Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Buddy4-String
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 75L
1,425 Elo+
Party 3
Sylvanus
Sylvanus
GeneralB1gfoot
Sylvanus
Level 135
God Stats
4W - 2L
1,441 SR
Queue Stats
75W - 83L
1,453 Elo+
Party 4
Cthulhu
Cthulhu
Kill3rBarbie297
Cthulhu
Level 149
God Stats
2W - 1L
1,264 SR
Queue Stats
144W - 157L
1,369 Elo+
Party 4
Chaac
Chaac
Th4BUSHI
Chaac
Level 151
God Stats
11W - 8L
1,850 SR
Queue Stats
872W - 948L
1,444 Elo+
Solo
Team Averages
Level 136
1,511 SR
1,438 Elo+

VS

Team Averages
Level 110
1,569 SR
1,445 Elo+
Terra
Terra
DirtyBriT19
Terra
Level 82
God Stats
2W - 1L
1,776 SR
Queue Stats
144W - 138L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
IIIRehxIII
Erlang Shen
Level 55
God Stats
5W - 3L
1,553 SR
Queue Stats
302W - 341L
1,459 Elo+
Party 2
Bakasura
Bakasura
IucarDtnuSuE
Bakasura
Level 97
God Stats
4W - 11L
1,276 SR
Queue Stats
418W - 454L
1,460 Elo+
Party 2
Raijin
Raijin
Knightlife2
Raijin
Level 158
God Stats
6W - 8L
1,383 SR
Queue Stats
1,203W - 1,275L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxbadashchickxX
Morgan Le Fay
Level 156
God Stats
14W - 14L
1,859 SR
Queue Stats
1,186W - 1,276L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 2 / 18
8,855
984
10,408
10,661
8,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Buddy4-String
Jormungandr
16
9 / 3 / 8
9,380
1,042
6,653
12,533
7,874
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
14
5 / 1 / 13
8,294
922
5,476
15,875
12,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 1 / 21
8,796
977
6,746
8,533
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Th4BUSHI
Chaac
14
5 / 1 / 12
8,572
952
11,145
11,702
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,337
704
4,463
8,135
6,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
IIIRehxIII
Erlang Shen
14
2 / 4 / 3
7,123
791
10,135
11,039
7,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
IucarDtnuSuE
Bakasura
14
4 / 7 / 4
8,599
955
9,328
11,655
7,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
13
2 / 5 / 2
7,163
796
8,921
7,278
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
XxbadashchickxX
Morgan Le Fay
13
0 / 4 / 4
7,489
832
8,475
7,405
3,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
23
Kills
8
8
Deaths
23
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
18
6
W
Jormungandr
Buddy4-String
Jormungandr
9
3
8
4.33
L
0
3
2
0.33
W
Sylvanus
5
1
13
11.5
L
Erlang Shen
IIIRehxIII
Erlang Shen
2
4
3
0.88
L
Bakasura
IucarDtnuSuE
Bakasura
4
7
4
0.86
W
1
1
21
11.5
L
Raijin
2
5
2
0.6
W
Chaac
Th4BUSHI
Chaac
5
1
12
11
L
Morgan Le Fay
XxbadashchickxX
Morgan Le Fay
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
41,322
59,304
Taken
45,512
43,393
Mitigated
27,586
29,647
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,408
708
1,205
2,573
10,661
8,811
0
3,017
7,575
16,404
1,567
W
Jormungandr
Buddy4-String
Jormungandr
6,653
2,061
902
2,343
12,533
7,874
78
4,395
7,800
23,376
923
L
4,463
461
1,340
1,635
8,135
6,144
0
5,317
2,818
8,522
0
W
Sylvanus
5,476
1,420
4,849
7,655
15,875
12,844
237
5,967
9,606
10,185
529
L
Erlang Shen
IIIRehxIII
Erlang Shen
10,135
4,303
35
2,657
11,039
7,059
0
6,794
4,245
0
13,713
L
Bakasura
IucarDtnuSuE
Bakasura
9,328
4,697
0
664
11,655
7,085
0
6,953
4,702
0
9,013
W
6,746
177
277
1,809
8,533
6,091
348
5,140
2,793
14,560
0
L
Raijin
8,921
1,347
0
129
7,278
3,452
0
4,860
2,418
19,413
257
W
Chaac
Th4BUSHI
Chaac
11,145
1,232
3,005
5,029
11,702
7,773
631
3,316
7,845
0
23,227
L
Morgan Le Fay
XxbadashchickxX
Morgan Le Fay
8,475
788
197
837
7,405
3,846
0
4,383
3,022
20,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
36,711
115
Minions Killed
71
0
Camps Cleared
0
902,388
Distance Traveled
678,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,855
984
15
2
0
182,937
0
W
Jormungandr
9,380
1,042
42
5
0
147,399
0
L
Terra
6,337
704
4
0
0
114,999
0
W
Sylvanus
8,294
922
4
0
0
180,130
0
L
Erlang Shen
7,123
791
7
1
0
173,417
0
L
Bakasura
8,599
955
13
1
0
158,938
0
W
Cthulhu
8,796
977
19
2
0
183,573
0
L
Raijin
7,163
796
21
2
0
135,541
0
W
Chaac
8,572
952
35
4
0
208,349
0
L
Morgan Le Fay
7,489
832
26
3
0
95,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role