Player Matchup

Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AMadDragon
Discordia
Level 104
God Stats
61W - 55L
1,554 SR
Queue Stats
90W - 89L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Darkmoon_Brandon
Xing Tian
Level 129
God Stats
1W - 1L
1,357 SR
Queue Stats
21W - 23L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GorlokTheUruk
Tsukuyomi
Level 46
God Stats
1W - 0L
1,299 SR
Queue Stats
17W - 19L
1,308 Elo+
Party 1
Hachiman
Hachiman
cattlecalled
Hachiman
Level 128
God Stats
1W - 0L
1,241 SR
Queue Stats
20W - 34L
1,418 Elo+
Solo
Team Averages
Level 109
1,390 SR
1,430 Elo+

VS

Team Averages
Level 84
1,455 SR
1,395 Elo+
Anhur
Anhur
BlaseSole12
Anhur
Level 122
God Stats
1W - 1L
1,494 SR
Queue Stats
69W - 57L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
BuddahChen
Sylvanus
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Loki
Loki
Kittysora
Loki
Level 29
God Stats
6W - 7L
1,445 SR
Queue Stats
8W - 16L
1,379 Elo+
Party 2
Amaterasu
Amaterasu
TheCh0zen1ne
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,368 Elo+
Party 2
Discordia
Discordia
thetokengayone
Discordia
Level 92
God Stats
15W - 17L
1,527 SR
Queue Stats
63W - 53L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 0 / 7
9,434
943
8,171
5,683
6,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
AMadDragon
Discordia
16
3 / 1 / 6
9,281
928
13,206
4,273
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
14
2 / 0 / 8
8,283
828
5,334
8,902
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
GorlokTheUruk
Tsukuyomi
14
3 / 2 / 7
8,452
845
7,444
11,043
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hachiman
cattlecalled
Hachiman
17
4 / 0 / 5
9,529
953
12,546
8,274
3,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,540
854
2,901
9,689
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
BuddahChen
Sylvanus
14
0 / 5 / 1
7,549
755
7,399
13,500
10,101
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
13
0 / 2 / 1
7,497
750
5,154
9,948
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
TheCh0zen1ne
Amaterasu
14
2 / 4 / 0
7,963
796
8,033
13,847
14,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
thetokengayone
Discordia
13
0 / 5 / 0
7,393
739
5,193
7,753
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
3
3
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
7
9.5
W
Discordia
AMadDragon
Discordia
3
1
6
6
L
1
2
0
0.5
L
Sylvanus
BuddahChen
Sylvanus
0
5
1
0.1
W
Xing Tian
2
0
8
6
W
Tsukuyomi
GorlokTheUruk
Tsukuyomi
3
2
7
3.25
L
Loki
0
2
1
0.25
L
Amaterasu
TheCh0zen1ne
Amaterasu
2
4
0
0.5
W
Hachiman
cattlecalled
Hachiman
4
0
5
6.5
L
Discordia
thetokengayone
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,701
Damage
28,680
38,175
Taken
54,737
23,774
Mitigated
35,968
7,965
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,171
1,792
0
1,533
5,683
6,148
0
2,067
3,557
1,661
16,178
W
Discordia
AMadDragon
Discordia
13,206
232
0
758
4,273
1,458
0
735
3,538
47,527
547
L
2,901
1,625
0
2,430
9,689
3,855
469
4,396
4,649
0
33,190
L
Sylvanus
BuddahChen
Sylvanus
7,399
2,401
1,475
1,968
13,500
10,101
0
2,154
11,035
18,631
0
W
Xing Tian
5,334
414
0
1,439
8,902
8,050
0
2,890
5,788
11,369
177
W
Tsukuyomi
GorlokTheUruk
Tsukuyomi
7,444
2,079
0
756
11,043
4,361
390
3,512
7,391
0
26,586
L
Loki
5,154
344
0
1,646
9,948
4,287
0
2,808
6,745
0
19,426
L
Amaterasu
TheCh0zen1ne
Amaterasu
8,033
4,168
0
1,980
13,847
14,832
0
3,731
9,588
0
13,518
W
Hachiman
cattlecalled
Hachiman
12,546
10,117
0
3,479
8,274
3,757
723
3,314
4,769
0
43,632
L
Discordia
thetokengayone
Discordia
5,193
137
0
500
7,753
2,893
0
4,522
2,917
12,186
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
38,942
258
Minions Killed
179
0
Camps Cleared
0
1,111,495
Distance Traveled
968,133
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,434
943
35
4
0
234,610
1
W
Discordia
9,281
928
91
9
0
233,178
0
L
Anhur
8,540
854
88
9
0
207,641
0
L
Sylvanus
7,549
755
17
2
0
166,479
0
W
Xing Tian
8,283
828
22
2
0
219,273
0
W
Tsukuyomi
8,452
845
27
3
0
209,471
0
L
Loki
7,497
750
29
3
0
227,841
0
L
Amaterasu
7,963
796
24
2
0
204,853
0
W
Hachiman
9,529
953
83
8
0
214,963
0
L
Discordia
7,393
739
21
2
0
161,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role