Player Matchup

Tyr
Tyr
CastofDawn
Tyr
Level 176
God Stats
11W - 13L
1,540 SR
Queue Stats
152W - 146L
1,570 Elo+
Solo
Ullr
Ullr
GeeRilla
Ullr
Level 159
God Stats
6W - 4L
1,830 SR
Queue Stats
63W - 25L
1,739 Elo+
Party 2
Sylvanus
Sylvanus
SeedOfEchidna
Sylvanus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 153L
1,582 Elo+
Solo
Sol
Sol
i720Whisper
Sol
Level 130
God Stats
1W - 1L
1,775 SR
Queue Stats
62W - 23L
1,752 Elo+
Party 2
Chronos
Chronos
itzMcLovin
Chronos
Level 127
God Stats
7W - 6L
1,618 SR
Queue Stats
273W - 215L
1,613 Elo+
Solo
Team Averages
Level 150
1,653 SR
1,651 Elo+

VS

Team Averages
Level 159
1,405 SR
1,514 Elo+
Hades
Hades
 
Hades
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jeidiem
Anubis
Level 177
God Stats
1W - 1L
1,508 SR
Queue Stats
61W - 78L
1,534 Elo+
Party 1
Ra
Ra
PABLORUSH
Ra
Level 158
God Stats
4W - 1L
1,480 SR
Queue Stats
56W - 62L
1,536 Elo+
Party 1
Hercules
Hercules
Rikudou1228
Hercules
Level 159
God Stats
4W - 9L
1,360 SR
Queue Stats
56W - 71L
1,490 Elo+
Party 1
Neith
Neith
julihinca12
Neith
Level 131
God Stats
1W - 2L
1,175 SR
Queue Stats
40W - 51L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,812
528
4,553
10,061
8,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ullr
12
1 / 0 / 0
6,196
563
3,806
8,260
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SeedOfEchidna
Sylvanus
10
0 / 3 / 0
5,389
490
2,766
7,678
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
2 / 4 / 0
6,051
550
7,266
8,066
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
itzMcLovin
Chronos
10
0 / 1 / 0
5,224
475
4,686
9,092
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 0 / 1
8,143
740
6,839
7,885
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Jeidiem
Anubis
12
3 / 2 / 0
6,427
584
4,222
8,905
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

13
0 / 0 / 1
7,144
649
4,974
6,552
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
Rikudou1228
Hercules
11
2 / 1 / 4
5,943
540
5,625
13,147
11,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 0 / 3
6,389
581
5,316
5,007
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
1
4.5
L
0
2
2
0.5
L
Ullr
1
0
0
1
W
Anubis
Jeidiem
Anubis
3
2
0
1.5
W
0
0
1
0.5
W
Hercules
Rikudou1228
Hercules
2
1
4
4
L
Sylvanus
SeedOfEchidna
Sylvanus
0
3
0
0
L
2
4
0
0.5
L
Chronos
itzMcLovin
Chronos
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
26,976
43,157
Taken
41,496
19,687
Mitigated
26,251
15,179
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,839
473
80
5,039
7,885
5,037
0
4,046
3,839
54,553
2,355
L
4,553
814
0
4,268
10,061
8,048
0
2,667
7,274
0
20,191
L
Ullr
3,806
1,300
0
2,278
8,260
3,056
0
4,981
3,279
0
55,377
W
Anubis
Jeidiem
Anubis
4,222
258
0
1,004
8,905
4,712
0
1,927
6,978
55,965
0
W
4,974
535
1,225
3,602
6,552
3,068
246
1,218
5,334
62,007
1,949
W
Hercules
Rikudou1228
Hercules
5,625
1,172
131
5,271
13,147
11,693
0
5,381
7,766
0
24,131
L
Sylvanus
SeedOfEchidna
Sylvanus
2,766
1,142
0
2,572
7,678
3,234
0
3,065
4,161
25,262
11,412
L
7,266
4,193
0
2,433
8,066
2,562
0
1,580
6,446
54,818
4,516
L
Chronos
itzMcLovin
Chronos
4,686
2,079
0
3,628
9,092
2,787
0
2,711
6,259
41,258
0
W
5,316
1,381
0
1,676
5,007
1,741
345
1,912
3,095
0
46,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
34,046
345
Minions Killed
434
0
Camps Cleared
0
1,085,220
Distance Traveled
1,152,563
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,143
740
122
11
0
193,067
2
L
Tyr
5,812
528
26
2
0
245,655
4
L
Ullr
6,196
563
90
8
0
215,451
0
W
Anubis
6,427
584
78
7
0
254,068
0
W
Ra
7,144
649
126
11
0
255,909
2
W
Hercules
5,943
540
30
3
0
233,754
2
L
Sylvanus
5,389
490
59
5
0
173,365
4
L
Sol
6,051
550
95
9
0
193,973
2
L
Chronos
5,224
475
75
7
0
256,776
0
W
Neith
6,389
581
78
7
0
215,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role