Player Matchup

Ratatoskr
Ratatoskr
Azyyo
Ratatoskr
Level 121
God Stats
4W - 7L
1,342 SR
Queue Stats
173W - 185L
1,472 Elo+
Solo
Izanami
Izanami
HadesGodDeath
Izanami
Level 128
God Stats
3W - 7L
1,430 SR
Queue Stats
51W - 49L
1,488 Elo+
Party 1
Horus
Horus
kingvonny
Horus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,488 Elo+
Party 1
Mulan
Mulan
uzumaki1518
Mulan
Level 148
God Stats
1W - 4L
1,292 SR
Queue Stats
53W - 48L
1,489 Elo+
Party 1
Ra
Ra
will19035
Ra
Level 184
God Stats
21W - 20L
1,539 SR
Queue Stats
402W - 410L
1,425 Elo+
Solo
Team Averages
Level 143
1,421 SR
1,472 Elo+

VS

Team Averages
Level 138
1,367 SR
1,445 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BaltoBrown
Sobek
Level 122
God Stats
7W - 10L
1,097 SR
Queue Stats
62W - 64L
1,418 Elo+
Party 2
Yu Huang
Yu Huang
KausBorealis
Yu Huang
Level 185
God Stats
2W - 1L
1,297 SR
Queue Stats
315W - 311L
1,392 Elo+
Solo
Artemis
Artemis
SalemBrown
Artemis
Level 78
God Stats
5W - 4L
1,310 SR
Queue Stats
110W - 116L
1,404 Elo+
Party 2
Poseidon
Poseidon
kevinoob
Poseidon
Level 156
God Stats
2W - 1L
1,631 SR
Queue Stats
102W - 93L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Azyyo
Ratatoskr
12
1 / 3 / 1
7,084
443
5,218
14,515
6,050
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
13
0 / 2 / 0
7,527
470
6,957
10,124
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
kingvonny
Horus
12
1 / 0 / 1
7,816
489
5,833
12,021
10,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 1
7,581
474
8,110
19,118
16,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 2
8,632
540
13,023
10,293
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 1
9,635
602
14,638
15,694
14,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
13
0 / 0 / 1
7,803
488
5,021
14,164
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
KausBorealis
Yu Huang
13
2 / 1 / 1
7,980
499
6,053
11,091
5,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
SalemBrown
Artemis
13
1 / 0 / 2
7,484
468
12,361
8,638
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
kevinoob
Poseidon
16
4 / 2 / 2
8,755
547
9,143
14,761
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
9
9
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Ratatoskr
Azyyo
Ratatoskr
1
3
1
0.5
W
Sobek
0
0
1
0.5
L
Izanami
0
2
0
0
W
Yu Huang
KausBorealis
Yu Huang
2
1
1
2.5
W
Artemis
SalemBrown
Artemis
1
0
2
2
W
Poseidon
kevinoob
Poseidon
4
2
2
2.5
L
Horus
kingvonny
Horus
1
0
1
1.5
L
0
3
1
0.17
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
47,216
66,071
Taken
64,348
41,180
Mitigated
39,728
17,733
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,638
3,794
0
1,774
15,694
14,354
108
1,094
14,405
0
85,363
L
Ratatoskr
Azyyo
Ratatoskr
5,218
960
0
2,798
14,515
6,050
15
4,384
10,131
0
54,497
W
Sobek
5,021
241
252
4,971
14,164
11,931
0
1,747
12,199
24,041
1,823
L
Izanami
6,957
4,949
0
2,820
10,124
4,292
0
2,211
7,913
0
74,515
W
Yu Huang
KausBorealis
Yu Huang
6,053
488
0
3,332
11,091
5,379
88
4,536
5,791
50,870
2,321
W
Artemis
SalemBrown
Artemis
12,361
2,569
158
1,900
8,638
3,072
190
1,168
7,340
0
65,884
W
Poseidon
kevinoob
Poseidon
9,143
2,162
0
5,440
14,761
4,992
0
3,028
11,310
86,406
1,663
L
Horus
kingvonny
Horus
5,833
2,355
1,486
4,433
12,021
10,504
0
4,346
7,675
1,444
19,131
L
8,110
1,693
0
2,822
19,118
16,169
0
2,774
16,344
56
57,353
L
13,023
385
907
2,467
10,293
4,165
278
5,401
4,892
60,967
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
41,657
461
Minions Killed
458
0
Camps Cleared
0
1,561,150
Distance Traveled
1,618,601
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,635
602
124
8
0
313,216
0
L
Ratatoskr
7,084
443
82
5
0
331,285
0
W
Sobek
7,803
488
37
2
0
340,604
2
L
Izanami
7,527
470
148
9
0
277,108
4
W
Yu Huang
7,980
499
72
5
0
310,395
0
W
Artemis
7,484
468
108
7
0
307,686
2
W
Poseidon
8,755
547
117
7
0
346,700
0
L
Horus
7,816
489
27
2
0
336,672
4
L
Mulan
7,581
474
97
6
0
292,953
4
L
Ra
8,632
540
107
7
0
323,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role