Player Matchup

Kali
Kali
CubanTheGod
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,533 Elo+
Party 2
Bacchus
Bacchus
ItsRevive
Bacchus
Level 121
God Stats
1W - 0L
1,255 SR
Queue Stats
10W - 4L
1,673 Elo+
Party 2
Sol
Sol
LeBlu3Ben
Sol
Level 89
God Stats
16W - 14L
1,551 SR
Queue Stats
175W - 163L
1,549 Elo+
Solo
Ah Puch
Ah Puch
SliickChris
Ah Puch
Level 141
God Stats
2W - 3L
1,411 SR
Queue Stats
91W - 91L
1,495 Elo+
Party 2
Anhur
Anhur
SwagSmeller
Anhur
Level 106
God Stats
2W - 2L
1,482 SR
Queue Stats
84W - 79L
1,524 Elo+
Party 2
Team Averages
Level 123
1,440 SR
1,555 Elo+

VS

Team Averages
Level 135
1,578 SR
1,493 Elo+
Vulcan
Vulcan
 
Vulcan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Lord Liqhtskin
Bake Kujira
Level 147
God Stats
8W - 11L
1,705 SR
Queue Stats
267W - 316L
1,511 Elo+
Party 1
Skadi
Skadi
Shawdow267
Skadi
Level 159
God Stats
37W - 36L
1,697 SR
Queue Stats
180W - 206L
1,492 Elo+
Party 1
Osiris
Osiris
Sloptoptimus
Osiris
Level 127
God Stats
7W - 12L
1,486 SR
Queue Stats
161W - 223L
1,434 Elo+
Party 1
King Arthur
King Arthur
SuicideCrew
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,312
631
3,802
10,870
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ItsRevive
Bacchus
10
2 / 1 / 6
6,252
625
5,186
8,085
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 0
7,128
713
8,407
7,479
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
SliickChris
Ah Puch
12
6 / 0 / 3
7,615
762
7,467
4,139
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 0
6,681
668
5,126
7,484
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 0
5,110
511
1,850
5,586
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Lord Liqhtskin
Bake Kujira
9
1 / 3 / 1
5,504
550
5,233
9,042
5,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
1 / 2 / 1
5,631
563
6,038
6,303
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
9
0 / 2 / 0
4,826
483
2,952
11,064
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SuicideCrew
King Arthur
9
0 / 4 / 0
4,905
491
3,094
10,194
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
2
1
4
4
W
Bacchus
ItsRevive
Bacchus
2
1
6
5
W
1
0
0
1
L
Bake Kujira
Lord Liqhtskin
Bake Kujira
1
3
1
0.5
L
Skadi
1
2
1
0.75
W
Ah Puch
SliickChris
Ah Puch
6
0
3
7.5
L
Osiris
0
2
0
0
L
King Arthur
SuicideCrew
King Arthur
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
19,167
38,057
Taken
42,189
19,238
Mitigated
20,182
14,524
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,850
836
0
472
5,586
1,764
0
3,281
1,951
32,513
0
W
3,802
2,126
0
2,016
10,870
4,973
403
1,069
9,753
0
42,771
W
Bacchus
ItsRevive
Bacchus
5,186
1,440
0
2,285
8,085
6,812
0
2,257
5,792
14,855
0
W
8,407
4,618
0
4,290
7,479
3,216
1,573
878
6,601
43,696
13,025
L
Bake Kujira
Lord Liqhtskin
Bake Kujira
5,233
1,959
0
1,375
9,042
5,492
0
4,067
4,927
25,265
172
L
Skadi
6,038
2,191
0
1,575
6,303
2,169
0
748
5,555
0
50,428
W
Ah Puch
SliickChris
Ah Puch
7,467
823
0
2,834
4,139
1,538
360
1,044
3,003
51,208
1,788
L
Osiris
2,952
1,364
0
3,217
11,064
6,083
0
7,258
3,806
0
25,349
L
King Arthur
SuicideCrew
King Arthur
3,094
339
0
901
10,194
4,674
0
3,886
5,981
0
29,159
W
5,126
3,212
0
3,099
7,484
2,699
392
1,487
5,997
0
56,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
25,976
384
Minions Killed
283
0
Camps Cleared
0
1,082,546
Distance Traveled
1,072,829
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,110
511
78
8
0
211,572
0
W
Kali
6,312
631
64
6
0
262,330
0
W
Bacchus
6,252
625
21
2
0
235,714
0
W
Sol
7,128
713
97
10
0
179,774
0
L
Bake Kujira
5,504
550
43
4
0
227,851
3
L
Skadi
5,631
563
77
8
0
208,277
1
W
Ah Puch
7,615
762
110
11
0
205,433
1
L
Osiris
4,826
483
38
4
0
203,385
0
L
King Arthur
4,905
491
47
5
0
221,744
0
W
Anhur
6,681
668
92
9
0
199,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role