Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
BuckLegends
Gilgamesh
Silver IV
Level 109
God Stats
10W - 7L
1,539 SR
Queue Stats
208W - 271L
780 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Tomm Ganks
Cthulhu
Silver I
Level 147
God Stats
129W - 93L
1,494 SR
Queue Stats
1,009W - 1,079L
1,323 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,511 SR
1,201 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,400 SR
1,204 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
DanzaMain01
Jormungandr
Silver III
Level 145
God Stats
7W - 5L
1,602 SR
Queue Stats
251W - 348L
1,019 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
WestCoastVader
Baron Samedi
Bronze IV
Level 112
God Stats
0W - 5L
1,098 SR
Queue Stats
2W - 13L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 3
7,162
716
5,577
3,907
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BuckLegends
Gilgamesh
13
3 / 0 / 2
7,885
789
5,026
7,525
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Tomm Ganks
Cthulhu
13
2 / 1 / 4
7,331
733
9,446
9,393
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaAchillesAthenaAtlasBastet

VS

Bans
HeraDanzaburouThanatosNeithSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 0
7,303
730
5,404
8,543
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DanzaMain01
Jormungandr
13
0 / 0 / 2
6,961
696
4,631
8,830
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WestCoastVader
Baron Samedi
9
0 / 4 / 1
6,072
607
2,854
6,914
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
3
2.5
L
Thor
 
Thor
2
2
0
1
W
Gilgamesh
BuckLegends
Gilgamesh
3
0
2
4
L
Jormungandr
DanzaMain01
Jormungandr
0
0
2
1
W
Cthulhu
Tomm Ganks
Cthulhu
2
1
4
4
L
Baron Samedi
WestCoastVader
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,049
Damage
12,889
20,825
Taken
24,287
13,880
Mitigated
11,718
5,687
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,577
53
0
518
3,907
1,495
36
1,519
2,388
21,182
0
L
Thor
 
Thor
5,404
1,483
0
360
8,543
3,215
0
3,903
3,999
0
24,640
W
Gilgamesh
BuckLegends
Gilgamesh
5,026
876
0
3,026
7,525
5,674
0
2,350
5,175
0
35,004
L
Jormungandr
DanzaMain01
Jormungandr
4,631
867
0
1,355
8,830
5,468
0
5,248
2,766
19,678
3,725
W
Cthulhu
Tomm Ganks
Cthulhu
9,446
572
0
2,143
9,393
6,711
0
2,638
6,755
19,484
0
L
Baron Samedi
WestCoastVader
Baron Samedi
2,854
124
471
1,068
6,914
3,035
0
4,613
1,895
16,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,378
Gold Earned
20,336
137
Minions Killed
113
0
Camps Cleared
0
602,672
Distance Traveled
539,295
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,162
716
45
5
0
188,354
2
L
Thor
7,303
730
39
4
0
194,126
3
W
Gilgamesh
7,885
789
59
6
0
213,099
4
L
Jormungandr
6,961
696
47
5
0
197,253
0
W
Cthulhu
7,331
733
33
3
0
201,219
0
L
Baron Samedi
6,072
607
27
3
0
147,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role