Player Matchup

Martichoras
Martichoras
BLASPHEMÛS
Martichoras
Level 40
God Stats
1W - 0L
1,709 SR
Queue Stats
11W - 12L
1,289 Elo+
Party 2
Arachne
Arachne
Mamavuevo
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
874 Elo+
Party 2
Shiva
Shiva
iiitachi_Uchiha1
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,335 Elo+
Solo
Cthulhu
Cthulhu
sleek-best8
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,672 Elo+
Solo
Cerberus
Cerberus
vikingr32
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,439 Elo+
Solo
Team Averages
Level 25
1,542 SR
1,322 Elo+

VS

Team Averages
Level 37
1,566 SR
1,345 Elo+
He Bo
He Bo
Delekus
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,342 Elo+
Party 1
The Morrigan
The Morrigan
PapiHabibi
The Morrigan
Level 27
God Stats
1W - 3L
1,830 SR
Queue Stats
236W - 258L
1,461 Elo+
Solo
Poseidon
Poseidon
extantcosine1
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,467 Elo+
Party 1
Da Ji
Da Ji
rougesoul
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,229 Elo+
Party 1
Sol
Sol
tjdrago
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BLASPHEMÛS
Martichoras
20
15 / 3 / 13
14,849
990
30,710
18,100
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
Mamavuevo
Arachne
20
11 / 5 / 8
13,233
882
13,555
17,091
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 13
10,904
727
2,967
13,328
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
sleek-best8
Cthulhu
10
0 / 4 / 5
9,121
608
1,922
7,700
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
vikingr32
Cerberus
17
2 / 7 / 12
11,358
757
8,708
19,416
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Delekus
He Bo
18
4 / 7 / 11
10,920
728
10,352
12,647
4,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
PapiHabibi
The Morrigan
14
3 / 6 / 13
9,772
651
10,575
8,681
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
extantcosine1
Poseidon
20
7 / 5 / 12
12,261
817
13,561
11,410
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
rougesoul
Da Ji
15
3 / 8 / 15
9,865
658
7,990
16,817
9,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
18
6 / 3 / 13
11,097
740
18,080
13,203
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
29
Kills
23
23
Deaths
29
51
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BLASPHEMÛS
Martichoras
15
3
13
7.17
L
He Bo
Delekus
He Bo
4
7
11
1.36
W
Arachne
Mamavuevo
Arachne
11
5
8
3
L
The Morrigan
PapiHabibi
The Morrigan
3
6
13
1.58
L
Poseidon
extantcosine1
Poseidon
7
5
12
2.6
W
1
4
13
1.88
L
Da Ji
rougesoul
Da Ji
3
8
15
1.31
W
Cthulhu
sleek-best8
Cthulhu
0
4
5
0.63
L
Sol
6
3
13
4.17
W
Cerberus
vikingr32
Cerberus
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,862
Damage
60,558
75,635
Taken
62,758
61,986
Mitigated
27,856
18,776
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BLASPHEMÛS
Martichoras
30,710
9,419
1,640
8,503
18,100
9,246
3,366
11,055
7,045
0
67,655
L
He Bo
Delekus
He Bo
10,352
747
973
650
12,647
4,928
0
2,883
9,635
19,826
793
W
Arachne
Mamavuevo
Arachne
13,555
7,431
136
4,309
17,091
11,505
4,042
9,199
7,892
0
32,138
L
The Morrigan
PapiHabibi
The Morrigan
10,575
1,011
988
990
8,681
3,442
617
1,416
7,042
16,190
655
L
Poseidon
extantcosine1
Poseidon
13,561
1,666
2,462
1,394
11,410
4,793
186
1,851
9,401
44,805
0
W
2,967
240
633
1,015
13,328
14,682
141
10,288
3,040
0
8,002
L
Da Ji
rougesoul
Da Ji
7,990
2,419
538
1,323
16,817
9,675
0
2,155
14,103
0
15,680
W
Cthulhu
sleek-best8
Cthulhu
1,922
34
34
217
7,700
6,714
0
5,538
2,162
6,752
498
L
Sol
18,080
5,321
264
5,163
13,203
5,018
0
2,314
10,848
30,369
0
W
Cerberus
vikingr32
Cerberus
8,708
371
0
2,289
19,416
19,839
0
15,493
3,923
25,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,465
Gold Earned
53,915
179
Minions Killed
152
0
Camps Cleared
0
1,267,132
Distance Traveled
1,216,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
14,849
990
64
4
0
292,408
0
L
He Bo
10,920
728
17
1
0
246,115
0
W
Arachne
13,233
882
37
2
0
293,393
0
L
The Morrigan
9,772
651
16
1
0
177,174
0
L
Poseidon
12,261
817
64
4
0
265,052
0
W
Shiva
10,904
727
17
1
0
272,601
0
L
Da Ji
9,865
658
27
2
0
271,299
0
W
Cthulhu
9,121
608
9
1
0
130,742
0
L
Sol
11,097
740
28
2
0
256,619
0
W
Cerberus
11,358
757
52
3
0
277,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role