Player Matchup

Athena
Athena
Gold V
Beadyroe
Athena
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,592 MMR
Solo
Chaac
Chaac
Gold II
FriendlyFace
Chaac
Gold II
Level 124
God Stats
37W - 26L
1,634 SR
Queue Stats
80W - 87L
1,616 MMR
Solo
Zeus
Zeus
Platinum V
G_FlowPR
Zeus
Platinum V
Level 167
God Stats
1W - 2L
1,698 SR
Queue Stats
167W - 160L
1,611 MMR
Solo
Cupid
Cupid
Gold III
Knolur
Cupid
Gold III
Level 130
God Stats
1W - 0L
1,768 SR
Queue Stats
35W - 31L
1,612 MMR
Solo
Arachne
Arachne
Gold III
busterCherry31
Arachne
Gold III
Level 91
God Stats
3W - 3L
1,951 SR
Queue Stats
78W - 80L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,710 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,423 SR
1,606 MMR
Chang'e
Chang'e
Gold III
Aquilest574
Chang'e
Gold III
Level 153
God Stats
5W - 8L
1,473 SR
Queue Stats
70W - 72L
1,606 MMR
Solo
Serqet
Serqet
Gold II
Cloudplan716
Serqet
Gold II
Level 92
God Stats
0W - 4L
1,291 SR
Queue Stats
67W - 66L
1,587 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
IIVINCEII
Kuzenbo
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,606 MMR
Party 1
Neith
Neith
Gold II
alvaro201312
Neith
Gold II
Level 109
God Stats
2W - 4L
1,349 SR
Queue Stats
126W - 123L
1,589 MMR
Solo
Vulcan
Vulcan
Gold V
elboCharly
Vulcan
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beadyroe
Athena
14
4 / 1 / 5
9,385
552
10,508
20,069
21,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 0 / 2
10,522
619
12,205
14,279
11,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
17
3 / 0 / 4
10,600
624
10,123
7,059
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Knolur
Cupid
17
5 / 1 / 4
10,440
614
7,562
9,936
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
5 / 3 / 4
9,978
587
10,964
21,839
9,484
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Bake KujiraAgniThoth

VS

Bans
UllrAwilixSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquilest574
Chang'e
13
0 / 3 / 1
8,190
482
11,600
17,551
14,358
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
2 / 4 / 1
7,464
439
6,391
16,249
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
IIVINCEII
Kuzenbo
10
0 / 2 / 2
7,072
416
4,243
11,821
12,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 3
7,863
463
10,502
12,217
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
elboCharly
Vulcan
14
3 / 5 / 0
8,448
497
6,723
9,731
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
5
5
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aquilest574
Chang'e
0
3
1
0.17
W
Athena
Beadyroe
Athena
4
1
5
6.5
L
Serqet
2
4
1
0.63
W
2
0
2
3
W
Zeus
3
0
4
5
L
Kuzenbo
IIVINCEII
Kuzenbo
0
2
2
0.5
W
Cupid
Knolur
Cupid
5
1
4
7
L
0
5
3
0.3
W
5
3
4
2.33
L
Vulcan
elboCharly
Vulcan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,362
Damage
39,459
73,182
Taken
67,569
49,734
Mitigated
41,967
30,870
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aquilest574
Chang'e
11,600
1,232
647
9,722
17,551
14,358
0
1,033
16,466
71,273
4,287
W
Athena
Beadyroe
Athena
10,508
4,072
0
5,516
20,069
21,382
0
5,681
14,146
41,664
2,401
L
Serqet
6,391
1,485
0
5,928
16,249
7,158
0
2,946
13,149
0
58,875
W
12,205
1,350
0
5,433
14,279
11,915
0
7,865
6,414
0
91,594
W
Zeus
10,123
310
0
1,052
7,059
2,645
0
4,342
2,561
86,517
2,340
L
Kuzenbo
IIVINCEII
Kuzenbo
4,243
1,924
0
2,962
11,821
12,298
0
4,988
6,758
21,247
0
W
Cupid
Knolur
Cupid
7,562
4,246
1,583
5,412
9,936
4,308
508
2,465
7,471
0
88,544
L
10,502
3,781
0
2,089
12,217
5,120
0
4,383
7,834
0
70,671
W
10,964
8,353
0
11,874
21,839
9,484
0
5,034
16,574
0
96,721
L
Vulcan
elboCharly
Vulcan
6,723
2,110
0
362
9,731
3,033
0
6,237
3,049
59,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
39,037
623
Minions Killed
464
0
Camps Cleared
0
1,756,032
Distance Traveled
1,517,901
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,190
482
115
7
0
294,714
0
W
Athena
9,385
552
49
3
0
381,859
3
L
Serqet
7,464
439
89
5
0
354,022
1
W
Chaac
10,522
619
148
9
0
337,727
0
W
Zeus
10,600
624
170
10
0
339,342
4
L
Kuzenbo
7,072
416
21
1
0
275,273
0
W
Cupid
10,440
614
138
8
0
308,424
2
L
Neith
7,863
463
122
7
0
280,655
0
W
Arachne
9,978
587
118
7
0
388,680
0
L
Vulcan
8,448
497
117
7
0
313,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role