Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
cleciovigo
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,371 Elo+
Solo
Hercules
Hercules
ßatataDoce
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,284 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,385 Elo+

VS

Team Averages
Level 128
1,491 SR
1,454 Elo+
Medusa
Medusa
XxBlackPhanterxX
Medusa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 199L
1,455 Elo+
Solo
Chaac
Chaac
j4yp3g
Chaac
Level 69
God Stats
11W - 12L
1,781 SR
Queue Stats
365W - 483L
1,407 Elo+
Solo
Nox
Nox
jason666
Nox
Level 166
God Stats
1W - 0L
1,193 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 2 / 1
8,030
730
9,691
8,908
3,885
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
cleciovigo
Chronos
12
0 / 1 / 3
7,365
670
1,906
3,164
1,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ßatataDoce
Hercules
12
1 / 2 / 2
7,368
670
3,217
12,138
12,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,563
688
8,640
7,639
2,624
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
j4yp3g
Chaac
11
0 / 1 / 3
7,065
642
4,076
5,139
4,289
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
4 / 2 / 1
8,221
747
4,533
7,884
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
5
5
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
2
1
1.75
W
1
1
3
2.5
L
Chronos
cleciovigo
Chronos
0
1
3
1.5
W
Chaac
j4yp3g
Chaac
0
1
3
1.5
W
4
2
1
2.25
L
Hercules
ßatataDoce
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,814
Damage
17,249
24,210
Taken
20,662
17,903
Mitigated
9,335
6,816
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,691
1,274
620
1,380
8,908
3,885
0
2,404
6,498
43,410
0
W
8,640
3,671
0
750
7,639
2,624
0
4,280
3,351
0
38,837
L
Chronos
cleciovigo
Chronos
1,906
173
0
232
3,164
1,271
1,295
640
2,524
18,048
383
W
Chaac
j4yp3g
Chaac
4,076
393
0
1,538
5,139
4,289
0
1,856
3,279
0
21,850
W
4,533
557
0
2,111
7,884
2,422
295
5,768
2,116
19,205
0
L
Hercules
ßatataDoce
Hercules
3,217
1,489
0
4,584
12,138
12,747
82
1,531
10,597
238
11,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
22,849
125
Minions Killed
134
0
Camps Cleared
0
592,746
Distance Traveled
602,264
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,030
730
55
5
0
211,946
0
W
Medusa
7,563
688
60
5
0
221,975
0
L
Chronos
7,365
670
49
4
0
179,939
0
W
Chaac
7,065
642
34
3
0
185,135
6
W
Nox
8,221
747
40
4
0
195,154
0
L
Hercules
7,368
670
21
2
0
200,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role