Player Matchup

Kukulkan
Kukulkan
HungCrusader
Kukulkan
Level 88
God Stats
17W - 6L
1,513 SR
Queue Stats
140W - 133L
1,342 Elo+
Party 1
Achilles
Achilles
Sabbath_Of_Muse
Achilles
Level 67
God Stats
9W - 8L
1,741 SR
Queue Stats
162W - 160L
1,343 Elo+
Party 1
Ymir
Ymir
qwerty612
Ymir
Level 49
God Stats
19W - 16L
1,617 SR
Queue Stats
42W - 39L
1,446 Elo+
Party 1
Team Averages
Level 68
1,624 SR
1,377 Elo+

VS

Team Averages
Level 49
1,537 SR
1,331 Elo+
Nu Wa
Nu Wa
GotaStayHigh
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,367 Elo+
Solo
Thanatos
Thanatos
SuSkii
Thanatos
Level 36
God Stats
12W - 16L
1,586 SR
Queue Stats
64W - 65L
1,313 Elo+
Party 2
Kuzenbo
Kuzenbo
TheReturning OG
Kuzenbo
Level 25
God Stats
9W - 11L
1,525 SR
Queue Stats
39W - 52L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HungCrusader
Kukulkan
17
1 / 0 / 8
10,657
710
9,562
6,490
2,968
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
17
9 / 2 / 1
11,342
756
17,673
14,255
7,304
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
16
0 / 1 / 10
10,063
671
7,589
14,012
11,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,642
576
6,590
8,705
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
SuSkii
Thanatos
15
1 / 2 / 1
9,289
619
7,730
11,401
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 5 / 1
9,630
642
4,873
19,850
15,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Kukulkan
HungCrusader
Kukulkan
1
0
8
5
W
Achilles
9
2
1
4.75
L
Thanatos
SuSkii
Thanatos
1
2
1
0.75
L
2
5
1
0.5
W
Ymir
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
19,193
34,757
Taken
39,956
22,271
Mitigated
23,250
10,899
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,590
2,175
0
0
8,705
2,955
0
2,426
6,202
21,240
848
W
Kukulkan
HungCrusader
Kukulkan
9,562
1,410
180
2,385
6,490
2,968
1,214
3,191
3,179
58,787
619
W
Achilles
17,673
3,432
321
5,428
14,255
7,304
1,095
3,633
10,331
0
35,572
L
Thanatos
SuSkii
Thanatos
7,730
0
0
6,736
11,401
4,895
173
5,720
5,552
0
23,081
L
4,873
2,655
0
5,164
19,850
15,400
180
8,333
11,326
24,938
0
W
Ymir
7,589
866
0
2,585
14,012
11,999
356
3,561
10,044
39,202
2,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
27,561
200
Minions Killed
114
0
Camps Cleared
0
818,924
Distance Traveled
690,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,642
576
47
3
0
183,675
0
W
Kukulkan
10,657
710
109
7
0
228,567
0
W
Achilles
11,342
756
32
2
0
322,009
0
L
Thanatos
9,289
619
34
2
0
292,187
0
L
Kuzenbo
9,630
642
33
2
0
215,130
0
W
Ymir
10,063
671
59
4
0
268,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role