Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
PapaSn0w
Vulcan
Level 118
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 22L
1,294 Elo+
Party 2
Chaac
Chaac
Rawgirthy
Chaac
Level 83
God Stats
9W - 3L
1,691 SR
Queue Stats
515W - 538L
1,506 Elo+
Solo
Susano
Susano
WholesumBot
Susano
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
beaniebabby
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,758 Elo+
Party 2
Team Averages
Level 95
1,586 SR
1,515 Elo+

VS

Team Averages
Level 92
1,503 SR
1,376 Elo+
Nu Wa
Nu Wa
An0nymusBleh
Nu Wa
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 161L
1,419 Elo+
Party 1
Zeus
Zeus
BGPPISOUPCPT
Zeus
Level 109
God Stats
1W - 4L
1,574 SR
Queue Stats
52W - 77L
1,353 Elo+
Party 1
Nut
Nut
It does Burn
Nut
Level 81
God Stats
7W - 9L
1,517 SR
Queue Stats
169W - 167L
1,438 Elo+
Party 1
Bellona
Bellona
TeEncantaLaMusic
Bellona
Level 126
God Stats
6W - 7L
1,742 SR
Queue Stats
154W - 137L
1,552 Elo+
Solo
Mulan
Mulan
pha280ntom
Mulan
Level 104
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 2
7,039
587
7,691
8,180
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
PapaSn0w
Vulcan
12
1 / 1 / 2
7,063
589
6,114
8,106
3,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rawgirthy
Chaac
13
0 / 1 / 2
7,299
608
4,011
8,297
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
12
6 / 0 / 2
7,036
586
5,896
10,392
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
beaniebabby
Jormungandr
12
1 / 1 / 6
7,046
587
5,059
8,423
6,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,119
593
7,063
7,888
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,435
536
5,761
8,104
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 4 / 1
5,455
455
6,072
9,252
3,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 1
5,805
484
3,924
7,264
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
9
1 / 2 / 1
5,217
435
5,229
9,330
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
L
2
2
0
1
L
0
5
1
0.1
L
0
4
1
0.13
W
Vulcan
PapaSn0w
Vulcan
1
1
2
2
W
Chaac
Rawgirthy
Chaac
0
1
2
1
L
1
1
1
1.5
W
Susano
6
0
2
7
W
Jormungandr
beaniebabby
Jormungandr
1
1
6
4
L
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
28,049
43,398
Taken
41,838
24,311
Mitigated
18,826
12,315
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,691
3,339
0
2,144
8,180
3,474
559
436
7,624
0
44,552
L
7,063
1,306
0
2,751
7,888
2,757
0
0
7,888
54,316
0
L
5,761
411
0
500
8,104
2,146
0
5,665
2,439
50,568
397
L
6,072
3,260
0
1,913
9,252
3,505
0
2,087
7,165
0
39,816
W
Vulcan
PapaSn0w
Vulcan
6,114
2,740
0
2,577
8,106
3,324
0
6,266
1,735
51,708
0
W
Chaac
Rawgirthy
Chaac
4,011
309
0
3,113
8,297
6,438
0
3,737
3,678
0
52,648
L
3,924
1,207
0
759
7,264
4,409
0
797
6,467
0
44,681
W
Susano
5,896
2,314
0
3,882
10,392
4,077
0
550
9,702
0
45,514
W
Jormungandr
beaniebabby
Jormungandr
5,059
1,275
0
599
8,423
6,998
134
404
7,879
29,774
1,579
L
Mulan
5,229
825
192
1,550
9,330
6,009
0
2,624
6,706
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
30,031
349
Minions Killed
378
0
Camps Cleared
0
1,290,987
Distance Traveled
1,138,421
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,039
587
67
6
0
247,592
2
L
Nu Wa
7,119
593
100
8
0
196,753
0
L
Zeus
6,435
536
99
8
0
220,372
0
L
Nut
5,455
455
74
6
0
220,129
4
W
Vulcan
7,063
589
74
6
0
258,665
3
W
Chaac
7,299
608
96
8
0
238,108
0
L
Bellona
5,805
484
81
7
0
274,850
0
W
Susano
7,036
586
71
6
0
298,316
2
W
Jormungandr
7,046
587
41
3
0
248,306
0
L
Mulan
5,217
435
24
2
0
226,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role