Player Matchup

Raijin
Raijin
EchoesOfDust
Raijin
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 389L
1,485 Elo+
Solo
Thanatos
Thanatos
OgSCrEwHeAd211
Thanatos
Level 92
God Stats
6W - 4L
1,586 SR
Queue Stats
40W - 39L
1,517 Elo+
Party 1
Izanami
Izanami
Strohgi
Izanami
Level 47
God Stats
12W - 14L
1,531 SR
Queue Stats
30W - 40L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
UnlikelyEskimo
Sun Wukong
Level 144
God Stats
5W - 3L
1,496 SR
Queue Stats
211W - 203L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
budha_laughs
Kuzenbo
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 180L
1,523 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,509 Elo+

VS

Team Averages
Level 115
1,466 SR
1,500 Elo+
Geb
Geb
FazoDaTruth
Geb
Level 125
God Stats
8W - 10L
1,568 SR
Queue Stats
248W - 224L
1,517 Elo+
Solo
Osiris
Osiris
Kitsune_-TRG
Osiris
Level 124
God Stats
2W - 8L
1,312 SR
Queue Stats
73W - 64L
1,550 Elo+
Party 2
Scylla
Scylla
LobsterJeans
Scylla
Level 165
God Stats
3W - 0L
1,728 SR
Queue Stats
60W - 33L
1,630 Elo+
Solo
Surtr
Surtr
RazaGon3838
Surtr
Level 120
God Stats
1W - 1L
1,222 SR
Queue Stats
82W - 76L
1,501 Elo+
Party 2
Martichoras
Martichoras
SyndFulWays
Martichoras
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 3 / 1
5,604
509
2,884
6,422
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
10
2 / 3 / 0
5,759
524
5,363
12,194
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Strohgi
Izanami
10
2 / 3 / 0
5,613
510
5,350
8,727
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnlikelyEskimo
Sun Wukong
10
0 / 5 / 1
5,741
522
2,703
10,304
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
budha_laughs
Kuzenbo
9
0 / 2 / 3
5,482
498
3,339
8,849
6,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,563
506
3,005
6,539
4,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
2 / 1 / 5
5,833
530
5,535
9,032
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
8 / 0 / 2
7,573
688
10,583
6,673
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 1
7,772
707
7,303
9,149
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
SyndFulWays
Martichoras
10
1 / 1 / 2
5,822
529
4,828
5,534
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
16
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
1
0.17
W
0
1
5
2.5
W
Osiris
2
1
5
4.5
W
Scylla
8
0
2
9
L
Thanatos
2
3
0
0.67
W
5
1
1
5.5
L
Izanami
Strohgi
Izanami
2
3
0
0.67
W
Martichoras
SyndFulWays
Martichoras
1
1
2
2
L
Sun Wukong
UnlikelyEskimo
Sun Wukong
0
5
1
0.1
L
Kuzenbo
budha_laughs
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
31,254
46,496
Taken
36,927
22,788
Mitigated
20,286
19,827
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
2,884
360
0
1,010
6,422
2,004
0
4,114
2,308
38,623
0
W
3,005
228
102
2,210
6,539
4,187
0
1,715
4,824
17,393
1,334
W
Osiris
5,535
2,351
0
3,512
9,032
6,004
0
1,033
7,999
0
32,360
W
Scylla
10,583
1,720
0
1,649
6,673
2,198
0
2,652
4,021
47,084
4,088
L
Thanatos
5,363
2,127
0
9,969
12,194
4,444
0
3,307
8,887
0
39,806
W
7,303
3,286
0
2,901
9,149
5,794
7
5
8,570
1,362
58,864
L
Izanami
Strohgi
Izanami
5,350
3,775
0
2,578
8,727
3,177
0
2,253
6,474
0
43,347
W
Martichoras
SyndFulWays
Martichoras
4,828
928
0
1,180
5,534
2,103
635
818
4,716
0
43,788
L
Sun Wukong
UnlikelyEskimo
Sun Wukong
2,703
417
0
3,054
10,304
6,222
0
260
9,238
0
37,044
L
Kuzenbo
budha_laughs
Kuzenbo
3,339
1,334
1,421
1,795
8,849
6,941
0
3,539
5,273
15,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
32,563
303
Minions Killed
325
0
Camps Cleared
0
1,052,672
Distance Traveled
1,067,631
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,604
509
76
7
0
195,985
3
W
Geb
5,563
506
26
2
0
186,070
0
W
Osiris
5,833
530
45
4
0
254,034
3
W
Scylla
7,573
688
85
8
0
214,116
0
L
Thanatos
5,759
524
73
7
0
238,708
0
W
Surtr
7,772
707
103
9
0
228,438
1
L
Izanami
5,613
510
73
7
0
195,006
2
W
Martichoras
5,822
529
66
6
0
184,973
0
L
Sun Wukong
5,741
522
63
6
0
189,348
3
L
Kuzenbo
5,482
498
18
2
0
233,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role