Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IIZ_NEMESIS_ZII
Geb
Level 113
God Stats
6W - 8L
1,428 SR
Queue Stats
215W - 213L
1,488 Elo+
Solo
Hachiman
Hachiman
LGD AnaSophiaab
Hachiman
Level 109
God Stats
12W - 14L
1,496 SR
Queue Stats
214W - 183L
1,511 Elo+
Solo
Poseidon
Poseidon
YellowEggRoll56
Poseidon
Level 77
God Stats
0W - 2L
1,607 SR
Queue Stats
62W - 56L
1,561 Elo+
Solo
Nemesis
Nemesis
plague6ghost
Nemesis
Level 128
God Stats
5W - 6L
1,419 SR
Queue Stats
89W - 90L
1,531 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,518 Elo+

VS

Team Averages
Level 129
1,496 SR
1,430 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
N64N1C0L3
Neith
Level 128
God Stats
126W - 109L
1,535 SR
Queue Stats
283W - 266L
1,487 Elo+
Solo
Anubis
Anubis
PXNDEX68
Anubis
Level 146
God Stats
5W - 3L
1,449 SR
Queue Stats
63W - 56L
1,471 Elo+
Solo
Bacchus
Bacchus
WheeinDis
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,176 Elo+
Solo
Cerberus
Cerberus
XXDerpLord
Cerberus
Level 152
God Stats
6W - 5L
1,496 SR
Queue Stats
116W - 120L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
3,535
321
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
4,779
434
2,473
7,826
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
11
0 / 1 / 0
5,694
518
3,588
5,367
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
10
0 / 3 / 1
5,700
518
2,781
4,653
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
plague6ghost
Nemesis
10
1 / 2 / 0
5,522
502
2,884
8,568
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 4
5,553
505
3,664
5,713
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
N64N1C0L3
Neith
12
1 / 0 / 2
6,334
576
3,628
4,097
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
PXNDEX68
Anubis
12
4 / 0 / 0
7,108
646
3,752
3,012
1,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
WheeinDis
Bacchus
10
0 / 0 / 2
5,434
494
1,940
7,495
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XXDerpLord
Cerberus
7
1 / 0 / 2
5,047
459
2,522
7,127
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Merlin
 
Merlin
0
1
4
2
L
0
0
0
0
L
Hachiman
0
1
0
0
W
Neith
N64N1C0L3
Neith
1
0
2
2
W
Anubis
PXNDEX68
Anubis
4
0
0
4
W
Bacchus
WheeinDis
Bacchus
0
0
2
1
W
Cerberus
XXDerpLord
Cerberus
1
0
2
2
L
Poseidon
0
3
1
0.17
L
Nemesis
plague6ghost
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
15,506
26,414
Taken
27,444
11,772
Mitigated
13,382
5,769
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
 
Merlin
3,664
244
0
1,470
5,713
1,943
45
1,742
3,971
36,183
0
L
2,473
174
0
2,371
7,826
5,064
0
3,242
4,584
16,990
0
L
Hachiman
3,588
1,565
0
1,862
5,367
1,768
0
2,060
3,307
0
40,822
W
Neith
N64N1C0L3
Neith
3,628
190
0
1,486
4,097
1,586
0
382
3,715
0
52,910
W
Anubis
PXNDEX68
Anubis
3,752
0
0
2,208
3,012
1,509
942
84
2,928
51,731
1,100
W
Bacchus
WheeinDis
Bacchus
1,940
217
0
3,534
7,495
4,688
0
1,341
6,154
33,018
0
W
Cerberus
XXDerpLord
Cerberus
2,522
64
0
2,109
7,127
3,656
0
1,674
5,453
10,201
95
L
Poseidon
2,781
406
0
503
4,653
1,630
0
2,733
1,920
36,519
592
L
Nemesis
plague6ghost
Nemesis
2,884
496
0
1,033
8,568
3,310
0
3,798
4,770
0
43,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
29,476
237
Minions Killed
302
0
Camps Cleared
0
820,617
Distance Traveled
933,971
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,535
321
0
0
0
2,525
0
W
Merlin
5,553
505
58
5
0
187,694
0
L
Geb
4,779
434
12
1
0
210,207
3
L
Hachiman
5,694
518
89
8
0
178,478
4
W
Neith
6,334
576
90
8
0
175,298
0
W
Anubis
7,108
646
86
8
0
151,532
0
W
Bacchus
5,434
494
54
5
0
203,585
0
W
Cerberus
5,047
459
14
1
0
215,862
2
L
Poseidon
5,700
518
60
5
0
192,671
0
L
Nemesis
5,522
502
76
7
0
236,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role