Player Matchup

Thoth
Thoth
Alexlayden
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Chempo-Perez
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,500 Elo+
Solo
Scylla
Scylla
Rockcartoon264
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,449 Elo+
Party 1
Chernobog
Chernobog
Runasch
Chernobog
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 121L
1,371 Elo+
Solo
Merlin
Merlin
Yazlinplaz
Merlin
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 80L
1,449 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,454 Elo+

VS

Team Averages
Level 45
1,458 SR
1,460 Elo+
Charybdis
Charybdis
ComfyReply
Charybdis
Level 29
God Stats
1W - 0L
1,337 SR
Queue Stats
4W - 2L
1,712 Elo+
Party 2
Neith
Neith
EBKIGHT
Neith
Level 87
God Stats
7W - 7L
1,663 SR
Queue Stats
352W - 368L
1,461 Elo+
Party 3
Hades
Hades
JoeyNova_16
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,133 Elo+
Solo
Tyr
Tyr
QuietAxion
Tyr
Level 21
God Stats
3W - 4L
1,497 SR
Queue Stats
80W - 80L
1,495 Elo+
Party 3
Zeus
Zeus
Zenre
Zeus
Level 68
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 4 / 4
8,383
838
6,108
7,933
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Chempo-Perez
Discordia
14
2 / 3 / 4
7,615
762
10,432
6,983
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 7 / 5
7,548
755
3,891
10,629
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Runasch
Chernobog
14
2 / 6 / 5
7,798
780
6,685
12,002
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yazlinplaz
Merlin
14
3 / 7 / 6
8,652
865
4,162
11,649
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ComfyReply
Charybdis
17
10 / 3 / 5
10,159
1,016
14,805
9,406
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
EBKIGHT
Neith
16
2 / 0 / 15
9,069
907
4,924
5,446
2,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 6
8,577
858
2,139
9,347
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 8
9,285
929
8,472
13,650
8,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
Zenre
Zeus
16
7 / 3 / 11
10,187
1,019
16,570
8,024
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
11
Kills
27
27
Deaths
12
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
4
4
1.25
L
Discordia
Chempo-Perez
Discordia
2
3
4
1.33
W
Charybdis
ComfyReply
Charybdis
10
3
5
4.17
W
Neith
EBKIGHT
Neith
2
0
15
9.5
W
3
3
6
2
W
5
3
8
3
L
1
7
5
0.5
L
Chernobog
Runasch
Chernobog
2
6
5
0.75
L
Merlin
Yazlinplaz
Merlin
3
7
6
0.86
W
Zeus
Zenre
Zeus
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
46,910
49,196
Taken
45,873
20,661
Mitigated
23,926
8,926
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
6,108
642
108
1,863
7,933
3,057
0
3,040
4,785
10,246
0
L
Discordia
Chempo-Perez
Discordia
10,432
168
766
1,825
6,983
2,916
0
3,121
3,862
24,398
0
W
Charybdis
ComfyReply
Charybdis
14,805
6,129
523
2,350
9,406
4,461
2,932
4,478
4,754
0
27,706
W
Neith
EBKIGHT
Neith
4,924
798
576
1,790
5,446
2,570
124
4,054
1,352
0
12,782
W
2,139
165
595
2,978
9,347
4,815
351
4,246
4,977
10,393
0
W
8,472
0
1,102
2,287
13,650
8,685
0
7,171
6,233
0
14,675
L
3,891
444
135
1,303
10,629
4,150
0
4,183
6,400
9,282
0
L
Chernobog
Runasch
Chernobog
6,685
3,398
346
1,251
12,002
5,565
0
4,489
7,513
0
16,643
L
Merlin
Yazlinplaz
Merlin
4,162
199
0
1,329
11,649
4,973
0
3,571
8,024
11,628
0
W
Zeus
Zenre
Zeus
16,570
2,392
431
796
8,024
3,395
459
3,930
3,964
32,656
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
47,277
93
Minions Killed
130
0
Camps Cleared
0
833,895
Distance Traveled
1,013,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,383
838
15
2
0
172,062
0
L
Discordia
7,615
762
29
3
0
186,170
0
W
Charybdis
10,159
1,016
32
3
0
207,449
0
W
Neith
9,069
907
18
2
0
207,206
0
W
Hades
8,577
858
25
3
0
200,513
0
W
Tyr
9,285
929
11
1
0
202,114
0
L
Scylla
7,548
755
8
1
0
158,578
0
L
Chernobog
7,798
780
18
2
0
173,774
0
L
Merlin
8,652
865
23
2
0
143,311
0
W
Zeus
10,187
1,019
44
4
0
195,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role