Player Matchup

Vulcan
Vulcan
DiddyDid2838
Vulcan
Level 67
God Stats
2W - 3L
1,285 SR
Queue Stats
12W - 7L
1,516 Elo+
Party 1
Chaac
Chaac
TheMann777
Chaac
Level 111
God Stats
6W - 7L
1,377 SR
Queue Stats
103W - 105L
1,548 Elo+
Party 1
Mulan
Mulan
tHe Mr M4nN
Mulan
Level 69
God Stats
2W - 3L
1,521 SR
Queue Stats
26W - 35L
1,469 Elo+
Party 1
Team Averages
Level 82
1,394 SR
1,511 Elo+

VS

Team Averages
Level 67
1,518 SR
1,434 Elo+
Bacchus
Bacchus
JollyGreen645
Bacchus
Level 64
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
MendingoRei
Vulcan
Level 50
God Stats
185W - 157L
1,484 SR
Queue Stats
306W - 338L
1,436 Elo+
Solo
Medusa
Medusa
xRaeve
Medusa
Level 86
God Stats
3W - 6L
1,719 SR
Queue Stats
65W - 118L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 0 / 4
7,340
734
4,906
2,352
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
4 / 0 / 2
7,804
780
6,586
7,813
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
7,172
717
3,342
8,449
6,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 2 / 1
6,449
645
3,173
6,438
5,529
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
12
1 / 3 / 1
7,052
705
5,445
4,659
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
xRaeve
Medusa
10
0 / 2 / 1
6,199
620
5,394
6,407
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
2
2
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
0
4
3
L
Bacchus
1
2
1
0.75
L
Vulcan
1
3
1
0.5
W
Chaac
4
0
2
5
W
2
2
2
1.5
L
Medusa
xRaeve
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
14,012
18,614
Taken
17,504
12,650
Mitigated
9,762
2,048
Healing
1,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
4,906
2,150
0
0
2,352
840
392
1,852
500
24,899
1,015
L
Bacchus
3,173
267
0
410
6,438
5,529
0
2,026
4,336
7,860
180
L
Vulcan
5,445
2,906
0
320
4,659
1,881
0
1,652
2,977
29,843
126
W
Chaac
6,586
420
0
1,280
7,813
5,089
658
3,482
4,331
0
32,474
W
3,342
465
74
694
8,449
6,721
268
3,266
5,183
0
20,040
L
Medusa
xRaeve
Medusa
5,394
3,104
0
758
6,407
2,352
0
1,254
5,118
0
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,316
Gold Earned
19,700
137
Minions Killed
114
0
Camps Cleared
0
577,530
Distance Traveled
563,647
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,340
734
58
6
0
170,844
0
L
Bacchus
6,449
645
12
1
0
173,914
0
L
Vulcan
7,052
705
70
7
0
198,873
1
W
Chaac
7,804
780
39
4
0
209,448
0
W
Mulan
7,172
717
40
4
0
197,238
4
L
Medusa
6,199
620
32
3
0
190,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role