Player Matchup

Agni
Agni
Gold III
YouABotBeFr
Agni
Gold III
Level 48
God Stats
13W - 15L
1,498 SR
Queue Stats
158W - 165L
1,429 MMR
Solo
Surtr
Surtr
Gold V
puil0
Surtr
Gold V
Level 143
God Stats
7W - 4L
1,591 SR
Queue Stats
40W - 35L
1,359 MMR
Solo
Ymir
Ymir
Gold V
xDIRTYxPLAYERx7
Ymir
Gold V
Level 135
God Stats
2W - 1L
1,608 SR
Queue Stats
54W - 58L
1,375 MMR
Solo
Hun Batz
Hun Batz
Gold V
xDanny15
Hun Batz
Gold V
Level 148
God Stats
5W - 4L
1,565 SR
Queue Stats
33W - 39L
1,259 MMR
Party 1
Martichoras
Martichoras
Silver I
xPato15
Martichoras
Silver I
Level 122
God Stats
3W - 3L
1,552 SR
Queue Stats
7W - 5L
1,557 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,563 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,527 SR
1,459 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold V
Big Lardo
Achilles
Gold V
Level 123
God Stats
79W - 69L
1,649 SR
Queue Stats
438W - 458L
1,397 MMR
Solo
Neith
Neith
Gold IV
F34R CREE
Neith
Gold IV
Level 151
God Stats
7W - 9L
1,514 SR
Queue Stats
208W - 206L
1,342 MMR
Solo
Sol
Sol
Bronze III
Shotgunbeast715
Sol
Bronze III
Level 47
God Stats
0W - 1L
1,368 SR
Queue Stats
3W - 9L
1,395 MMR
Solo
Loki
Loki
Gold I
raymond355
Loki
Gold I
Level 156
God Stats
38W - 21L
1,606 SR
Queue Stats
103W - 105L
1,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,269
727
6,400
5,781
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
puil0
Surtr
12
3 / 0 / 4
7,327
733
10,273
8,327
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
6 / 0 / 3
6,136
614
5,354
5,830
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hun Batz
xDanny15
Hun Batz
12
5 / 0 / 3
6,515
652
4,393
5,473
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
xPato15
Martichoras
10
0 / 1 / 4
5,868
587
4,077
5,115
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ArachneThorRa

VS

Bans
AwilixAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 5 / 0
4,860
486
3,939
13,971
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Big Lardo
Achilles
7
1 / 2 / 0
4,928
493
2,463
8,277
6,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
F34R CREE
Neith
8
0 / 3 / 1
4,397
440
3,343
6,592
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,659
466
1,815
7,935
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 5 / 1
4,478
448
3,286
8,989
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
1
1
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
0
0
L
Achilles
Big Lardo
Achilles
1
2
0
0.5
L
Neith
F34R CREE
Neith
0
3
1
0.17
L
0
5
0
0
W
5
0
4
7
W
Surtr
puil0
Surtr
3
0
4
5
L
0
5
1
0.1
W
6
0
3
7.5
W
Hun Batz
xDanny15
Hun Batz
5
0
3
6.5
W
Martichoras
xPato15
Martichoras
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
14,846
30,526
Taken
45,764
17,125
Mitigated
21,422
14,168
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,939
2,059
0
6,059
13,971
7,564
0
941
12,238
0
34,959
L
Achilles
Big Lardo
Achilles
2,463
268
0
2,700
8,277
6,463
0
1,581
6,403
0
13,316
L
Neith
F34R CREE
Neith
3,343
722
0
1,164
6,592
2,085
0
1,658
4,738
0
30,188
L
1,815
356
0
2,011
7,935
2,435
0
4,590
3,345
21,118
7,194
W
6,400
538
0
1,291
5,781
2,125
0
1,051
4,730
51,321
1,378
W
Surtr
puil0
Surtr
10,273
5,159
0
5,513
8,327
6,567
0
0
8,327
1,260
54,345
L
3,286
1,123
0
2,376
8,989
2,875
0
2,815
5,924
0
25,365
W
5,354
1,002
0
1,318
5,830
4,555
90
0
5,830
16,615
2,286
W
Hun Batz
xDanny15
Hun Batz
4,393
890
0
4,086
5,473
1,915
293
549
4,924
0
42,706
W
Martichoras
xPato15
Martichoras
4,077
1,119
0
1,960
5,115
1,963
235
0
5,115
0
45,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
23,322
340
Minions Killed
200
0
Camps Cleared
0
1,026,181
Distance Traveled
994,935
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,860
486
61
6
0
199,063
0
L
Achilles
4,928
493
17
2
0
219,860
4
L
Neith
4,397
440
44
4
0
183,875
1
L
Sol
4,659
466
38
4
0
169,332
0
W
Agni
7,269
727
86
9
0
213,008
3
W
Surtr
7,327
733
84
8
0
186,641
0
L
Loki
4,478
448
40
4
0
222,805
0
W
Ymir
6,136
614
32
3
0
180,087
0
W
Hun Batz
6,515
652
73
7
0
254,862
0
W
Martichoras
5,868
587
65
7
0
191,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role