Player Matchup

Bakasura
Bakasura
Barline4Life
Bakasura
Level 119
God Stats
7W - 4L
1,721 SR
Queue Stats
37W - 49L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Doctorhighness13
Kukulkan
Level 64
God Stats
16W - 24L
1,543 SR
Queue Stats
18W - 31L
1,423 Elo+
Party 2
Artemis
Artemis
Ungroomedowl
Artemis
Level 92
God Stats
1W - 2L
1,584 SR
Queue Stats
34W - 45L
1,464 Elo+
Party 2
Athena
Athena
lrbolsen1234
Athena
Level 74
God Stats
5W - 6L
1,536 SR
Queue Stats
14W - 27L
1,396 Elo+
Party 2
Bellona
Bellona
orglaf
Bellona
Level 100
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 25L
1,334 Elo+
Party 2
Team Averages
Level 90
1,628 SR
1,418 Elo+

VS

Team Averages
Level 94
1,424 SR
1,502 Elo+
Cthulhu
Cthulhu
Goonsforhire22
Cthulhu
Level 105
God Stats
2W - 5L
1,157 SR
Queue Stats
76W - 73L
1,582 Elo+
Solo
Arachne
Arachne
Ichika_Nakano-_-
Arachne
Level 64
God Stats
1W - 1L
1,196 SR
Queue Stats
77W - 74L
1,475 Elo+
Solo
Cernunnos
Cernunnos
ODC Wa ge
Cernunnos
Level 107
God Stats
2W - 1L
1,527 SR
Queue Stats
67W - 59L
1,411 Elo+
Solo
Fenrir
Fenrir
Thompsin
Fenrir
Level 105
God Stats
6W - 1L
1,649 SR
Queue Stats
133W - 123L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
XwXhEaRtLeSsXwX
Ix Chel
Level 88
God Stats
5W - 3L
1,590 SR
Queue Stats
123W - 116L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barline4Life
Bakasura
15
5 / 4 / 2
8,263
551
10,884
18,461
9,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
7,022
468
8,208
9,079
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Ungroomedowl
Artemis
12
1 / 5 / 2
7,146
476
9,775
12,189
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
11
2 / 5 / 2
7,121
475
4,559
15,151
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
orglaf
Bellona
12
1 / 7 / 3
7,080
472
7,336
18,661
13,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,336
689
14,419
10,820
13,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 4
8,431
562
8,014
19,179
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
ODC Wa ge
Cernunnos
15
1 / 1 / 13
8,888
593
13,298
10,440
4,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Thompsin
Fenrir
15
8 / 2 / 10
9,843
656
10,652
18,741
16,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 4
9,004
600
8,872
8,522
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
9
Kills
26
26
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Barline4Life
Bakasura
5
4
2
1.5
L
0
5
2
0.2
W
7
1
6
10
W
5
4
4
1.75
W
Cernunnos
ODC Wa ge
Cernunnos
1
1
13
7.5
W
Fenrir
Thompsin
Fenrir
8
2
10
6.5
L
Artemis
Ungroomedowl
Artemis
1
5
2
0.4
W
5
1
4
7
L
Athena
2
5
2
0.6
L
Bellona
orglaf
Bellona
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
55,255
73,541
Taken
67,702
45,142
Mitigated
47,937
16,683
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Barline4Life
Bakasura
10,884
6,523
0
6,676
18,461
9,874
0
3,731
14,577
0
61,236
L
8,208
1,147
0
375
9,079
3,335
0
5,144
3,865
51,055
438
W
14,419
1,490
354
2,250
10,820
13,035
60
937
9,813
67,296
1,600
W
8,014
5,619
0
4,962
19,179
9,331
0
1,965
15,730
0
78,403
W
Cernunnos
ODC Wa ge
Cernunnos
13,298
5,699
0
3,005
10,440
4,889
1,295
2,041
8,399
0
84,889
W
Fenrir
Thompsin
Fenrir
10,652
3,184
0
3,192
18,741
16,730
685
3,758
13,471
0
25,867
L
Artemis
Ungroomedowl
Artemis
9,775
4,048
0
2,103
12,189
4,921
0
314
11,875
0
51,584
W
8,872
1,214
1,696
1,722
8,522
3,952
764
4,131
3,967
64,218
946
L
Athena
4,559
1,473
0
1,551
15,151
13,628
0
2,520
12,477
19,561
0
L
Bellona
orglaf
Bellona
7,336
4,275
0
5,978
18,661
13,384
0
9,515
8,066
0
38,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
46,502
379
Minions Killed
475
0
Camps Cleared
0
1,379,604
Distance Traveled
1,465,501
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,263
551
117
8
0
299,604
1
L
Kukulkan
7,022
468
88
6
0
249,793
6
W
Cthulhu
10,336
689
116
8
0
291,135
1
W
Arachne
8,431
562
97
6
0
308,375
0
W
Cernunnos
8,888
593
133
9
0
258,279
0
W
Fenrir
9,843
656
21
1
0
327,686
4
L
Artemis
7,146
476
75
5
0
266,145
0
W
Ix Chel
9,004
600
108
7
0
280,026
0
L
Athena
7,121
475
30
2
0
313,016
3
L
Bellona
7,080
472
69
5
0
251,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role