Player Matchup

Arachne
Arachne
Gotetsu22
Arachne
Level 26
God Stats
11W - 6L
1,495 SR
Queue Stats
83W - 105L
1,397 Elo+
Party 1
Yemoja
Yemoja
SeltkirkTV
Yemoja
Level 42
God Stats
25W - 30L
1,421 SR
Queue Stats
63W - 66L
1,388 Elo+
Solo
Ishtar
Ishtar
StormRyder90
Ishtar
Level 49
God Stats
4W - 6L
1,348 SR
Queue Stats
134W - 167L
1,369 Elo+
Party 1
Poseidon
Poseidon
dementedstone1
Poseidon
Level 39
God Stats
45W - 44L
1,441 SR
Queue Stats
179W - 226L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
thebromom1
Nu Wa
Level 26
God Stats
87W - 127L
1,392 SR
Queue Stats
90W - 129L
1,374 Elo+
Party 1
Team Averages
Level 36
1,419 SR
1,372 Elo+

VS

Team Averages
Level 44
1,422 SR
1,322 Elo+
Danzaburou
Danzaburou
GnavNapa
Danzaburou
Level 27
God Stats
7W - 5L
1,196 SR
Queue Stats
8W - 5L
1,182 Elo+
Party 2
Cabrakan
Cabrakan
RyuIsButt
Cabrakan
Level 63
God Stats
10W - 6L
1,196 SR
Queue Stats
10W - 8L
1,182 Elo+
Party 2
Sol
Sol
Slapmyrice
Sol
Level 69
God Stats
2W - 1L
1,637 SR
Queue Stats
126W - 134L
1,362 Elo+
Party 3
Eset
Eset
Sorted_Cloud666
Eset
Level 46
God Stats
11W - 6L
1,549 SR
Queue Stats
195W - 235L
1,445 Elo+
Party 3
Izanami
Izanami
oSloppy_Toppy
Izanami
Level 13
God Stats
29W - 31L
1,530 SR
Queue Stats
36W - 42L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gotetsu22
Arachne
14
0 / 6 / 0
8,609
957
10,180
21,198
11,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
SeltkirkTV
Yemoja
14
0 / 0 / 0
8,544
949
1,373
7,509
6,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ishtar
14
0 / 3 / 0
8,580
953
8,529
15,203
10,192
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
0 / 5 / 0
8,376
931
7,021
10,449
4,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
0 / 2 / 0
8,699
967
5,710
3,869
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GnavNapa
Danzaburou
16
6 / 0 / 4
10,377
1,153
7,474
4,879
2,533
Short Bow

Short Bow

+15%
Attack Speed

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
RyuIsButt
Cabrakan
16
2 / 0 / 12
10,733
1,193
7,210
11,245
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 7
10,011
1,112
13,130
7,551
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

16
2 / 0 / 13
10,261
1,140
14,464
4,664
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
2 / 0 / 11
9,697
1,077
11,056
8,206
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
16
16
Deaths
0
0
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GnavNapa
Danzaburou
6
0
4
8
L
Arachne
Gotetsu22
Arachne
0
6
0
0
W
Cabrakan
RyuIsButt
Cabrakan
2
0
12
8
L
Yemoja
SeltkirkTV
Yemoja
0
0
0
0
W
4
0
7
7.5
W
2
0
13
8.5
L
Ishtar
0
3
0
0
L
Poseidon
0
5
0
0
W
Izanami
2
0
11
7.5
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
53,334
58,228
Taken
36,545
34,885
Mitigated
31,324
2,931
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GnavNapa
Danzaburou
7,474
3,314
0
453
4,879
2,533
0
2,186
2,693
0
37,441
L
Arachne
Gotetsu22
Arachne
10,180
7,301
0
870
21,198
11,942
0
13,346
7,852
0
20,461
W
Cabrakan
RyuIsButt
Cabrakan
7,210
897
0
1,335
11,245
17,690
0
3,664
7,581
11,438
2,056
L
Yemoja
SeltkirkTV
Yemoja
1,373
273
1,124
564
7,509
6,585
0
5,192
2,317
9,819
0
W
13,130
4,562
0
2,558
7,551
4,038
0
2,813
4,738
41,443
0
W
14,464
469
980
568
4,664
2,599
0
1,915
2,749
36,456
2,159
L
Ishtar
8,529
4,614
0
373
15,203
10,192
0
6,962
8,241
54
32,079
L
Poseidon
7,021
1,153
0
0
10,449
4,469
0
6,235
4,214
22,643
0
W
Izanami
11,056
9,121
0
2,309
8,206
4,464
0
3,580
4,626
0
47,984
L
Nu Wa
5,710
1,103
0
0
3,869
1,697
0
2,249
1,620
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
51,079
177
Minions Killed
296
5
Camps Cleared
11
746,976
Distance Traveled
883,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,377
1,153
81
9
4
182,244
0
L
Arachne
8,609
957
26
3
1
193,628
0
W
Cabrakan
10,733
1,193
10
1
0
168,865
0
L
Yemoja
8,544
949
7
1
0
153,941
0
W
Sol
10,011
1,112
64
7
1
170,755
0
W
Eset
10,261
1,140
61
7
2
189,411
0
L
Ishtar
8,580
953
70
8
1
148,951
0
L
Poseidon
8,376
931
38
4
0
129,194
0
W
Izanami
9,697
1,077
80
9
4
171,865
0
L
Nu Wa
8,699
967
36
4
3
121,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role