Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
D-wreck00
Bake Kujira
Level 109
God Stats
52W - 46L
1,525 SR
Queue Stats
688W - 667L
1,457 Elo+
Solo
Achilles
Achilles
Helbrecht7
Achilles
Level 111
God Stats
5W - 4L
1,500 SR
Queue Stats
246W - 226L
1,548 Elo+
Solo
Anubis
Anubis
Nog1mon
Anubis
Level 65
God Stats
118W - 135L
1,464 SR
Queue Stats
125W - 149L
1,392 Elo+
Solo
Anhur
Anhur
idonthavelegs
Anhur
Level 91
God Stats
34W - 22L
1,601 SR
Queue Stats
124W - 109L
1,496 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,479 Elo+

VS

Team Averages
Level 76
1,550 SR
1,397 Elo+
Khepri
Khepri
Argus Primus
Khepri
Level 76
God Stats
14W - 16L
1,568 SR
Queue Stats
54W - 66L
1,366 Elo+
Party 1
Charybdis
Charybdis
DarkEnviious
Charybdis
Level 68
God Stats
9W - 6L
1,447 SR
Queue Stats
158W - 172L
1,462 Elo+
Party 1
Nemesis
Nemesis
Stampz4712
Nemesis
Level 61
God Stats
3W - 0L
1,703 SR
Queue Stats
100W - 117L
1,384 Elo+
Party 1
Sol
Sol
YourGmasLover
Sol
Level 65
God Stats
27W - 30L
1,294 SR
Queue Stats
191W - 179L
1,428 Elo+
Solo
Tyr
Tyr
hotdog2345
Tyr
Level 108
God Stats
3W - 0L
1,736 SR
Queue Stats
69W - 70L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 1
4,833
483
3,582
8,542
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bake Kujira
D-wreck00
Bake Kujira
7
0 / 4 / 0
4,233
423
1,322
9,271
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Helbrecht7
Achilles
11
2 / 1 / 0
5,906
591
4,798
7,515
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Nog1mon
Anubis
9
0 / 3 / 1
5,084
508
2,605
7,382
3,493
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 0
4,477
448
2,681
8,295
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 0 / 5
6,233
623
2,012
4,300
2,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
DarkEnviious
Charybdis
11
5 / 0 / 3
6,549
655
8,305
5,014
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nemesis
Stampz4712
Nemesis
11
3 / 2 / 5
6,402
640
5,809
9,224
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,622
662
4,198
5,060
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 1 / 0
6,727
673
2,456
8,933
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
Khepri
2
0
5
4.5
L
Bake Kujira
D-wreck00
Bake Kujira
0
4
0
0
W
Charybdis
DarkEnviious
Charybdis
5
0
3
6.5
L
Achilles
Helbrecht7
Achilles
2
1
0
2
L
Anubis
Nog1mon
Anubis
0
3
1
0.17
W
Nemesis
Stampz4712
Nemesis
3
2
5
2.75
W
2
0
0
2
W
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
22,780
41,005
Taken
32,531
21,847
Mitigated
13,544
10,508
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,582
2,640
0
1,583
8,542
3,322
0
342
8,200
0
26,048
W
Khepri
2,012
60
0
474
4,300
2,073
0
125
4,116
15,888
0
L
Bake Kujira
D-wreck00
Bake Kujira
1,322
181
0
1,238
9,271
5,181
0
1,468
7,803
19,594
0
W
Charybdis
DarkEnviious
Charybdis
8,305
3,888
0
3,843
5,014
1,340
512
432
4,434
0
45,608
L
Achilles
Helbrecht7
Achilles
4,798
773
0
3,656
7,515
7,415
0
61
7,454
439
36,827
L
Anubis
Nog1mon
Anubis
2,605
236
0
1,576
7,382
3,493
0
3,453
3,929
32,807
358
W
Nemesis
Stampz4712
Nemesis
5,809
2,713
0
5,814
9,224
3,361
63
436
8,616
0
41,115
W
4,198
1,979
0
1,806
5,060
1,444
3,530
2,486
2,538
39,280
5,206
W
2,456
380
0
3,655
8,933
5,326
0
262
7,927
61
46,051
L
2,681
1,305
0
2,455
8,295
2,436
0
807
7,488
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
32,533
232
Minions Killed
335
0
Camps Cleared
0
916,336
Distance Traveled
998,780
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,833
483
42
4
0
202,589
0
W
Khepri
6,233
623
16
2
0
215,452
2
L
Bake Kujira
4,233
423
18
2
0
194,579
0
W
Charybdis
6,549
655
70
7
0
179,417
2
L
Achilles
5,906
591
70
7
0
170,648
0
L
Anubis
5,084
508
47
5
0
175,021
0
W
Nemesis
6,402
640
83
8
0
249,361
0
W
Sol
6,622
662
73
7
0
163,333
0
W
Tyr
6,727
673
93
9
0
191,217
0
L
Anhur
4,477
448
55
6
0
173,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role