Player Matchup

Discordia
Discordia
Silver I
NCzMoZtWantD
Discordia
Silver I
Level 157
God Stats
7W - 12L
1,707 SR
Queue Stats
1,158W - 1,132L
920 MMR
Party 2
Danzaburou
Danzaburou
Gold III
RamaSitas
Danzaburou
Gold III
Level 153
God Stats
718W - 655L
1,564 SR
Queue Stats
833W - 790L
1,325 MMR
Party 2
Ares
Ares
Gold III
Scugx
Ares
Gold III
Level 149
God Stats
22W - 14L
1,607 SR
Queue Stats
426W - 460L
1,286 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,626 SR
1,177 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,619 SR
1,144 MMR
Hou Yi
Hou Yi
Gold V
Axel_420_V1
Hou Yi
Gold V
Level 128
God Stats
0W - 2L
1,648 SR
Queue Stats
82W - 95L
1,454 MMR
Party 1
Nike
Nike
Silver IV
SmokyVibezz
Nike
Silver IV
Level 129
God Stats
1W - 1L
1,762 SR
Queue Stats
5W - 13L
1,064 MMR
Solo
The Morrigan
The Morrigan
Silver IV
v_xMINTYx_v
The Morrigan
Silver IV
Level 106
God Stats
6W - 8L
1,447 SR
Queue Stats
72W - 101L
915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NCzMoZtWantD
Discordia
16
1 / 4 / 16
11,342
709
6,949
13,444
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RamaSitas
Danzaburou
19
16 / 4 / 6
14,659
916
22,567
18,266
11,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Scugx
Ares
18
8 / 3 / 12
12,727
795
11,750
21,040
25,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetBacchusAthenaChaacAchilles

VS

Bans
Sun WukongCthulhuBaron SamediVulcanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 8 / 1
13,483
843
16,046
19,323
8,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 4
11,250
703
15,261
19,977
17,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
v_xMINTYx_v
The Morrigan
16
4 / 9 / 4
12,073
755
8,554
13,248
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
11
11
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
8
1
0.81
W
Discordia
NCzMoZtWantD
Discordia
1
4
16
2.25
W
Danzaburou
RamaSitas
Danzaburou
16
4
6
4.75
W
Ares
Scugx
Ares
8
3
12
4.67
L
1
8
4
0.38
L
The Morrigan
v_xMINTYx_v
The Morrigan
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
39,861
52,750
Taken
52,548
42,581
Mitigated
32,108
13,147
Healing
794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
16,046
9,088
0
0
19,323
8,977
0
4,026
14,844
0
44,010
W
Discordia
NCzMoZtWantD
Discordia
6,949
898
0
3,410
13,444
5,588
601
2,935
10,496
31,733
0
W
Danzaburou
RamaSitas
Danzaburou
22,567
12,748
0
5,521
18,266
11,249
2,062
1,966
16,300
0
77,766
W
Ares
Scugx
Ares
11,750
435
694
3,522
21,040
25,744
591
2,046
18,950
21,301
3,939
L
15,261
1,777
257
537
19,977
17,146
0
8,145
11,384
0
46,540
L
The Morrigan
v_xMINTYx_v
The Morrigan
8,554
2,010
0
0
13,248
5,985
0
3,801
9,141
24,081
4,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
36,806
167
Minions Killed
145
0
Camps Cleared
0
883,185
Distance Traveled
748,563
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,483
843
61
4
0
242,680
0
W
Discordia
11,342
709
48
3
0
282,617
1
W
Danzaburou
14,659
916
98
6
0
282,847
6
W
Ares
12,727
795
21
1
0
317,721
2
L
Nike
11,250
703
49
3
0
261,314
0
L
The Morrigan
12,073
755
35
2
0
244,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role