Player Matchup

Osiris
Osiris
Silver III
ITritonI
Osiris
Silver III
Level 116
God Stats
2W - 0L
1,305 SR
Queue Stats
12W - 13L
1,354 MMR
Party 2
Ra
Ra
Gold V
Und3adAtlas
Ra
Gold V
Level 155
God Stats
1W - 1L
1,677 SR
Queue Stats
18W - 16L
1,577 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
wulfuldisc044
Kuzenbo
Gold IV
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,614 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,494 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,654 SR
1,504 MMR
Chiron
Chiron
Gold III
SilentEcho6579
Chiron
Gold III
Level 59
God Stats
2W - 1L
1,748 SR
Queue Stats
100W - 109L
1,648 MMR
Party 1
Anubis
Anubis
Bronze III
TeumesianFox
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
WallgG
King Arthur
Silver I
Level 68
God Stats
2W - 3L
1,714 SR
Queue Stats
107W - 125L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ITritonI
Osiris
16
2 / 1 / 9
10,409
694
10,955
12,261
11,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
5 / 1 / 7
11,538
769
10,418
6,781
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
17
6 / 2 / 6
11,034
736
13,093
16,859
24,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AchillesZeusCthulhuTyrJormungandr

VS

Bans
BacchusBake KujiraNe ZhaXing TianHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,566
638
12,028
11,402
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Anubis
14
1 / 7 / 3
9,229
615
9,424
13,217
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
WallgG
King Arthur
12
0 / 4 / 4
8,240
549
7,835
16,219
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
ITritonI
Osiris
2
1
9
6.5
L
3
2
1
1.75
L
Anubis
1
7
3
0.36
W
5
1
7
8.5
L
King Arthur
WallgG
King Arthur
0
4
4
0.5
W
Kuzenbo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
29,287
35,901
Taken
40,838
38,646
Mitigated
28,259
12,136
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ITritonI
Osiris
10,955
3,151
0
2,621
12,261
11,511
185
3,581
8,210
0
34,894
L
12,028
4,475
436
1,480
11,402
5,504
0
6,851
4,335
0
44,897
L
Anubis
9,424
151
0
2,349
13,217
7,330
0
7,413
5,565
42,125
0
W
10,418
549
4,094
4,230
6,781
2,840
384
2,194
4,427
73,544
0
L
King Arthur
WallgG
King Arthur
7,835
43
0
1,524
16,219
15,425
0
7,133
9,049
0
29,333
W
Kuzenbo
13,093
3,674
0
1,191
16,859
24,295
33
3,705
12,750
23,186
2,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
27,035
206
Minions Killed
162
0
Camps Cleared
0
874,203
Distance Traveled
717,265
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,409
694
55
4
0
284,603
0
L
Chiron
9,566
638
53
4
0
235,616
0
L
Anubis
9,229
615
82
5
0
217,044
0
W
Ra
11,538
769
130
9
0
310,621
0
L
King Arthur
8,240
549
27
2
0
264,605
0
W
Kuzenbo
11,034
736
21
1
0
278,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role