Player Matchup

Athena
Athena
AchillesHeals
Athena
Level 155
God Stats
30W - 18L
1,695 SR
Queue Stats
278W - 250L
1,535 Elo+
Solo
Surtr
Surtr
BR0THERC0USIN69
Surtr
Level 128
God Stats
4W - 10L
1,358 SR
Queue Stats
128W - 114L
1,523 Elo+
Party 1
Izanami
Izanami
Clapndmcheks
Izanami
Level 128
God Stats
23W - 9L
1,649 SR
Queue Stats
154W - 139L
1,524 Elo+
Party 1
Janus
Janus
OLIVEOWNS
Janus
Level 122
God Stats
1W - 1L
1,711 SR
Queue Stats
120W - 130L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
mudoyp2
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 234L
1,487 Elo+
Solo
Team Averages
Level 130
1,583 SR
1,498 Elo+

VS

Team Averages
Level 126
1,477 SR
1,505 Elo+
Cerberus
Cerberus
ExpertCrab4
Cerberus
Level 146
God Stats
22W - 18L
1,555 SR
Queue Stats
506W - 501L
1,460 Elo+
Solo
Scylla
Scylla
LogiFugginBear
Scylla
Level 121
God Stats
1W - 4L
1,223 SR
Queue Stats
521W - 516L
1,542 Elo+
Solo
Neith
Neith
N64N1C0L3
Neith
Level 128
God Stats
126W - 109L
1,522 SR
Queue Stats
283W - 266L
1,486 Elo+
Solo
Guan Yu
Guan Yu
TTV_GodlyKiwi
Guan Yu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 142L
1,530 Elo+
Solo
Arachne
Arachne
sagar9012
Arachne
Level 128
God Stats
66W - 51L
1,584 SR
Queue Stats
243W - 232L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,720
477
3,993
10,186
9,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 1
6,602
550
6,706
13,320
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Clapndmcheks
Izanami
12
2 / 3 / 0
6,540
545
7,939
10,412
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
OLIVEOWNS
Janus
11
1 / 3 / 0
5,838
487
3,723
5,699
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
mudoyp2
Ne Zha
10
1 / 5 / 2
5,743
479
3,925
11,912
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExpertCrab4
Cerberus
9
0 / 3 / 4
5,714
476
5,208
14,069
8,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
7 / 0 / 3
7,969
664
6,416
4,029
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
N64N1C0L3
Neith
11
0 / 1 / 5
6,245
520
6,253
6,737
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
12
2 / 1 / 4
6,896
575
6,925
12,059
11,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
sagar9012
Arachne
13
8 / 0 / 4
7,494
625
7,899
8,871
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
17
17
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
4
1
0.38
L
Izanami
Clapndmcheks
Izanami
2
3
0
0.67
W
Cerberus
ExpertCrab4
Cerberus
0
3
4
0.67
W
7
0
3
8.5
W
Neith
N64N1C0L3
Neith
0
1
5
2.5
L
Janus
OLIVEOWNS
Janus
1
3
0
0.33
W
Guan Yu
2
1
4
4
L
Ne Zha
mudoyp2
Ne Zha
1
5
2
0.4
W
Arachne
sagar9012
Arachne
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
32,701
51,529
Taken
45,765
29,117
Mitigated
26,838
11,436
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,993
1,494
0
1,813
10,186
9,008
0
2,004
8,150
18,310
0
L
6,706
3,506
0
4,344
13,320
9,926
0
673
12,647
1,789
45,539
L
Izanami
Clapndmcheks
Izanami
7,939
6,375
0
2,815
10,412
3,734
0
3,152
7,260
0
65,345
W
Cerberus
ExpertCrab4
Cerberus
5,208
274
0
4,363
14,069
8,266
0
1,661
12,408
21,842
0
W
6,416
394
0
750
4,029
1,425
0
2,662
1,367
40,961
1,285
W
Neith
N64N1C0L3
Neith
6,253
1,344
0
1,938
6,737
2,451
587
823
5,914
0
52,986
L
Janus
OLIVEOWNS
Janus
3,723
287
0
410
5,699
1,640
0
2,463
2,962
42,403
0
W
Guan Yu
6,925
1,428
244
4,099
12,059
11,633
8
1,416
10,643
0
50,723
L
Ne Zha
mudoyp2
Ne Zha
3,925
1,679
0
2,054
11,912
4,809
0
2,634
9,090
0
45,097
W
Arachne
sagar9012
Arachne
7,899
6,175
0
4,013
8,871
3,063
246
1,633
7,238
0
41,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
34,318
350
Minions Killed
345
0
Camps Cleared
0
1,135,459
Distance Traveled
1,158,073
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,720
477
35
3
0
264,079
5
L
Surtr
6,602
550
75
6
0
213,479
2
L
Izanami
6,540
545
104
9
0
195,137
0
W
Cerberus
5,714
476
50
4
0
229,792
5
W
Scylla
7,969
664
76
6
0
243,440
0
W
Neith
6,245
520
65
5
0
189,978
1
L
Janus
5,838
487
69
6
0
210,964
0
W
Guan Yu
6,896
575
81
7
0
233,639
4
L
Ne Zha
5,743
479
67
6
0
251,800
0
W
Arachne
7,494
625
73
6
0
261,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role