Player Matchup

Lancelot
Lancelot
AfricanCaulk
Lancelot
Level 158
God Stats
1W - 3L
1,735 SR
Queue Stats
110W - 112L
1,519 Elo+
Party 1
Apollo
Apollo
OwnagizerBunny
Apollo
Level 124
God Stats
3W - 5L
1,456 SR
Queue Stats
63W - 64L
1,505 Elo+
Solo
Sol
Sol
St4rkiller117
Sol
Level 142
God Stats
2W - 4L
1,575 SR
Queue Stats
105W - 101L
1,547 Elo+
Solo
Surtr
Surtr
Xemplified
Surtr
Level 128
God Stats
2W - 2L
1,791 SR
Queue Stats
43W - 46L
1,506 Elo+
Party 1
Geb
Geb
smurfing69420
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,476 Elo+
Party 1
Team Averages
Level 131
1,611 SR
1,511 Elo+

VS

Team Averages
Level 106
1,533 SR
1,410 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Afro Puma409
Hun Batz
Level 26
God Stats
2W - 2L
1,477 SR
Queue Stats
6W - 17L
1,195 Elo+
Party 2
Heimdallr
Heimdallr
ExoticFlames2-
Heimdallr
Level 159
God Stats
4W - 1L
1,763 SR
Queue Stats
91W - 79L
1,584 Elo+
Party 3
Chang'e
Chang'e
Flowrelli
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,195 Elo+
Party 2
Bacchus
Bacchus
RunFast1313
Bacchus
Level 149
God Stats
2W - 2L
1,426 SR
Queue Stats
83W - 73L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AfricanCaulk
Lancelot
13
1 / 2 / 1
6,409
916
5,818
8,987
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 1
6,769
967
3,525
9,526
3,660
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 1 / 0
5,969
853
6,959
3,376
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
11
0 / 0 / 2
5,935
848
7,258
9,961
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
5,300
757
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 3
6,875
982
5,867
7,455
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Afro Puma409
Hun Batz
11
1 / 2 / 1
6,083
869
1,852
5,381
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Heimdallr
ExoticFlames2-
Heimdallr
14
3 / 0 / 2
7,318
1,045
9,410
5,716
3,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Flowrelli
Chang'e
12
0 / 0 / 3
6,194
885
5,436
5,040
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
RunFast1313
Bacchus
12
0 / 1 / 3
6,084
869
3,117
4,929
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
6
6
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
3
3.5
L
Lancelot
AfricanCaulk
Lancelot
1
2
1
0.75
W
Hun Batz
Afro Puma409
Hun Batz
1
2
1
0.75
W
Heimdallr
ExoticFlames2-
Heimdallr
3
0
2
4
W
Chang'e
Flowrelli
Chang'e
0
0
3
1.5
L
2
3
1
0.83
W
Bacchus
RunFast1313
Bacchus
0
1
3
1.5
L
0
1
0
0
L
Surtr
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
25,682
31,850
Taken
28,521
17,483
Mitigated
20,716
6,168
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,867
1,448
0
2,206
7,455
7,522
0
1,812
5,555
0
15,554
L
Lancelot
AfricanCaulk
Lancelot
5,818
335
0
1,184
8,987
4,233
0
1,779
6,881
0
21,911
W
Hun Batz
Afro Puma409
Hun Batz
1,852
679
0
0
5,381
2,831
1,109
733
4,532
0
7,841
W
Heimdallr
ExoticFlames2-
Heimdallr
9,410
5,313
0
2,522
5,716
3,145
0
1,844
3,696
0
36,078
W
Chang'e
Flowrelli
Chang'e
5,436
547
2,290
2,182
5,040
1,961
0
1,262
3,657
22,299
0
L
3,525
1,670
0
2,204
9,526
3,660
0
1,701
7,532
0
22,306
W
Bacchus
RunFast1313
Bacchus
3,117
173
0
390
4,929
5,257
442
1,191
3,656
7,658
311
L
6,959
1,666
0
512
3,376
1,196
0
699
2,518
19,300
2,861
L
Surtr
7,258
1,898
0
2,268
9,961
8,394
0
3,671
5,947
456
14,011
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
32,554
135
Minions Killed
181
0
Camps Cleared
0
713,481
Distance Traveled
803,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,875
982
28
4
0
187,794
0
L
Lancelot
6,409
916
34
5
0
192,859
0
W
Hun Batz
6,083
869
20
3
0
151,276
0
W
Heimdallr
7,318
1,045
64
9
0
146,425
0
W
Chang'e
6,194
885
55
8
0
167,092
0
L
Apollo
6,769
967
44
6
0
145,678
0
W
Bacchus
6,084
869
14
2
0
150,440
0
L
Sol
5,969
853
36
5
0
155,711
0
L
Surtr
5,935
848
21
3
0
219,233
0
L
Geb
5,300
757
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role