Player Matchup

Hachiman
Hachiman
IAmReag
Hachiman
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,465 Elo+
Party 1
Surtr
Surtr
Incendiate
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jinkies78
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,464 Elo+

VS

Team Averages
Level 110
1,603 SR
1,596 Elo+
Charybdis
Charybdis
ELchungus1
Charybdis
Level 88
God Stats
51W - 36L
1,801 SR
Queue Stats
124W - 76L
1,676 Elo+
Party 2
Raijin
Raijin
NutmegRumble
Raijin
Level 109
God Stats
6W - 7L
1,465 SR
Queue Stats
269W - 219L
1,578 Elo+
Party 2
Sobek
Sobek
SilentA21
Sobek
Level 134
God Stats
2W - 2L
1,542 SR
Queue Stats
42W - 44L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IAmReag
Hachiman
11
0 / 4 / 2
6,766
677
8,184
6,393
2,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
11
0 / 3 / 1
6,449
645
4,433
10,742
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Jinkies78
Morgan Le Fay
11
2 / 3 / 0
7,090
709
5,938
7,390
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ELchungus1
Charybdis
14
4 / 0 / 3
8,644
864
7,668
8,705
3,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
14
2 / 1 / 7
8,119
812
6,594
5,356
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
SilentA21
Sobek
12
4 / 1 / 4
8,076
808
5,149
12,019
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ELchungus1
Charybdis
4
0
3
5.5
L
Hachiman
IAmReag
Hachiman
0
4
2
0.25
L
Surtr
0
3
1
0.17
L
Morgan Le Fay
Jinkies78
Morgan Le Fay
2
3
0
0.67
W
Raijin
2
1
7
5.5
W
Sobek
SilentA21
Sobek
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,555
Damage
19,411
24,525
Taken
26,080
12,123
Mitigated
18,553
3,819
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ELchungus1
Charybdis
7,668
3,666
0
3,743
8,705
3,569
1,763
1,581
6,920
0
45,729
L
Hachiman
IAmReag
Hachiman
8,184
5,347
0
0
6,393
2,452
0
2,329
3,433
0
19,457
L
Surtr
4,433
1,052
137
2,754
10,742
6,806
0
3,534
6,159
529
21,527
L
Morgan Le Fay
Jinkies78
Morgan Le Fay
5,938
639
0
928
7,390
2,865
0
3,327
3,491
23,124
0
W
Raijin
6,594
253
0
500
5,356
2,168
825
1,021
4,173
24,492
695
W
Sobek
SilentA21
Sobek
5,149
436
0
4,730
12,019
12,816
0
2,579
8,918
17,825
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
24,839
114
Minions Killed
167
0
Camps Cleared
0
553,198
Distance Traveled
578,036
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,644
864
91
9
0
180,427
1
L
Hachiman
6,766
677
33
3
0
179,579
0
L
Surtr
6,449
645
41
4
0
192,652
2
L
Morgan Le Fay
7,090
709
40
4
0
180,967
0
W
Raijin
8,119
812
59
6
0
186,046
1
W
Sobek
8,076
808
17
2
0
211,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role