Player Matchup

Apollo
Apollo
CallingBeast477
Apollo
Level 107
God Stats
19W - 15L
1,504 SR
Queue Stats
657W - 627L
1,544 Elo+
Solo
Janus
Janus
Devotedlime7
Janus
Level 77
God Stats
0W - 1L
1,301 SR
Queue Stats
98W - 66L
1,496 Elo+
Party 2
Arachne
Arachne
Lalocura95
Arachne
Level 120
God Stats
7W - 7L
1,412 SR
Queue Stats
37W - 44L
1,401 Elo+
Solo
Achilles
Achilles
iStay Jackin
Achilles
Level 69
God Stats
3W - 3L
1,531 SR
Queue Stats
68W - 67L
1,416 Elo+
Party 2
Bake Kujira
Bake Kujira
iStay Stepin
Bake Kujira
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,443 Elo+
Party 2
Team Averages
Level 80
1,450 SR
1,460 Elo+

VS

Team Averages
Level 114
1,538 SR
1,478 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Dios_eskrapy
Zeus
Level 83
God Stats
48W - 33L
1,674 SR
Queue Stats
318W - 327L
1,493 Elo+
Party 1
Mulan
Mulan
KIN THE DARK145
Mulan
Level 59
God Stats
11W - 7L
1,517 SR
Queue Stats
435W - 451L
1,465 Elo+
Party 1
Ravana
Ravana
ValhallaKing357
Ravana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 241L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,423
442
2,582
7,597
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
5,268
527
5,153
4,827
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lalocura95
Arachne
7
0 / 3 / 0
4,239
424
1,276
8,091
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
iStay Jackin
Achilles
8
0 / 5 / 0
4,430
443
5,584
10,885
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bake Kujira
iStay Stepin
Bake Kujira
7
1 / 5 / 0
4,729
473
2,132
12,588
5,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
4 / 0 / 3
6,295
630
8,923
4,729
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
 
Sylvanus
10
2 / 1 / 5
5,551
555
6,299
8,506
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,901
590
4,336
4,827
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 0 / 3
6,624
662
7,008
7,243
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 0 / 3
5,890
589
4,678
5,855
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
16
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
3
5.5
W
Sylvanus
 
Sylvanus
2
1
5
4.5
L
0
2
0
0
L
1
1
0
1
W
2
1
1
2.5
W
5
0
3
6.5
L
Arachne
Lalocura95
Arachne
0
3
0
0
W
3
0
3
4.5
L
Achilles
iStay Jackin
Achilles
0
5
0
0
L
Bake Kujira
iStay Stepin
Bake Kujira
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
31,244
43,988
Taken
31,160
18,664
Mitigated
14,916
8,928
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,923
5,425
0
1,626
4,729
1,579
337
712
4,017
0
46,096
W
Sylvanus
 
Sylvanus
6,299
2,019
1,097
3,606
8,506
5,643
350
1,972
6,400
18,537
7,027
L
2,582
1,392
0
2,040
7,597
2,182
0
1,409
6,188
0
31,352
L
5,153
51
0
843
4,827
1,594
0
1,726
3,101
32,668
0
W
4,336
454
64
1,856
4,827
1,399
0
2,357
2,235
33,342
700
W
7,008
1,063
0
1,640
7,243
3,980
0
0
6,804
569
38,936
L
Arachne
Lalocura95
Arachne
1,276
748
0
710
8,091
3,029
0
654
7,437
0
15,021
W
4,678
1,433
0
3,252
5,855
2,315
0
1,780
3,739
0
37,079
L
Achilles
iStay Jackin
Achilles
5,584
1,777
0
2,350
10,885
6,387
0
1,569
9,316
0
21,985
L
Bake Kujira
iStay Stepin
Bake Kujira
2,132
852
1,019
1,966
12,588
5,472
0
4,387
8,201
11,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
30,261
201
Minions Killed
324
0
Camps Cleared
0
966,845
Distance Traveled
966,058
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,295
630
76
8
0
186,147
3
W
Sylvanus
5,551
555
41
4
0
178,187
3
L
Apollo
4,423
442
54
5
0
174,331
3
L
Janus
5,268
527
78
8
0
216,759
2
W
Zeus
5,901
590
67
7
0
182,553
0
W
Mulan
6,624
662
66
7
0
192,455
0
L
Arachne
4,239
424
28
3
0
221,318
0
W
Ravana
5,890
589
74
7
0
226,716
2
L
Achilles
4,430
443
27
3
0
171,047
0
L
Bake Kujira
4,729
473
14
1
0
183,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role