Player Matchup

Ganesha
Ganesha
Azarwh
Ganesha
Level 81
God Stats
32W - 26L
1,604 SR
Queue Stats
96W - 98L
1,544 Elo+
Party 1
Thoth
Thoth
Gunnermc
Thoth
Level 198
God Stats
10W - 6L
1,656 SR
Queue Stats
88W - 84L
1,561 Elo+
Party 1
Bastet
Bastet
KirinMega
Bastet
Level 69
God Stats
187W - 191L
1,563 SR
Queue Stats
384W - 401L
1,594 Elo+
Solo
Achilles
Achilles
Quasinodno
Achilles
Level 14
God Stats
16W - 13L
1,410 SR
Queue Stats
40W - 40L
1,495 Elo+
Party 1
Skadi
Skadi
sproutedcoco
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,462 Elo+
Solo
Team Averages
Level 81
1,546 SR
1,531 Elo+

VS

Team Averages
Level 114
1,659 SR
1,578 Elo+
Baron Samedi
Baron Samedi
CrimsonNarwhal
Baron Samedi
Level 51
God Stats
4W - 0L
1,967 SR
Queue Stats
56W - 33L
1,623 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MoistMike
Ah Muzen Cab
Level 145
God Stats
38W - 25L
1,630 SR
Queue Stats
284W - 279L
1,539 Elo+
Solo
Hel
Hel
TLee
Hel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,543 Elo+
Party 3
Yemoja
Yemoja
TheGibster
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,602 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pignition12345
Tsukuyomi
Level 89
God Stats
1W - 0L
1,698 SR
Queue Stats
95W - 63L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azarwh
Ganesha
15
0 / 2 / 3
10,415
1,042
5,557
15,562
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Gunnermc
Thoth
15
2 / 1 / 2
10,133
1,013
19,311
9,476
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
KirinMega
Bastet
14
0 / 2 / 2
8,597
860
5,556
7,057
2,917
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Quasinodno
Achilles
15
1 / 5 / 2
9,310
931
6,764
15,898
19,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 0
9,150
915
6,771
13,901
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

219

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonNarwhal
Baron Samedi
15
2 / 2 / 5
9,585
959
12,605
10,999
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
MoistMike
Ah Muzen Cab
16
3 / 0 / 7
10,793
1,079
13,863
5,676
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
TLee
Hel
15
0 / 2 / 11
9,426
943
7,637
10,618
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
TheGibster
Yemoja
16
1 / 0 / 9
10,658
1,066
5,833
9,300
4,483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
pignition12345
Tsukuyomi
15
6 / 0 / 6
11,001
1,100
17,644
9,310
4,153
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
12
12
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Azarwh
Ganesha
0
2
3
0.75
W
Baron Samedi
CrimsonNarwhal
Baron Samedi
2
2
5
2.25
L
Thoth
Gunnermc
Thoth
2
1
2
3
L
Bastet
KirinMega
Bastet
0
2
2
0.5
W
Ah Muzen Cab
MoistMike
Ah Muzen Cab
3
0
7
6.5
L
Achilles
Quasinodno
Achilles
1
5
2
0.4
W
Hel
TLee
Hel
0
2
11
2.75
W
Yemoja
TheGibster
Yemoja
1
0
9
5.5
W
Tsukuyomi
pignition12345
Tsukuyomi
6
0
6
9
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
57,582
61,894
Taken
45,903
53,181
Mitigated
19,118
3,671
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Azarwh
Ganesha
5,557
39
0
1,687
15,562
20,578
0
5,748
9,668
11,488
0
W
Baron Samedi
CrimsonNarwhal
Baron Samedi
12,605
773
1,309
1,543
10,999
4,352
0
6,476
4,344
21,591
130
L
Thoth
Gunnermc
Thoth
19,311
191
0
375
9,476
4,392
0
3,875
5,579
60,758
0
L
Bastet
KirinMega
Bastet
5,556
1,045
0
455
7,057
2,917
0
2,504
4,553
0
9,616
W
Ah Muzen Cab
MoistMike
Ah Muzen Cab
13,863
4,964
0
687
5,676
1,877
0
3,990
1,686
0
49,758
L
Achilles
Quasinodno
Achilles
6,764
583
0
1,024
15,898
19,015
0
7,314
8,493
3,265
13,277
W
Hel
TLee
Hel
7,637
315
3,793
3,074
10,618
4,253
0
5,869
4,669
21,298
138
W
Yemoja
TheGibster
Yemoja
5,833
652
5,314
2,429
9,300
4,483
0
5,459
3,713
17,195
0
W
Tsukuyomi
pignition12345
Tsukuyomi
17,644
4,420
0
1,571
9,310
4,153
0
3,988
5,235
0
31,654
L
6,771
2,411
0
130
13,901
6,279
0
6,171
7,654
0
28,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
51,463
224
Minions Killed
232
4
Camps Cleared
10
956,939
Distance Traveled
1,037,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,415
1,042
9
1
0
200,515
0
W
Baron Samedi
9,585
959
33
3
1
166,341
0
L
Thoth
10,133
1,013
108
11
2
214,073
0
L
Bastet
8,597
860
14
1
0
174,231
0
W
Ah Muzen Cab
10,793
1,079
92
9
2
229,184
0
L
Achilles
9,310
931
35
4
2
194,280
0
W
Hel
9,426
943
48
5
1
210,639
0
W
Yemoja
10,658
1,066
30
3
1
201,963
0
W
Tsukuyomi
11,001
1,100
29
3
5
229,512
0
L
Skadi
9,150
915
58
6
0
173,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role