Player Matchup

Amaterasu
Amaterasu
Silver I
Deathfoxx007
Amaterasu
Silver I
Level 101
God Stats
1W - 6L
1,500 SR
Queue Stats
231W - 247L
1,230 MMR
Solo
Artemis
Artemis
Gold III
GrandioseTiger
Artemis
Gold III
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,371 MMR
Party 4
Mulan
Mulan
Silver I
PVilleLocks
Mulan
Silver I
Level 152
God Stats
4W - 3L
1,560 SR
Queue Stats
134W - 155L
1,135 MMR
Party 4
Janus
Janus
Silver II
WhoseYaCaddy
Janus
Silver II
Level 45
God Stats
3W - 2L
1,751 SR
Queue Stats
21W - 30L
1,231 MMR
Party 1
He Bo
He Bo
Gold V
temp-13127531962
He Bo
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,292 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,562 SR
1,252 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,532 SR
1,210 MMR
Chang'e
Chang'e
Gold IV
Balayong
Chang'e
Gold IV
Level 153
God Stats
4W - 4L
1,627 SR
Queue Stats
127W - 131L
1,318 MMR
Party 3
Arachne
Arachne
Silver I
ITS JcRaZy
Arachne
Silver I
Level 103
God Stats
11W - 5L
1,565 SR
Queue Stats
25W - 31L
1,398 MMR
Party 2
Fafnir
Fafnir
Silver I
RoarkForLife
Fafnir
Silver I
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 98L
1,216 MMR
Party 3
Danzaburou
Danzaburou
Silver IV
SwiftyyClean
Danzaburou
Silver IV
Level 61
God Stats
1W - 1L
1,471 SR
Queue Stats
12W - 24L
988 MMR
Solo
Horus
Horus
Silver I
TheKennyizDaddy
Horus
Silver I
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
366W - 377L
1,133 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deathfoxx007
Amaterasu
1
0 / 0 / 0
1,092
218
0
0
0
6
0 / 0 / 0
3,338
668
1,719
2,247
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,572
714
1,544
3,928
2,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,635
727
1,545
3,512
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
3,512
702
1,487
4,575
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BellonaBake KujiraSkadi

VS

Bans
Morgan Le FayThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balayong
Chang'e
8
2 / 0 / 0
4,136
827
2,362
3,236
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
ITS JcRaZy
Arachne
6
0 / 0 / 0
3,361
672
1,079
5,070
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fafnir
7
1 / 0 / 0
4,507
901
1,717
2,787
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SwiftyyClean
Danzaburou
6
0 / 0 / 0
3,681
736
1,886
1,977
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 0
3,642
728
835
3,989
2,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Balayong
Chang'e
2
0
0
2
L
Amaterasu
Deathfoxx007
Amaterasu
0
0
0
0
L
0
0
0
0
W
Arachne
ITS JcRaZy
Arachne
0
0
0
0
L
0
0
0
0
W
Fafnir
1
0
0
1
W
Danzaburou
SwiftyyClean
Danzaburou
0
0
0
0
W
0
0
0
0
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,295
Damage
7,879
14,262
Taken
17,059
5,085
Mitigated
7,970
5,317
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Balayong
Chang'e
2,362
80
120
1,383
3,236
931
0
1,176
1,974
20,492
0
L
Amaterasu
Deathfoxx007
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
1,719
1,165
0
746
2,247
561
0
0
2,247
0
13,940
W
Arachne
ITS JcRaZy
Arachne
1,079
600
0
1,293
5,070
1,796
0
1,339
3,643
0
18,933
L
1,544
409
0
1,629
3,928
2,173
0
517
3,301
0
11,144
W
Fafnir
1,717
420
0
850
2,787
2,470
0
236
2,551
17,428
838
W
Danzaburou
SwiftyyClean
Danzaburou
1,886
415
0
656
1,977
598
0
0
1,977
0
21,204
W
835
604
60
1,667
3,989
2,175
0
0
3,989
0
9,587
L
1,545
112
0
1,250
3,512
1,121
0
1,662
1,850
20,656
419
L
1,487
116
0
1,692
4,575
1,230
0
1,610
2,875
17,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,149
Gold Earned
19,327
141
Minions Killed
175
0
Camps Cleared
0
425,950
Distance Traveled
624,357
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,136
827
42
8
0
136,517
0
L
Amaterasu
1,092
218
0
0
0
0
0
L
Artemis
3,338
668
32
6
0
91,377
0
W
Arachne
3,361
672
39
8
0
136,020
0
L
Mulan
3,572
714
16
3
0
110,896
1
W
Fafnir
4,507
901
42
8
0
97,606
0
W
Danzaburou
3,681
736
43
9
0
103,230
0
W
Horus
3,642
728
9
2
0
150,984
4
L
Janus
3,635
727
51
10
0
109,686
0
L
He Bo
3,512
702
42
8
0
113,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role