Player Matchup

Jing Wei
Jing Wei
Silver V
Emmánuelður
Jing Wei
Silver V
Level 141
God Stats
2W - 7L
1,400 SR
Queue Stats
133W - 204L
770 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Snowe174
Kukulkan
Bronze III
Level 37
God Stats
3W - 15L
1,420 SR
Queue Stats
9W - 29L
1,217 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
oKingBull
Cu Chulainn
Bronze III
Level 116
God Stats
0W - 3L
1,363 SR
Queue Stats
39W - 83L
368 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,394 SR
785 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 165
1,562 SR
785 MMR
Discordia
Discordia
Silver IV
Grolfa
Discordia
Silver IV
Level 126
God Stats
16W - 32L
1,290 SR
Queue Stats
135W - 171L
744 MMR
Solo
Cerberus
Cerberus
Silver IV
LyricLaPerla
Cerberus
Silver IV
Level 179
God Stats
13W - 4L
1,829 SR
Queue Stats
250W - 310L
889 MMR
Solo
Skadi
Skadi
Silver III
MrAnaconda41
Skadi
Silver III
Level 189
God Stats
5W - 2L
1,568 SR
Queue Stats
113W - 135L
723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Emmánuelður
Jing Wei
17
2 / 4 / 1
10,725
631
6,583
14,812
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
Snowe174
Kukulkan
16
0 / 1 / 2
10,069
592
5,987
15,118
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
oKingBull
Cu Chulainn
15
1 / 4 / 2
9,837
579
7,046
22,710
19,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurBacchusNoxCthulhu

VS

Bans
VulcanKuzenboCupidBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grolfa
Discordia
19
3 / 0 / 4
11,865
698
15,899
5,764
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LyricLaPerla
Cerberus
14
0 / 3 / 3
10,460
615
9,385
15,851
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 0 / 3
13,705
806
21,427
12,539
5,759
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
9
9
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Emmánuelður
Jing Wei
2
4
1
0.63
W
Discordia
Grolfa
Discordia
3
0
4
5
W
Cerberus
LyricLaPerla
Cerberus
0
3
3
0.5
W
6
0
3
7.5
L
Kukulkan
Snowe174
Kukulkan
0
1
2
1
L
Cu Chulainn
oKingBull
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
46,711
52,640
Taken
34,154
31,262
Mitigated
21,399
7,918
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Emmánuelður
Jing Wei
6,583
4,343
0
4,355
14,812
6,110
0
5,435
9,008
0
69,678
W
Discordia
Grolfa
Discordia
15,899
335
61
2,007
5,764
2,388
584
437
5,239
46,673
1,045
W
Cerberus
LyricLaPerla
Cerberus
9,385
402
335
4,172
15,851
13,252
0
2,652
12,851
38,740
2,883
W
21,427
8,336
0
4,885
12,539
5,759
1,908
2,227
10,016
0
104,066
L
Kukulkan
Snowe174
Kukulkan
5,987
213
0
957
15,118
5,801
0
9,074
5,812
35,392
0
L
Cu Chulainn
oKingBull
Cu Chulainn
7,046
567
0
2,606
22,710
19,351
0
8,859
13,229
0
18,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
36,030
203
Minions Killed
290
0
Camps Cleared
0
843,899
Distance Traveled
947,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,725
631
102
6
0
276,856
0
W
Discordia
11,865
698
66
4
0
339,234
1
W
Cerberus
10,460
615
83
5
0
272,566
0
W
Skadi
13,705
806
141
8
0
336,050
0
L
Kukulkan
10,069
592
78
5
0
301,709
0
L
Cu Chulainn
9,837
579
23
1
0
265,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role