Player Matchup

Cthulhu
Cthulhu
BezerkerJoe
Cthulhu
Level 50
God Stats
6W - 6L
1,458 SR
Queue Stats
89W - 100L
1,274 Elo+
Party 2
Nut
Nut
PocketRaptor
Nut
Level 41
God Stats
10W - 16L
1,396 SR
Queue Stats
109W - 104L
1,272 Elo+
Party 2
Horus
Horus
Tmolus8993
Horus
Level 40
God Stats
11W - 12L
1,449 SR
Queue Stats
85W - 96L
1,272 Elo+
Party 2
Team Averages
Level 44
1,434 SR
1,273 Elo+

VS

Team Averages
Level 52
1,572 SR
1,368 Elo+
Thor
Thor
Keldude70
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,252 Elo+
Party 1
Tiamat
Tiamat
ZOmoeHITTAhoe
Tiamat
Level 53
God Stats
1W - 1L
1,716 SR
Queue Stats
30W - 39L
1,518 Elo+
Solo
Odin
Odin
slapanator77
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BezerkerJoe
Cthulhu
12
3 / 2 / 8
8,040
804
10,290
12,032
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 0 / 3
8,942
894
11,748
9,170
3,438
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
13
2 / 0 / 9
7,966
797
5,760
10,804
8,309
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 9 / 0
6,368
637
4,161
12,476
4,538
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 3 / 1
6,824
682
8,772
9,340
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 2
6,517
652
3,838
11,485
9,025
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BezerkerJoe
Cthulhu
3
2
8
3.5
L
Thor
1
9
0
0.11
W
7
0
3
8.5
W
Horus
2
0
9
6.5
L
1
3
1
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
16,771
32,006
Taken
33,301
21,558
Mitigated
18,086
7,614
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BezerkerJoe
Cthulhu
10,290
1,109
189
415
12,032
9,811
58
3,082
8,477
26,218
598
L
Thor
4,161
985
0
0
12,476
4,538
0
3,329
9,111
0
13,847
W
11,748
8,016
0
2,978
9,170
3,438
1,615
1,735
7,106
0
33,596
W
Horus
5,760
1,923
424
3,608
10,804
8,309
444
2,489
7,895
0
14,935
L
8,772
1,255
219
936
9,340
4,523
0
3,155
6,161
15,236
587
L
3,838
1,073
257
1,515
11,485
9,025
0
3,236
8,231
0
14,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
19,709
112
Minions Killed
67
0
Camps Cleared
0
597,107
Distance Traveled
522,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,040
804
33
3
0
205,171
0
L
Thor
6,368
637
19
2
0
148,639
0
W
Nut
8,942
894
70
7
0
171,181
0
W
Horus
7,966
797
9
1
0
220,755
0
L
Tiamat
6,824
682
24
2
0
158,201
0
L
Odin
6,517
652
24
2
0
215,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role