Player Matchup

Chang'e
Chang'e
Raganfrid
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,336 Elo+
Party 2
Izanami
Izanami
Sokkks
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
shadowcrypsis
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,336 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,336 Elo+

VS

Team Averages
Level 80
1,632 SR
1,548 Elo+
Jormungandr
Jormungandr
EpicBaccaGaming
Jormungandr
Level 53
God Stats
14W - 2L
1,722 SR
Queue Stats
46W - 27L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
GraveTitanIH
Danzaburou
Level 108
God Stats
11W - 11L
1,587 SR
Queue Stats
45W - 37L
1,509 Elo+
Party 1
Agni
Agni
Ultimo9978
Agni
Level 78
God Stats
7W - 2L
1,588 SR
Queue Stats
69W - 33L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Raganfrid
Chang'e
14
2 / 6 / 6
9,279
663
5,889
15,816
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Sokkks
Izanami
15
6 / 3 / 1
10,429
745
10,675
12,941
5,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
shadowcrypsis
Jormungandr
13
0 / 5 / 3
8,206
586
2,913
17,045
12,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EpicBaccaGaming
Jormungandr
15
4 / 3 / 6
9,972
712
10,162
16,121
15,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
GraveTitanIH
Danzaburou
16
2 / 3 / 8
10,545
753
8,627
10,050
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 3
11,688
835
20,656
7,735
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EpicBaccaGaming
Jormungandr
4
3
6
2.33
W
Danzaburou
GraveTitanIH
Danzaburou
2
3
8
2
L
Chang'e
Raganfrid
Chang'e
2
6
6
0.83
L
Izanami
Sokkks
Izanami
6
3
1
2.17
W
8
3
3
3.17
L
Jormungandr
shadowcrypsis
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
39,445
45,802
Taken
33,906
23,513
Mitigated
23,763
7,147
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EpicBaccaGaming
Jormungandr
10,162
2,600
50
943
16,121
15,478
577
3,986
12,113
21,033
2,367
W
Danzaburou
GraveTitanIH
Danzaburou
8,627
2,889
0
2,710
10,050
4,677
55
1,567
8,477
0
56,370
L
Chang'e
Raganfrid
Chang'e
5,889
723
2,186
3,512
15,816
5,982
140
11,036
4,256
25,149
0
L
Izanami
Sokkks
Izanami
10,675
6,965
0
983
12,941
5,505
753
7,258
5,468
0
38,880
W
20,656
1,477
0
113
7,735
3,608
1,711
3,223
4,476
66,384
0
L
Jormungandr
shadowcrypsis
Jormungandr
2,913
463
0
466
17,045
12,026
110
10,783
5,631
15,789
37

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
32,205
125
Minions Killed
194
0
Camps Cleared
0
700,733
Distance Traveled
738,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,972
712
24
2
0
245,372
0
W
Danzaburou
10,545
753
66
5
0
258,667
0
L
Chang'e
9,279
663
32
2
0
227,185
0
L
Izanami
10,429
745
72
5
0
245,217
0
W
Agni
11,688
835
104
7
0
234,655
0
L
Jormungandr
8,206
586
21
2
0
228,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role