Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GokeiKageyoshi
Janus
Level 212
God Stats
12W - 13L
1,533 SR
Queue Stats
100W - 85L
1,543 Elo+
Party 1
Lancelot
Lancelot
LordSaltysteak
Lancelot
Level 167
God Stats
3W - 0L
1,470 SR
Queue Stats
49W - 42L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
SittingDuckmin
Xbalanque
Level 125
God Stats
8W - 4L
1,756 SR
Queue Stats
122W - 113L
1,583 Elo+
Solo
Guan Yu
Guan Yu
ZombifiedNoodle
Guan Yu
Level 126
God Stats
3W - 1L
1,758 SR
Queue Stats
76W - 63L
1,534 Elo+
Solo
Team Averages
Level 150
1,603 SR
1,542 Elo+

VS

Team Averages
Level 158
1,664 SR
1,582 Elo+
Anubis
Anubis
D0EB0Y
Anubis
Level 255
God Stats
10W - 6L
1,815 SR
Queue Stats
157W - 148L
1,574 Elo+
Party 2
Kali
Kali
Emosewa619
Kali
Level 171
God Stats
6W - 4L
1,711 SR
Queue Stats
235W - 184L
1,609 Elo+
Party 2
Maui
Maui
Kingshadowolf
Maui
Level 153
God Stats
11W - 11L
1,716 SR
Queue Stats
124W - 126L
1,556 Elo+
Party 2
Osiris
Osiris
Loginame
Osiris
Level 124
God Stats
3W - 2L
1,579 SR
Queue Stats
41W - 29L
1,684 Elo+
Party 2
Ullr
Ullr
quans
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 1
3,993
570
1,592
7,224
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 0 / 2
4,516
645
3,574
1,612
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
9
2 / 1 / 0
4,794
685
2,372
4,360
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
SittingDuckmin
Xbalanque
9
0 / 0 / 0
4,502
643
1,413
3,700
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,232
605
2,418
3,703
1,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D0EB0Y
Anubis
4
1 / 1 / 0
3,649
521
469
1,634
557
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 1
4,481
640
1,954
7,211
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

7
0 / 0 / 0
4,228
604
1,013
4,205
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Loginame
Osiris
9
2 / 0 / 0
5,579
797
4,896
4,508
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
quans
Ullr
8
0 / 0 / 0
4,224
603
1,022
3,484
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
3
3
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
1
0.25
L
Anubis
D0EB0Y
Anubis
1
1
0
1
L
0
1
1
0.5
W
0
0
2
1
L
0
0
0
0
L
Osiris
Loginame
Osiris
2
0
0
2
W
Lancelot
2
1
0
2
W
Xbalanque
SittingDuckmin
Xbalanque
0
0
0
0
W
0
0
1
0.5
L
Ullr
quans
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,369
Damage
9,354
20,599
Taken
21,042
10,569
Mitigated
9,999
9,435
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,592
628
0
2,440
7,224
5,255
0
0
6,610
20,042
1,073
L
Anubis
D0EB0Y
Anubis
469
165
0
741
1,634
557
0
683
759
6,947
0
L
1,954
640
0
3,898
7,211
2,947
0
1,375
5,672
0
30,444
W
3,574
475
0
250
1,612
451
0
197
1,415
33,456
0
L
1,013
278
0
1,430
4,205
2,557
0
1,171
2,876
17,275
0
L
Osiris
Loginame
Osiris
4,896
1,813
0
2,680
4,508
3,002
0
1,372
3,136
0
39,188
W
Lancelot
2,372
637
0
2,570
4,360
1,552
0
666
3,694
0
29,649
W
Xbalanque
SittingDuckmin
Xbalanque
1,413
503
0
2,321
3,700
1,316
0
0
3,700
0
33,521
W
2,418
363
392
1,462
3,703
1,995
0
619
3,084
0
13,296
L
Ullr
quans
Ullr
1,022
501
0
741
3,484
936
0
0
3,484
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,037
Gold Earned
22,161
263
Minions Killed
206
0
Camps Cleared
0
817,487
Distance Traveled
682,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,993
570
40
6
0
145,737
0
L
Anubis
3,649
521
9
1
0
44,245
0
L
Kali
4,481
640
59
8
0
191,938
0
W
Janus
4,516
645
71
10
0
170,491
1
L
Maui
4,228
604
27
4
0
161,589
0
L
Osiris
5,579
797
67
10
0
152,177
0
W
Lancelot
4,794
685
60
9
0
185,863
0
W
Xbalanque
4,502
643
61
9
0
138,490
0
W
Guan Yu
4,232
605
31
4
0
176,906
0
L
Ullr
4,224
603
44
6
0
132,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role