo+

VS

Team Averages
Level 75
1,593 SR
1,450 Elo+
Bake Kujira
Bake Kujira
ChinoBoyManKid
Bake Kujira
Level 10
God Stats
1W - 1L
1,570 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Thanatos
Thanatos
HeroicWatermelon
Thanatos
Level 89
God Stats
4W - 1L
1,831 SR
Queue Stats
25W - 24L
1,434 Elo+
Solo
Chiron
Chiron
JaYdAbEaSt12
Chiron
Level 139
God Stats
10W - 8L
1,588 SR
Queue Stats
175W - 190L
1,460 Elo+
Solo
Amaterasu
Amaterasu
YureiZen
Amaterasu
Level 75
God Stats
2W - 2L
1,475 SR
Queue Stats
78W - 68L
1,528 Elo+
Party 1
Ra
Ra
vince7200
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 207L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 1 / 14
10,789
1,079
6,080
4,590
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Levitriss
Gilgamesh
16
5 / 1 / 7
10,800
1,080
16,384
18,890
18,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 12
10,774
1,077
8,726
16,071
19,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 3 / 9
11,108
1,111
13,681
7,312
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ThicccDaddy69
Ah Muzen Cab
17
5 / 3 / 11
11,020
1,102
19,017
11,509
5,237
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

245

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ChinoBoyManKid
Bake Kujira
15
0 / 4 / 3
9,260
926
8,067
16,579
18,512
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 1
11,146
1,115
15,768
15,210
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
15
2 / 1 / 4
10,287
1,029
14,926
7,190
3,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
YureiZen
Amaterasu
16
2 / 5 / 5
10,351
1,035
10,666
23,417
19,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 2
8,900
890
4,621
6,851
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
20
Kills
10
10
Deaths
20
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
14
10
L
Bake Kujira
ChinoBoyManKid
Bake Kujira
0
4
3
0.38
L
6
6
1
1.08
L
Chiron
2
1
4
4
W
Gilgamesh
Levitriss
Gilgamesh
5
1
7
8.5
W
1
2
12
3.5
W
6
3
9
3.5
W
Ah Muzen Cab
ThicccDaddy69
Ah Muzen Cab
5
3
11
3.5
L
Amaterasu
YureiZen
Amaterasu
2
5
5
0.9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,888
Damage
54,048
58,372
Taken
69,247
48,647
Mitigated
50,486
1,959
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,080
1,308
0
11
4,590
2,280
0
646
3,944
19,823
467
L
Bake Kujira
ChinoBoyManKid
Bake Kujira
8,067
4,448
0
110
16,579
18,512
0
5,719
10,541
23,427
455
L
15,768
3,671
0
5,690
15,210
6,517
0
6,953
8,219
0
27,290
L
Chiron
14,926
6,496
817
1,016
7,190
3,107
0
1,551
5,539
0
39,255
W
Gilgamesh
Levitriss
Gilgamesh
16,384
5,034
0
921
18,890
18,917
0
4,009
14,804
0
38,354
W
8,726
1,905
0
824
16,071
19,186
0
3,701
12,370
17,843
1,843
W
13,681
1,785
0
1
7,312
3,027
0
1,396
5,916
41,921
0
W
Ah Muzen Cab
ThicccDaddy69
Ah Muzen Cab
19,017
13,141
0
202
11,509
5,237
0
2,404
9,105
0
26,593
L
Amaterasu
YureiZen
Amaterasu
10,666
5,711
0
3,772
23,417
19,613
0
10,057
12,913
0
25,899
L
4,621
75
252
252
6,851
2,737
0
3,345
3,414
19,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,491
Gold Earned
49,944
203
Minions Killed
200
4
Camps Cleared
8
878,920
Distance Traveled
862,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,789
1,079
35
4
1
190,266
0
L
Bake Kujira
9,260
926
35
4
1
177,150
0
L
Thanatos
11,146
1,115
30
3
2
205,193
0
L
Chiron
10,287
1,029
58
6
2
166,607
0
W
Gilgamesh
10,800
1,080
56
6
2
218,828
0
W
Ymir
10,774
1,077
29
3
0
153,054
0
W
Janus
11,108
1,111
77
8
0
160,362
0
W
Ah Muzen Cab
11,020
1,102
6
1
1
156,410
0
L
Amaterasu
10,351
1,035
42
4
3
195,478
0
L
Ra
8,900
890
35
4
0
118,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role