Player Matchup

Hades
Hades
BTGz
Hades
Level 98
God Stats
0W - 4L
1,193 SR
Queue Stats
72W - 92L
1,483 Elo+
Party 1
Tiamat
Tiamat
ReforgedSteel302
Tiamat
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 254L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
StonesOFWar
Gilgamesh
Level 57
God Stats
1W - 2L
1,451 SR
Queue Stats
75W - 81L
1,659 Elo+
Solo
Serqet
Serqet
xSoupii
Serqet
Level 85
God Stats
5W - 7L
1,448 SR
Queue Stats
107W - 124L
1,503 Elo+
Party 1
Rama
Rama
xTiger125x
Rama
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 97L
1,525 Elo+
Party 1
Team Averages
Level 80
1,418 SR
1,541 Elo+

VS

Team Averages
Level 161
1,562 SR
1,497 Elo+
Loki
Loki
ProudestKen
Loki
Level 159
God Stats
44W - 30L
1,620 SR
Queue Stats
179W - 173L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
SnipeQueen115
Nu Wa
Level 205
God Stats
34W - 14L
1,749 SR
Queue Stats
265W - 251L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
Strxngth
Aphrodite
Level 159
God Stats
24W - 38L
1,233 SR
Queue Stats
139W - 245L
1,420 Elo+
Party 3
Ishtar
Ishtar
ceasertiberius
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 2
Osiris
Osiris
derpybaits
Osiris
Level 159
God Stats
2W - 1L
1,707 SR
Queue Stats
149W - 134L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BTGz
Hades
7
1 / 1 / 3
4,359
623
3,005
6,319
4,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 2
4,227
604
2,714
5,990
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
StonesOFWar
Gilgamesh
5
0 / 4 / 0
3,420
489
1,337
6,459
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
xSoupii
Serqet
8
6 / 0 / 1
5,087
727
4,834
5,478
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 2
4,434
633
3,438
4,575
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 0
4,978
711
3,234
6,617
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 2 / 3
5,248
750
4,999
4,030
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Strxngth
Aphrodite
7
0 / 2 / 2
4,429
633
1,511
5,936
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
4,285
612
3,493
5,288
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
derpybaits
Osiris
10
4 / 0 / 1
5,943
849
5,754
6,640
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
11
11
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
BTGz
Hades
1
1
3
2.5
W
4
2
0
2
L
0
4
2
0.25
W
3
2
3
2.25
L
Gilgamesh
StonesOFWar
Gilgamesh
0
4
0
0
W
Aphrodite
Strxngth
Aphrodite
0
2
2
0.5
W
0
2
2
0.5
W
Osiris
derpybaits
Osiris
4
0
1
4.5
L
Serqet
xSoupii
Serqet
6
0
1
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
18,991
28,821
Taken
28,511
13,552
Mitigated
12,436
8,158
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BTGz
Hades
3,005
461
322
2,872
6,319
4,253
0
1,896
4,255
14,579
1,651
W
3,234
782
0
2,598
6,617
1,839
0
517
5,799
0
29,182
L
2,714
296
0
661
5,990
2,990
0
2,276
3,416
23,670
0
W
4,999
1,208
0
0
4,030
1,346
0
2,189
1,760
25,718
778
L
Gilgamesh
StonesOFWar
Gilgamesh
1,337
357
0
733
6,459
2,772
0
89
5,941
721
10,420
W
Aphrodite
Strxngth
Aphrodite
1,511
559
1,145
2,336
5,936
3,081
0
1,835
3,920
11,131
0
W
3,493
2,310
0
919
5,288
2,000
0
866
4,422
0
30,106
W
Osiris
derpybaits
Osiris
5,754
2,214
0
3,168
6,640
4,170
253
322
6,123
0
42,324
L
Serqet
xSoupii
Serqet
4,834
1,559
0
2,092
5,478
2,233
0
857
4,561
0
21,137
L
3,438
2,932
0
1,478
4,575
1,304
0
825
3,746
0
26,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
24,883
184
Minions Killed
232
0
Camps Cleared
0
706,041
Distance Traveled
699,456
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,359
623
16
2
0
143,367
1
W
Loki
4,978
711
50
7
0
178,203
0
L
Tiamat
4,227
604
54
8
0
138,939
0
W
Nu Wa
5,248
750
56
8
0
139,992
2
L
Gilgamesh
3,420
489
17
2
0
109,103
0
W
Aphrodite
4,429
633
11
2
0
122,912
0
W
Ishtar
4,285
612
48
7
0
118,011
2
W
Osiris
5,943
849
67
10
0
140,338
0
L
Serqet
5,087
727
40
6
0
183,930
0
L
Rama
4,434
633
57
8
0
130,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role