Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BaulPlartCallMop
Xbalanque
Level 154
God Stats
10W - 3L
1,787 SR
Queue Stats
133W - 109L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
MothPerson
Baron Samedi
Level 158
God Stats
1W - 1L
1,590 SR
Queue Stats
133W - 107L
1,635 Elo+
Party 1
Kali
Kali
malganis3000
Kali
Level 149
God Stats
15W - 11L
1,574 SR
Queue Stats
42W - 51L
1,468 Elo+
Party 2
Team Averages
Level 175
1,590 SR
1,545 Elo+

VS

Team Averages
Level 159
1,589 SR
1,521 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Manjaro
Bellona
Level 164
God Stats
7W - 19L
1,423 SR
Queue Stats
77W - 83L
1,538 Elo+
Solo
Ra
Ra
NiesonWyatt
Ra
Level 145
God Stats
4W - 5L
1,437 SR
Queue Stats
212W - 190L
1,515 Elo+
Solo
Da Ji
Da Ji
teamrocketing
Da Ji
Level 155
God Stats
8W - 6L
1,711 SR
Queue Stats
153W - 139L
1,518 Elo+
Solo
Achilles
Achilles
xXxRathalosxXx
Achilles
Level 175
God Stats
5W - 5L
1,872 SR
Queue Stats
80W - 84L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 1 / 0
4,330
541
3,884
7,577
6,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
 
Cerberus
7
1 / 2 / 0
4,099
512
1,912
7,312
5,134
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
8
0 / 0 / 0
4,230
529
5,207
4,124
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
MothPerson
Baron Samedi
9
1 / 0 / 1
5,206
651
1,730
2,614
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 2 / 0
5,081
635
1,421
7,209
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 0
4,237
530
3,450
5,199
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Manjaro
Bellona
9
1 / 1 / 3
5,001
625
3,925
4,789
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

7
0 / 3 / 0
4,077
510
728
3,404
1,129
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
2 / 0 / 1
4,679
585
2,195
6,653
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
8
0 / 0 / 1
4,541
568
2,115
6,589
5,087
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
4
5
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Cerberus
 
Cerberus
1
2
0
0.5
L
Charybdis
 
Charybdis
1
0
0
1
W
Xbalanque
0
0
0
0
L
Bellona
Manjaro
Bellona
1
1
3
2.5
W
Baron Samedi
MothPerson
Baron Samedi
1
0
1
1.5
L
0
3
0
0
W
2
2
0
1
L
2
0
1
2.5
L
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
12,413
28,836
Taken
26,634
16,784
Mitigated
13,141
11,845
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,884
1,863
0
3,351
7,577
6,047
0
0
7,577
0
17,560
W
Cerberus
 
Cerberus
1,912
130
0
1,944
7,312
5,134
0
0
6,804
19,264
0
L
Charybdis
 
Charybdis
3,450
1,674
0
2,415
5,199
1,589
0
0
5,199
0
36,030
W
Xbalanque
5,207
2,471
0
2,761
4,124
1,244
0
0
4,124
0
37,004
L
Bellona
Manjaro
Bellona
3,925
1,035
0
1,860
4,789
3,071
0
1,735
3,054
0
28,627
W
Baron Samedi
MothPerson
Baron Samedi
1,730
115
46
994
2,614
1,296
0
728
1,886
30,805
1,010
L
728
50
0
366
3,404
1,129
0
1,591
1,813
19,673
0
W
1,421
787
0
2,749
7,209
3,063
0
0
7,138
0
35,046
L
2,195
334
0
3,443
6,653
2,265
0
316
6,337
0
27,751
L
Achilles
2,115
774
886
3,071
6,589
5,087
0
0
6,589
0
11,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
22,535
261
Minions Killed
212
0
Camps Cleared
0
774,417
Distance Traveled
773,334
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,330
541
13
2
0
170,116
0
W
Cerberus
4,099
512
48
6
0
139,253
0
L
Charybdis
4,237
530
63
8
0
138,253
0
W
Xbalanque
4,230
529
70
9
0
145,940
0
L
Bellona
5,001
625
45
6
0
175,112
2
W
Baron Samedi
5,206
651
73
9
0
158,695
0
L
Ra
4,077
510
34
4
0
116,519
0
W
Kali
5,081
635
57
7
0
160,413
0
L
Da Ji
4,679
585
51
6
0
182,560
0
L
Achilles
4,541
568
19
2
0
160,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role