Player Matchup

Nut
Nut
ChillStillMillz
Nut
Level 105
God Stats
57W - 59L
1,497 SR
Queue Stats
340W - 330L
1,524 Elo+
Solo
Chang'e
Chang'e
Legenderyxt
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
lX Kenpachi
Guan Yu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,064 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,295 Elo+

VS

Team Averages
Level 119
1,550 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SuperSmashMom64
Erlang Shen
Level 123
God Stats
13W - 13L
1,587 SR
Queue Stats
60W - 60L
1,515 Elo+
Party 2
Nut
Nut
yYoumad29
Nut
Level 107
God Stats
33W - 18L
1,562 SR
Queue Stats
66W - 47L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,787
617
7,205
12,227
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Legenderyxt
Chang'e
12
1 / 1 / 0
7,352
668
3,998
13,095
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
lX Kenpachi
Guan Yu
11
0 / 5 / 1
6,723
611
1,275
14,307
9,519
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 6
8,451
768
9,092
4,893
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
SuperSmashMom64
Erlang Shen
14
2 / 0 / 6
8,761
796
10,397
12,077
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 2
8,304
755
14,409
6,559
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
6
4
L
0
2
0
0
L
Chang'e
Legenderyxt
Chang'e
1
1
0
1
W
Erlang Shen
SuperSmashMom64
Erlang Shen
2
0
6
5
L
Guan Yu
lX Kenpachi
Guan Yu
0
5
1
0.1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,478
Damage
33,898
39,629
Taken
23,529
19,464
Mitigated
16,034
10,910
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,092
858
1,482
1,750
4,893
2,211
243
1,518
3,375
45,352
0
L
7,205
3,705
0
1,568
12,227
5,153
0
2,262
9,941
0
30,516
L
Chang'e
Legenderyxt
Chang'e
3,998
361
1,360
2,663
13,095
4,792
0
3,369
9,556
17,405
0
W
Erlang Shen
SuperSmashMom64
Erlang Shen
10,397
4,302
0
4,979
12,077
11,169
646
1,489
10,588
0
48,537
L
Guan Yu
lX Kenpachi
Guan Yu
1,275
156
2,106
3,213
14,307
9,519
0
3,305
10,900
0
7,883
W
14,409
9,342
0
550
6,559
2,654
798
1,114
5,445
0
27,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,862
Gold Earned
25,516
103
Minions Killed
170
0
Camps Cleared
0
565,279
Distance Traveled
619,615
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,451
768
69
6
0
211,621
3
L
Nut
6,787
617
57
5
0
177,345
0
L
Chang'e
7,352
668
34
3
0
193,617
5
W
Erlang Shen
8,761
796
58
5
0
219,948
0
L
Guan Yu
6,723
611
12
1
0
194,317
0
W
Nut
8,304
755
43
4
0
188,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role