Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GrindHell
Artemis
Level 68
God Stats
1W - 0L
1,759 SR
Queue Stats
17W - 20L
1,399 Elo+
Party 1
Atlas
Atlas
Kriegsreisender
Atlas
Level 191
God Stats
16W - 8L
1,572 SR
Queue Stats
430W - 451L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PECTABPATOPA
Morgan Le Fay
Level 158
God Stats
8W - 2L
1,347 SR
Queue Stats
266W - 267L
1,493 Elo+
Solo
Cupid
Cupid
manchesterAREyou
Cupid
Level 117
God Stats
2W - 1L
1,522 SR
Queue Stats
83W - 66L
1,522 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,475 Elo+

VS

Team Averages
Level 73
1,558 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CoreyBer
Cupid
Level 115
God Stats
1W - 2L
1,807 SR
Queue Stats
198W - 209L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
malutkasolnishko
Kukulkan
Level 41
God Stats
5W - 7L
1,480 SR
Queue Stats
155W - 165L
1,487 Elo+
Party 2
Agni
Agni
Кашавстала
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 1 / 13
9,114
911
5,100
12,996
13,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
GrindHell
Artemis
16
5 / 0 / 9
9,477
948
13,147
8,043
4,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
1 / 1 / 12
8,422
842
7,197
8,925
9,349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
PECTABPATOPA
Morgan Le Fay
15
3 / 2 / 11
9,123
912
8,481
10,043
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 9
8,670
867
7,246
10,019
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 3
7,398
740
10,601
9,144
4,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
13
2 / 4 / 2
7,310
731
4,180
11,111
11,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
CoreyBer
Cupid
12
2 / 5 / 1
7,407
741
5,718
8,463
3,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,445
745
7,812
8,893
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,013
701
4,669
5,550
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
17
Kills
5
6
Deaths
17
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
13
10.5
L
Ah Puch
 
Ah Puch
1
1
3
2.5
L
Athena
 
Athena
2
4
2
0.75
L
Cupid
CoreyBer
Cupid
2
5
1
0.5
W
Artemis
GrindHell
Artemis
5
0
9
9.5
W
1
1
12
7
W
Morgan Le Fay
PECTABPATOPA
Morgan Le Fay
3
2
11
4.25
L
0
4
2
0.25
W
4
2
9
4.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
32,980
50,026
Taken
43,161
37,823
Mitigated
26,139
22,673
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,100
1,170
1,004
2,717
12,996
13,387
290
6,224
6,626
0
9,911
L
Ah Puch
 
Ah Puch
10,601
423
1,240
5,423
9,144
4,022
0
2,875
6,269
21,002
0
L
Athena
 
Athena
4,180
914
739
1,100
11,111
11,812
0
4,135
6,976
4,729
78
L
Cupid
CoreyBer
Cupid
5,718
2,928
1,199
888
8,463
3,459
0
1,725
6,738
0
11,567
W
Artemis
GrindHell
Artemis
13,147
4,919
3,492
2,668
8,043
4,544
2,565
3,962
3,995
0
23,137
W
7,197
2,128
555
1,351
8,925
9,349
138
5,997
2,870
18,175
0
W
Morgan Le Fay
PECTABPATOPA
Morgan Le Fay
8,481
589
993
2,452
10,043
5,360
886
4,156
5,669
31,786
708
L
7,812
154
282
1,136
8,893
4,277
0
4,189
4,704
23,266
0
W
7,246
2,102
3,775
3,666
10,019
5,183
2,737
6,254
3,627
0
9,444
L
4,669
181
322
225
5,550
2,569
0
2,630
2,920
14,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
36,573
114
Minions Killed
95
0
Camps Cleared
0
1,074,361
Distance Traveled
910,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,114
911
14
1
0
222,708
0
L
Ah Puch
7,398
740
15
2
0
191,785
0
L
Athena
7,310
731
5
1
0
152,234
0
L
Cupid
7,407
741
11
1
0
184,146
0
W
Artemis
9,477
948
36
4
0
221,538
0
W
Atlas
8,422
842
19
2
0
217,595
0
W
Morgan Le Fay
9,123
912
38
4
0
209,652
0
L
Kukulkan
7,445
745
34
3
0
185,544
0
W
Cupid
8,670
867
7
1
0
202,868
0
L
Agni
7,013
701
30
3
0
196,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role