Player Matchup

Anubis
Anubis
B RAY46
Anubis
Level 157
God Stats
0W - 2L
1,182 SR
Queue Stats
30W - 45L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CDK918
Ah Muzen Cab
Level 145
God Stats
3W - 3L
1,729 SR
Queue Stats
174W - 206L
1,486 Elo+
Solo
Izanami
Izanami
CrackerJack0666
Izanami
Level 122
God Stats
0W - 3L
1,206 SR
Queue Stats
19W - 32L
1,423 Elo+
Party 1
Ravana
Ravana
ORFC Rugger
Ravana
Level 164
God Stats
2W - 1L
1,694 SR
Queue Stats
66W - 75L
1,428 Elo+
Party 1
Skadi
Skadi
krayzeillusion
Skadi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 1
Team Averages
Level 149
1,462 SR
1,450 Elo+

VS

Team Averages
Level 124
1,530 SR
1,522 Elo+
Kali
Kali
Handlebarshottie
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 146L
1,468 Elo+
Solo
Janus
Janus
Stewie53
Janus
Level 129
God Stats
2W - 2L
1,682 SR
Queue Stats
193W - 191L
1,469 Elo+
Solo
Camazotz
Camazotz
TailsFarts01
Camazotz
Level 132
God Stats
4W - 3L
1,246 SR
Queue Stats
409W - 436L
1,436 Elo+
Solo
Xing Tian
Xing Tian
geason39
Xing Tian
Level 112
God Stats
3W - 1L
1,879 SR
Queue Stats
141W - 140L
1,490 Elo+
Solo
Nox
Nox
lopezeliasfam
Nox
Level 122
God Stats
1W - 2L
1,344 SR
Queue Stats
18W - 17L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B RAY46
Anubis
14
0 / 6 / 6
7,977
570
2,879
9,401
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CDK918
Ah Muzen Cab
18
4 / 4 / 5
9,719
694
11,480
11,270
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 5 / 5
9,047
646
11,855
11,254
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
16
7 / 8 / 3
9,542
682
14,467
18,658
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 3
8,317
594
7,105
5,436
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 5
11,879
849
12,962
18,294
11,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Stewie53
Janus
16
5 / 4 / 6
11,088
792
12,218
9,946
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Camazotz
TailsFarts01
Camazotz
17
5 / 3 / 12
11,019
787
9,440
15,000
8,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
geason39
Xing Tian
17
1 / 2 / 15
10,975
784
6,387
19,820
27,147
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 0 / 17
11,994
857
11,150
10,349
7,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
14
Kills
26
26
Deaths
14
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
B RAY46
Anubis
0
6
6
0.5
L
Ah Muzen Cab
CDK918
Ah Muzen Cab
4
4
5
1.63
L
2
5
5
0.9
W
9
5
5
2.3
L
Ravana
7
8
3
1.06
W
Janus
Stewie53
Janus
5
4
6
2
W
Camazotz
TailsFarts01
Camazotz
5
3
12
3.67
W
Xing Tian
geason39
Xing Tian
1
2
15
4.25
L
1
3
3
0.83
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,786
Damage
52,157
56,019
Taken
73,409
31,542
Mitigated
59,081
7,316
Healing
24,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
B RAY46
Anubis
2,879
222
381
572
9,401
4,356
0
3,861
5,410
10,239
0
L
Ah Muzen Cab
CDK918
Ah Muzen Cab
11,480
3,397
0
882
11,270
5,040
0
7,007
3,973
0
27,368
L
11,855
5,137
441
1,364
11,254
4,748
0
4,902
6,248
0
29,531
W
12,962
4,238
0
5,426
18,294
11,524
831
607
17,397
0
24,105
L
Ravana
14,467
4,161
0
3,374
18,658
15,818
0
10,469
7,813
0
19,897
W
Janus
Stewie53
Janus
12,218
395
698
1,136
9,946
4,660
748
146
9,709
30,215
202
W
Camazotz
TailsFarts01
Camazotz
9,440
1,800
1,638
6,128
15,000
8,468
2,983
585
13,915
0
25,282
W
Xing Tian
geason39
Xing Tian
6,387
423
2,344
3,190
19,820
27,147
598
811
17,863
13,404
291
L
7,105
2,226
147
155
5,436
1,580
0
2,208
3,216
0
10,576
W
11,150
1,259
987
2,569
10,349
7,282
1,411
730
9,511
30,163
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
56,955
102
Minions Killed
172
0
Camps Cleared
0
839,700
Distance Traveled
1,296,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,977
570
7
1
0
138,878
0
L
Ah Muzen Cab
9,719
694
32
2
0
214,864
0
L
Izanami
9,047
646
34
2
0
199,498
0
W
Kali
11,879
849
17
1
0
248,590
0
L
Ravana
9,542
682
18
1
0
198,586
0
W
Janus
11,088
792
56
4
0
246,991
0
W
Camazotz
11,019
787
27
2
0
258,303
0
W
Xing Tian
10,975
784
11
1
0
251,626
0
L
Skadi
8,317
594
11
1
0
87,874
0
W
Nox
11,994
857
61
4
0
291,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role