Player Matchup

Anubis
Anubis
DealerofGame
Anubis
Level 147
God Stats
5W - 6L
1,571 SR
Queue Stats
200W - 184L
1,562 Elo+
Solo
Hou Yi
Hou Yi
Phoghawk
Hou Yi
Level 148
God Stats
0W - 1L
1,510 SR
Queue Stats
13W - 13L
1,584 Elo+
Party 3
Maui
Maui
PowerToPlay
Maui
Level 167
God Stats
8W - 4L
1,687 SR
Queue Stats
165W - 145L
1,560 Elo+
Party 2
Nike
Nike
Rydaso
Nike
Level 153
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 10L
1,555 Elo+
Party 2
Eset
Eset
godhatesbees
Eset
Level 148
God Stats
0W - 2L
1,184 SR
Queue Stats
8W - 5L
1,512 Elo+
Party 3
Team Averages
Level 153
1,537 SR
1,554 Elo+

VS

Team Averages
Level 156
1,498 SR
1,548 Elo+
King Arthur
King Arthur
KEEEELO
King Arthur
Level 157
God Stats
1W - 1L
1,181 SR
Queue Stats
18W - 24L
1,433 Elo+
Solo
Janus
Janus
LeonTheBrave
Janus
Level 157
God Stats
1W - 1L
1,848 SR
Queue Stats
66W - 45L
1,680 Elo+
Solo
Artio
Artio
Phantom116
Artio
Level 163
God Stats
4W - 4L
1,418 SR
Queue Stats
330W - 291L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
ScoobyMFDoo
Danzaburou
Level 157
God Stats
2W - 3L
1,543 SR
Queue Stats
28W - 18L
1,576 Elo+
Party 1
He Bo
He Bo
xXJohnnyBravo69
He Bo
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 4 / 3
6,549
468
6,734
10,683
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
Phoghawk
Hou Yi
14
2 / 4 / 0
7,488
535
7,710
12,335
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 2
6,704
479
4,627
14,107
9,621
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Rydaso
Nike
13
0 / 3 / 0
7,234
517
5,146
14,353
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 2
6,819
487
5,728
9,335
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KEEEELO
King Arthur
14
2 / 0 / 3
8,226
588
10,568
15,443
16,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 3
8,384
599
8,825
9,919
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
2 / 2 / 6
7,763
555
6,317
14,175
11,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ScoobyMFDoo
Danzaburou
15
5 / 1 / 3
9,526
680
11,268
9,378
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 4
7,731
552
7,104
8,657
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
16
16
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
3
0.63
W
King Arthur
KEEEELO
King Arthur
2
0
3
3.5
W
6
0
3
7.5
W
Artio
2
2
6
2.5
L
Hou Yi
Phoghawk
Hou Yi
2
4
0
0.5
L
1
2
2
1
L
Nike
Rydaso
Nike
0
3
0
0
W
Danzaburou
ScoobyMFDoo
Danzaburou
5
1
3
6.5
L
3
3
2
1.33
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
44,082
60,813
Taken
57,572
33,831
Mitigated
38,675
14,551
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,734
506
0
4,037
10,683
5,520
0
5,248
5,435
55,386
960
W
King Arthur
KEEEELO
King Arthur
10,568
1,259
0
4,316
15,443
16,913
5
1,079
14,364
334
62,891
W
8,825
786
0
4,980
9,919
3,434
348
3,137
6,782
69,658
0
W
Artio
6,317
307
600
4,909
14,175
11,879
0
6,145
8,030
22,020
0
L
Hou Yi
Phoghawk
Hou Yi
7,710
4,011
0
3,371
12,335
4,959
0
2,439
9,896
0
69,473
L
4,627
1,126
1,630
2,040
14,107
9,621
0
6,884
7,092
23,529
3,222
L
Nike
Rydaso
Nike
5,146
333
0
2,149
14,353
9,840
0
1,243
12,119
0
63,118
W
Danzaburou
ScoobyMFDoo
Danzaburou
11,268
5,106
0
3,446
9,378
3,683
881
966
8,412
0
73,395
L
5,728
383
82
1,242
9,335
3,891
0
6,715
2,620
50,198
0
W
7,104
528
0
202
8,657
2,766
235
5,561
3,096
55,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
41,630
409
Minions Killed
441
0
Camps Cleared
0
1,343,473
Distance Traveled
1,474,767
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,549
468
87
6
0
293,888
1
W
King Arthur
8,226
588
85
6
0
284,676
0
W
Janus
8,384
599
115
8
0
350,490
2
W
Artio
7,763
555
24
2
0
286,756
2
L
Hou Yi
7,488
535
111
8
0
240,184
2
L
Maui
6,704
479
37
3
0
288,313
0
L
Nike
7,234
517
101
7
0
253,212
0
W
Danzaburou
9,526
680
120
9
0
273,203
2
L
Eset
6,819
487
73
5
0
267,876
4
W
He Bo
7,731
552
97
7
0
279,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role