Player Matchup

Ymir
Ymir
I Smoke Emos
Ymir
Level 41
God Stats
2W - 4L
1,446 SR
Queue Stats
32W - 43L
1,423 Elo+
Party 2
Achilles
Achilles
NuevoSierra
Achilles
Level 149
God Stats
4W - 2L
1,769 SR
Queue Stats
149W - 135L
1,529 Elo+
Solo
Rama
Rama
l21U
Rama
Level 61
God Stats
1W - 2L
1,352 SR
Queue Stats
54W - 62L
1,450 Elo+
Party 2
Pele
Pele
oYuqk
Pele
Level 122
God Stats
4W - 0L
1,913 SR
Queue Stats
92W - 77L
1,526 Elo+
Party 2
Shiva
Shiva
vxzmii
Shiva
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 118L
1,458 Elo+
Party 2
Team Averages
Level 99
1,596 SR
1,477 Elo+

VS

Team Averages
Level 134
1,596 SR
1,515 Elo+
King Arthur
King Arthur
Aint Judas
King Arthur
Level 155
God Stats
6W - 5L
1,635 SR
Queue Stats
62W - 70L
1,528 Elo+
Party 3
Ra
Ra
FlamenFlack
Ra
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 164L
1,486 Elo+
Party 1
Ymir
Ymir
Griimer04
Ymir
Level 114
God Stats
12W - 5L
1,649 SR
Queue Stats
66W - 62L
1,512 Elo+
Party 1
Shiva
Shiva
Iroh1452
Shiva
Level 155
God Stats
0W - 1L
1,733 SR
Queue Stats
80W - 74L
1,543 Elo+
Party 3
Neith
Neith
XkrimerX
Neith
Level 128
God Stats
3W - 1L
1,466 SR
Queue Stats
104W - 97L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,556
506
2,535
7,107
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NuevoSierra
Achilles
10
1 / 2 / 0
5,700
633
3,103
7,241
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
l21U
Rama
9
0 / 2 / 3
4,673
519
3,398
6,372
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
oYuqk
Pele
10
2 / 0 / 0
5,419
602
2,903
8,276
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
vxzmii
Shiva
11
3 / 1 / 1
6,146
683
4,058
5,262
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aint Judas
King Arthur
7
1 / 1 / 0
4,404
489
3,085
5,705
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 1
4,912
546
2,445
4,387
1,171
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
2 / 1 / 1
4,920
547
3,106
5,850
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Iroh1452
Shiva
7
2 / 2 / 1
4,984
554
3,949
6,095
4,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
XkrimerX
Neith
9
1 / 0 / 2
4,964
552
5,900
4,260
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
6
6
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aint Judas
King Arthur
1
1
0
1
L
0
2
1
0.25
L
Ymir
2
1
1
2.5
W
0
1
4
2
L
Shiva
Iroh1452
Shiva
2
2
1
1.25
W
Achilles
NuevoSierra
Achilles
1
2
0
0.5
L
Neith
XkrimerX
Neith
1
0
2
2
W
Rama
l21U
Rama
0
2
3
0.75
W
Pele
oYuqk
Pele
2
0
0
2
W
Shiva
vxzmii
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
18,485
34,258
Taken
26,297
14,359
Mitigated
12,198
9,235
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aint Judas
King Arthur
3,085
745
0
2,512
5,705
2,463
0
0
5,385
0
19,279
L
2,445
177
144
1,205
4,387
1,171
0
91
4,296
31,805
0
L
Ymir
3,106
1,059
0
3,073
5,850
2,824
0
600
5,250
29,673
0
W
2,535
931
0
324
7,107
3,982
0
693
6,414
9,282
638
L
Shiva
Iroh1452
Shiva
3,949
514
0
915
6,095
4,338
0
1,466
4,629
0
12,750
W
Achilles
NuevoSierra
Achilles
3,103
870
0
1,665
7,241
3,328
0
1,192
5,570
0
34,800
L
Neith
XkrimerX
Neith
5,900
2,311
0
1,008
4,260
1,402
0
106
4,154
0
38,621
W
Rama
l21U
Rama
3,398
2,191
0
547
6,372
1,916
0
669
5,703
0
28,603
W
Pele
oYuqk
Pele
2,903
681
0
5,231
8,276
2,885
0
1,624
6,652
0
45,737
W
Shiva
vxzmii
Shiva
4,058
1,293
193
1,275
5,262
2,248
291
1,403
3,859
0
40,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
24,184
285
Minions Killed
193
0
Camps Cleared
0
878,011
Distance Traveled
816,223
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,404
489
27
3
0
118,356
0
L
Ra
4,912
546
52
6
0
192,325
0
L
Ymir
4,920
547
47
5
0
195,576
0
W
Ymir
4,556
506
15
2
0
176,345
0
L
Shiva
4,984
554
17
2
0
151,791
2
W
Achilles
5,700
633
83
9
0
152,483
2
L
Neith
4,964
552
50
6
0
158,175
0
W
Rama
4,673
519
37
4
0
171,694
0
W
Pele
5,419
602
83
9
0
202,501
0
W
Shiva
6,146
683
67
7
0
174,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role