Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Entraillord
Maui
Level 86
God Stats
6W - 9L
1,372 SR
Queue Stats
30W - 30L
1,496 Elo+
Party 2
Ishtar
Ishtar
MasM180
Ishtar
Level 123
God Stats
3W - 1L
1,716 SR
Queue Stats
142W - 140L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
Survivor381
Hun Batz
Level 129
God Stats
2W - 2L
1,826 SR
Queue Stats
109W - 109L
1,523 Elo+
Solo
Anubis
Anubis
seraphim_sword
Anubis
Level 153
God Stats
2W - 0L
1,707 SR
Queue Stats
154W - 148L
1,490 Elo+
Party 2
Team Averages
Level 117
1,624 SR
1,496 Elo+

VS

Team Averages
Level 98
1,653 SR
1,521 Elo+
Olorun
Olorun
Arced Ice
Olorun
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 130L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Kronos Babie
Danzaburou
Level 102
God Stats
8W - 4L
1,861 SR
Queue Stats
83W - 78L
1,553 Elo+
Party 1
Hades
Hades
Orentix
Hades
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 78L
1,440 Elo+
Solo
Arachne
Arachne
RutherfordbHaye5
Arachne
Level 151
God Stats
4W - 1L
1,767 SR
Queue Stats
127W - 118L
1,558 Elo+
Party 1
Bacchus
Bacchus
vigilante0915
Bacchus
Level 25
God Stats
30W - 17L
1,637 SR
Queue Stats
59W - 52L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 0
8,022
617
4,053
10,505
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 7
7,412
570
3,194
10,411
8,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
MasM180
Ishtar
13
4 / 1 / 1
7,198
554
9,304
8,208
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Survivor381
Hun Batz
14
6 / 2 / 4
8,306
639
10,054
12,496
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 3
8,339
641
6,189
8,503
4,444
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arced Ice
Olorun
13
1 / 5 / 0
7,780
598
3,244
9,607
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
Kronos Babie
Danzaburou
11
1 / 4 / 1
6,472
498
4,933
8,480
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Orentix
Hades
14
3 / 2 / 1
8,481
652
7,760
12,166
7,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
1 / 2 / 2
6,521
502
6,452
13,158
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
11
1 / 2 / 2
6,651
512
4,271
10,424
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
7
7
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
0
1
L
Olorun
Arced Ice
Olorun
1
5
0
0.2
W
0
1
7
3.5
L
Danzaburou
Kronos Babie
Danzaburou
1
4
1
0.38
W
Ishtar
MasM180
Ishtar
4
1
1
4.5
L
Hades
Orentix
Hades
3
2
1
1.75
L
1
2
2
1
W
Hun Batz
Survivor381
Hun Batz
6
2
4
4
W
3
1
3
4.5
L
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
26,660
50,123
Taken
53,835
28,623
Mitigated
29,599
15,796
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,053
794
0
1,493
10,505
6,457
12
5,401
5,104
0
54,869
L
Olorun
Arced Ice
Olorun
3,244
1,165
60
2,294
9,607
3,454
559
2,913
6,694
64,056
0
W
3,194
489
0
2,365
10,411
8,839
57
1,609
8,802
23,207
0
L
Danzaburou
Kronos Babie
Danzaburou
4,933
2,257
0
2,142
8,480
3,190
661
758
7,722
0
44,776
W
Ishtar
MasM180
Ishtar
9,304
6,507
0
2,269
8,208
3,741
446
1,532
6,676
0
55,006
L
Hades
Orentix
Hades
7,760
1,274
0
4,784
12,166
7,594
0
1,689
10,477
60,027
2,872
L
6,452
4,063
0
6,445
13,158
4,839
0
2,074
11,084
0
45,923
W
Hun Batz
Survivor381
Hun Batz
10,054
3,719
0
5,156
12,496
5,142
111
2,814
9,682
0
67,636
W
6,189
187
0
4,513
8,503
4,444
0
3,263
5,240
59,959
825
L
Bacchus
4,271
184
0
1,704
10,424
10,522
188
1,796
8,628
20,143
1,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
35,905
458
Minions Killed
379
0
Camps Cleared
0
1,304,268
Distance Traveled
1,269,753
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,022
617
98
8
0
225,800
6
L
Olorun
7,780
598
116
9
0
241,711
2
W
Maui
7,412
570
37
3
0
271,383
2
L
Danzaburou
6,472
498
63
5
0
236,357
0
W
Ishtar
7,198
554
97
7
0
248,824
0
L
Hades
8,481
652
116
9
0
204,465
6
L
Arachne
6,521
502
63
5
0
290,336
0
W
Hun Batz
8,306
639
104
8
0
304,804
0
W
Anubis
8,339
641
122
9
0
253,457
1
L
Bacchus
6,651
512
21
2
0
296,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role