Player Matchup

Hercules
Hercules
Goblin_Migiwara
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 3
Yemoja
Yemoja
Olympusscruher
Yemoja
Level 66
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 9L
1,107 Elo+
Party 2
Apollo
Apollo
Outlawjosh19
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,107 Elo+
Party 2
Freya
Freya
TwoFourPink
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 3
Chiron
Chiron
bigZ1028
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,475 Elo+
Solo
Team Averages
Level 30
1,451 SR
1,279 Elo+

VS

Team Averages
Level 69
1,493 SR
1,547 Elo+
Poseidon
Poseidon
CooHwip
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,623 Elo+
Party 1
Chronos
Chronos
Jeesaurusrex
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 1
Hel
Hel
Nymin
Hel
Level 105
God Stats
2W - 0L
1,465 SR
Queue Stats
43W - 32L
1,501 Elo+
Party 1
Geb
Geb
Superpositioned
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,514 Elo+
Party 1
Maui
Maui
Vulatt
Maui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 9 / 1
7,323
732
9,615
25,964
22,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 3
7,493
749
7,805
13,219
11,999
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
9
0 / 12 / 1
6,435
644
2,677
15,048
6,574
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 11 / 4
6,932
693
6,922
16,394
7,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
bigZ1028
Chiron
17
7 / 5 / 2
10,339
1,034
18,725
13,212
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CooHwip
Poseidon
17
10 / 1 / 26
10,242
1,024
21,980
11,084
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Jeesaurusrex
Chronos
16
7 / 3 / 28
9,932
993
22,414
13,205
6,968
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
Nymin
Hel
18
18 / 2 / 19
11,301
1,130
16,744
14,265
7,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 34
10,284
1,028
7,532
16,359
14,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
Vulatt
Maui
15
5 / 2 / 26
9,332
933
8,647
20,995
23,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
175
9
Kills
42
42
Deaths
11
11
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CooHwip
Poseidon
10
1
26
23
L
Hercules
1
9
1
0.17
W
Chronos
Jeesaurusrex
Chronos
7
3
28
7
W
Hel
Nymin
Hel
18
2
19
13.75
L
1
5
3
0.5
L
Apollo
0
12
1
0.04
W
2
3
34
6.33
L
0
11
4
0.18
W
Maui
Vulatt
Maui
5
2
26
9
L
Chiron
bigZ1028
Chiron
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,744
Damage
77,317
83,837
Taken
75,908
54,030
Mitigated
58,278
13,718
Healing
45,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CooHwip
Poseidon
21,980
4,801
558
2,687
11,084
5,435
1,469
2,211
8,873
38,107
0
L
Hercules
9,615
3,182
54
6,496
25,964
22,328
0
23,065
2,899
0
18,844
W
Chronos
Jeesaurusrex
Chronos
22,414
11,061
521
3,025
13,205
6,968
3,350
3,270
9,935
36,669
2,100
W
Hel
Nymin
Hel
16,744
462
14,854
9,311
14,265
7,897
499
2,524
11,741
30,168
1,643
L
7,805
710
1,231
656
13,219
11,999
0
12,173
1,046
15,643
0
L
Apollo
2,677
1,162
0
159
15,048
6,574
0
13,738
1,310
0
6,451
W
7,532
1,544
2,481
4,156
16,359
14,869
805
2,854
13,505
14,659
0
L
6,922
2,139
0
1,160
16,394
7,089
0
15,046
1,348
11,546
0
W
Maui
Vulatt
Maui
8,647
1,876
784
7,000
20,995
23,109
216
3,868
17,127
11,754
0
L
Chiron
bigZ1028
Chiron
18,725
3,401
729
3,233
13,212
6,040
0
12,441
771
0
37,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
51,091
90
Minions Killed
104
0
Camps Cleared
0
780,366
Distance Traveled
996,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,242
1,024
30
3
0
202,743
0
L
Hercules
7,323
732
13
1
0
161,078
0
W
Chronos
9,932
993
21
2
0
180,044
0
W
Hel
11,301
1,130
37
4
0
219,612
0
L
Yemoja
7,493
749
18
2
0
147,019
0
L
Apollo
6,435
644
5
1
0
137,984
0
W
Geb
10,284
1,028
10
1
0
202,998
0
L
Freya
6,932
693
6
1
0
154,873
0
W
Maui
9,332
933
6
1
0
191,158
0
L
Chiron
10,339
1,034
48
5
0
179,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role