Player Matchup

Chaac
Chaac
Gold III
BOOG-DA-KANG941
Chaac
Gold III
Level 200
God Stats
22W - 28L
1,511 SR
Queue Stats
120W - 132L
1,251 MMR
Party 2
Xing Tian
Xing Tian
Gold I
ChangedNam33350
Xing Tian
Gold I
Level 144
God Stats
27W - 18L
1,682 SR
Queue Stats
44W - 40L
1,685 MMR
Party 2
Charybdis
Charybdis
Platinum III
sweet_jenny_
Charybdis
Platinum III
Level 112
God Stats
6W - 3L
1,316 SR
Queue Stats
30W - 31L
1,781 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,503 SR
1,573 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,489 SR
1,572 MMR
Olorun
Olorun
Silver III
ITritonI
Olorun
Silver III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,411 MMR
Party 1
Bellona
Bellona
Gold V
Und3adAtlas
Bellona
Gold V
Level 155
God Stats
0W - 2L
1,176 SR
Queue Stats
18W - 16L
1,633 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
wulfuldisc044
Kuzenbo
Gold IV
Level 106
God Stats
2W - 1L
1,791 SR
Queue Stats
25W - 23L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,364
812
16,888
16,453
19,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
ChangedNam33350
Xing Tian
16
4 / 0 / 10
10,671
762
12,634
17,616
20,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
sweet_jenny_
Charybdis
17
7 / 0 / 6
11,835
845
21,340
12,761
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bans
Ne ZhaAchillesCharonCthulhuThoth

VS

Bans
JormungandrMorgan Le FayOsirisAgniNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ITritonI
Olorun
12
0 / 6 / 1
8,349
596
7,600
14,411
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bellona
Und3adAtlas
Bellona
15
2 / 5 / 0
9,851
704
15,306
21,766
17,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
15
0 / 4 / 2
8,662
619
10,294
22,546
34,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Xing Tian
ChangedNam33350
Xing Tian
4
0
10
9
L
Olorun
ITritonI
Olorun
0
6
1
0.08
L
Bellona
Und3adAtlas
Bellona
2
5
0
0.4
W
Charybdis
sweet_jenny_
Charybdis
7
0
6
10
L
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,862
Damage
33,200
46,830
Taken
58,723
46,284
Mitigated
58,237
18,332
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,888
1,259
0
4,784
16,453
19,642
148
3,890
12,530
725
51,273
W
Xing Tian
ChangedNam33350
Xing Tian
12,634
935
0
4,434
17,616
20,032
145
8,240
9,315
27,716
1,245
L
Olorun
ITritonI
Olorun
7,600
3,121
168
1,675
14,411
6,484
0
1,214
13,007
30,880
0
L
Bellona
Und3adAtlas
Bellona
15,306
7,930
0
6,111
21,766
17,429
0
5,092
15,983
0
45,784
W
Charybdis
sweet_jenny_
Charybdis
21,340
9,330
0
9,114
12,761
6,610
1,694
5,155
7,551
0
91,970
L
Kuzenbo
10,294
2,780
0
3,576
22,546
34,324
45
4,987
16,829
24,419
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
26,862
218
Minions Killed
142
0
Camps Cleared
0
798,552
Distance Traveled
713,425
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,364
812
77
6
0
268,644
0
W
Xing Tian
10,671
762
27
2
0
290,046
0
L
Olorun
8,349
596
49
4
0
197,911
0
L
Bellona
9,851
704
73
5
0
256,725
1
W
Charybdis
11,835
845
114
8
0
239,862
0
L
Kuzenbo
8,662
619
20
1
0
258,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role