Player Matchup

Aphrodite
Aphrodite
Silver III
D3ltagamer
Aphrodite
Silver III
Level 136
God Stats
5W - 5L
1,489 SR
Queue Stats
16W - 27L
1,188 MMR
Party 1
Hercules
Hercules
Silver III
Echo9amer
Hercules
Silver III
Level 129
God Stats
3W - 2L
1,658 SR
Queue Stats
16W - 27L
1,188 MMR
Party 1
Sobek
Sobek
Silver V
alpha9amer
Sobek
Silver V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,182 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,549 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,420 SR
1,155 MMR
Persephone
Persephone
Silver III
GlennGreenwald
Persephone
Silver III
Level 99
God Stats
5W - 8L
1,490 SR
Queue Stats
160W - 221L
1,012 MMR
Solo
Fenrir
Fenrir
Silver I
InfamousPickle0
Fenrir
Silver I
Level 108
God Stats
1W - 2L
1,561 SR
Queue Stats
28W - 22L
1,619 MMR
Party 2
Surtr
Surtr
Silver III
sTaTiic FraGz
Surtr
Silver III
Level 66
God Stats
0W - 3L
1,210 SR
Queue Stats
106W - 103L
833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D3ltagamer
Aphrodite
20
7 / 1 / 10
14,074
828
21,202
19,381
12,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Echo9amer
Hercules
18
9 / 7 / 8
13,581
799
18,735
28,503
25,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sobek
18
4 / 4 / 10
12,545
738
10,734
24,986
33,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CharonKukulkanAchillesAgniChaac

VS

Bans
KuzenboMartichorasHeraArtemisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GlennGreenwald
Persephone
16
0 / 8 / 9
11,262
662
13,762
15,294
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 6 / 4
12,030
708
17,283
20,814
14,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
5 / 6 / 6
11,996
706
16,447
23,091
28,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
12
12
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
D3ltagamer
Aphrodite
7
1
10
12
W
Hercules
Echo9amer
Hercules
9
7
8
1.86
L
Persephone
GlennGreenwald
Persephone
0
8
9
0.56
L
7
6
4
1.5
W
Sobek
4
4
10
2.25
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,671
Damage
47,492
72,870
Taken
59,199
71,181
Mitigated
49,495
28,640
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
D3ltagamer
Aphrodite
21,202
1,256
10,574
12,380
19,381
12,306
1,145
5,108
14,172
74,839
1,613
W
Hercules
Echo9amer
Hercules
18,735
5,637
0
3,811
28,503
25,813
75
3,741
24,570
0
47,108
L
Persephone
GlennGreenwald
Persephone
13,762
611
0
2,051
15,294
6,584
0
8,747
6,495
39,216
436
L
17,283
3,738
0
3,824
20,814
14,529
0
8,671
12,143
0
67,217
W
Sobek
10,734
443
0
1,875
24,986
33,062
600
6,393
18,456
22,642
4,591
L
16,447
4,801
0
4,780
23,091
28,382
0
11,770
11,321
1,847
39,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
35,288
189
Minions Killed
191
0
Camps Cleared
0
916,416
Distance Traveled
874,657
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,074
828
108
6
0
320,747
0
W
Hercules
13,581
799
46
3
0
295,514
0
L
Persephone
11,262
662
64
4
0
272,000
0
L
Fenrir
12,030
708
75
4
0
298,623
1
W
Sobek
12,545
738
35
2
0
300,155
0
L
Surtr
11,996
706
52
3
0
304,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role